CVPR 2021 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

1,661papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    1,661100.0%

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On Learning the Geodesic Path for Incremental Learning

christian simon, Piotr Koniusz, Mehrtash Harandi

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Neural networks notoriously suffer from the problem of catastrophic forgetting, the phenomenon of forgetting the past knowledge when acquiring new knowledge. Overcoming catastrophic forgetting is of significant importance to emulate the process of "incremental learning", where the model is capable of learning from sequential experience in an efficient and robust way. State-of-the-art techniques for incremental learning make use of knowledge distillation towards preventing catastrophic forgetting. Therein, one updates the network while ensuring that the network's responses to previously seen concepts remain stable throughout updates. This in practice is done by minimizing the dissimilarity between current and previous responses of the network one way or another. Our work contributes a novel method to the arsenal of distillation techniques. In contrast to previous state of the art, we propose to firstly construct low-dimensional manifolds for previous and current responses and minimize the dissimilarity between the responses along the geodesic connecting the manifolds. This induces a more formidable knowledge distillation with smooth properties which preserves the past knowledge more efficiently as observed by our comprehensive empirical study.

Poster
On Focal Loss for Class-Posterior Probability Estimation: A Theoretical Perspective

Nontawat Charoenphakdee, Jayakorn Vongkulbhisal, Nuttapong Chairatanakul, Masashi Sugiyama

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The focal loss has demonstrated its effectiveness in many real-world applications such as object detection and image classification, but its theoretical understanding has been limited so far. In this paper, we first prove that the focal loss is classification-calibrated, i.e., its minimizer surely yields the Bayes-optimal classifier and thus the use of the focal loss in classification can be theoretically justified. However, we also prove a negative fact that the focal loss is not strictly proper, i.e., the confidence score of the classifier obtained by focal loss minimization does not match the true class-posterior probability. This may cause the trained classifier to give an unreliable confidence score, which can be harmful in critical applications. To mitigate this problem, we prove that there exists a particular closed-form transformation that can recover the true class-posterior probability from the outputs of the focal risk minimizer. Our experiments show that our proposed transformation successfully improves the quality of class-posterior probability estimation and improves the calibration of the trained classifier, while preserving the same prediction accuracy.

Poster
On Feature Normalization and Data Augmentation

Boyi Li, Felix Wu, Ser-Nam Lim, Serge Belongie, Kilian Q. Weinberger

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The moments (a.k.a., mean and standard deviation) of latent features are often removed as noise when training image recognition models, to increase stability and reduce training time. However, in the field of image generation, the moments play a much more central role. Studies have shown that the moments extracted from instance normalization and positional normalization can roughly capture style and shape information of an image. Instead of being discarded, these moments are instrumental to the generation process. In this paper we propose Moment Exchange, an implicit data augmentation method that encourages the model to utilize the moment information also for recognition models. Specifically, we replace the moments of the learned features of one training image by those of another, and also interpolate the target labels---forcing the model to extract training signal from the moments in addition to the normalized features. As our approach is fast, operates entirely in feature space, and mixes different signals than prior methods, one can effectively combine it with existing augmentation approaches. We demonstrate its efficacy across several recognition benchmark data sets where it improves the generalization capability of highly competitive baseline networks with remarkable consistency.

Poster
Omnimatte: Associating Objects and Their Effects in Video

Erika Lu, Forrester Cole, Tali Dekel, Andrew Zisserman, William T. Freeman, Michael Rubinstein

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Computer vision has become increasingly better at segmenting objects in images and videos; however, scene effects related to the objects -- shadows, reflections, generated smoke, etc. -- are typically overlooked. Identifying such scene effects and associating them with the objects producing them is important for improving our fundamental understanding of visual scenes, and applications such as removing, duplicating, or enhancing objects in video. We take a step towards solving this novel problem of automatically associating objects with their effects in video. Given an ordinary video and a rough segmentation mask over time of one or more subjects of interest, we estimate an omnimatte for each subject -- an alpha matte and color image that includes the subject along with all its related time-varying scene elements. Our model is trained only on the input video in a self-supervised manner, without any manual labels, and is generic -- it produces omnimattes automatically for arbitrary objects and a variety of effects. We show results on real-world videos containing interactions between different types of subjects (cars, animals, people) and complex effects, ranging from semi-transparent smoke and reflections to fully opaque objects attached to the subject.

Poster
Omni-Supervised Point Cloud Segmentation via Gradual Receptive Field Component Reasoning

Jingyu Gong, Jiachen Xu, Xin Tan, Haichuan Song, Yanyun Qu, Yuan Xie, Lizhuang Ma

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Hidden features in neural network usually fail to learn informative representation for 3D segmentation as supervisions are only given on output prediction, while this can be solved by omni-scale supervision on intermediate layers. In this paper, we bring the first omni-scale supervision method to point cloud segmentation via the proposed gradual Receptive Field Component Reasoning (RFCR), where target Receptive Field Component Codes (RFCCs) are designed to record categories within receptive fields for hidden units in the encoder. Then, target RFCCs will supervise the decoder to gradually infer the RFCCs in a coarse-to-fine categories reasoning manner, and finally obtain the semantic labels. Because many hidden features are inactive with tiny magnitude and make minor contributions to RFCC prediction, we propose a Feature Densification with a centrifugal potential to obtain more unambiguous features, and it is in effect equivalent to entropy regularization over features. More active features can further unleash the potential of our omni-supervision method. We embed our method into four prevailing backbones and test on three challenging benchmarks. Our method can significantly improve the backbones in all three datasets. Specifically, our method brings new state-of-the-art performances for S3DIS as well as Semantic3D and ranks the 1st in the ScanNet benchmark among all the point-based methods. Code is publicly available at https://github.com/azuki-miho/RFCR.

Poster
Offboard 3D Object Detection From Point Cloud Sequences

Charles R. Qi, Yin Zhou, Mahyar Najibi, Pei Sun, Khoa Vo, Boyang Deng, Dragomir Anguelov

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While current 3D object recognition research mostly focuses on the real-time, onboard scenario, there are many offboard use cases of perception that are largely under-explored, such as using machines to automatically generate high-quality 3D labels. Existing 3D object detectors fail to satisfy the high-quality requirement for offboard uses due to the limited input and speed constraints. In this paper, we propose a novel offboard 3D object detection pipeline using point cloud sequence data. Observing that different frames capture complementary views of objects, we design the offboard detector to make use of the temporal points through both multi-frame object detection and novel object-centric refinement models. Evaluated on the Waymo Open Dataset, our pipeline named 3D Auto Labeling shows significant gains compared to the state-of-the-art onboard detectors and our offboard baselines. Its performance is even on par with human labels verified through a human label study. Further experiments demonstrate the application of auto labels for semi-supervised learning and provide extensive analysis to validate various design choices.

Poster
Objects Are Different: Flexible Monocular 3D Object Detection

Yunpeng Zhang, Jiwen Lu, Jie Zhou

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The precise localization of 3D objects from a single image without depth information is a highly challenging problem. Most existing methods adopt the same approach for all objects regardless of their diverse distributions, leading to limited performance especially for truncated objects. In this paper, we propose a flexible framework for monocular 3D object detection which explicitly decouples the truncated objects and adaptively combines multiple approaches for object depth estimation. Specifically, we decouple the edge of the feature map for predicting long-tail truncated objects so that the optimization of normal objects is not influenced. Furthermore, we formulate the object depth estimation as an uncertainty-guided ensemble of directly regressed object depth and solved depths from different groups of keypoints. Experiments demonstrate that our method outperforms the state-of-the-art method by relatively 27% for moderate level and 30% for hard level in the test set of KITTI benchmark while maintaining real-time efficiency.

Poster
Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild With Pose Annotations

Adel Ahmadyan, Liangkai Zhang, Artsiom Ablavatski, Jianing Wei, Matthias Grundmann

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3D object detection has recently become popular due to many applications in robotics, augmented reality, autonomy, and image retrieval. We introduce the Objectron dataset to advance the state of the art in 3D object detection and foster new research and applications, such as 3D object tracking, view synthesis, and improved 3D shape representation. The dataset contains object-centric short videos with pose annotations for nine categories and includes 4 million annotated images in 14,819 annotated videos. We also propose a new evaluation metric, 3D Intersection over Union, for 3D object detection. We demonstrate the usefulness of our dataset in 3D object detection and novel view synthesis tasks by providing baseline models trained on this dataset. Our dataset and evaluation source code are available online at Github.com/google-research-datasets/Objectron.

Poster
Object Classification From Randomized EEG Trials

Hamad Ahmed, Ronnie B. Wilbur, Hari M. Bharadwaj, Jeffrey Mark Siskind

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New results suggest strong limits to the feasibility of object classification from human brain activity evoked by image stimuli, as measured through EEG. Considerable prior work suffers from a confound between the stimulus class and the time since the start of the experiment. A prior attempt to avoid this confound using randomized trials was unable to achieve results above chance in a statistically significant fashion when the data sets were of the same size as the original experiments. Here, we attempt object classification from EEG using an array of methods that are representative of the state-of-the-art, with a far larger (20x) dataset of randomized EEG trials, 1,000 stimulus presentations of each of forty classes, all from a single subject. To our knowledge, this is the largest such EEG data-collection effort from a single subject and is at the bounds of feasibility. We obtain classification accuracy that is marginally above chance and above chance in a statistically significant fashion, and further assess how accuracy depends on the classifier used, the amount of training data used, and the number of classes. Reaching the limits of data collection with only marginally above-chance performance suggests that the prevailing literature substantially exaggerates the feasibility of object classification from EEG.

Poster
OTCE: A Transferability Metric for Cross-Domain Cross-Task Representations

Yang Tan, Yang Li, Shao-Lun Huang

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Transfer learning across heterogeneous data distributions (a.k.a. domains) and distinct tasks is a more general and challenging problem than conventional transfer learning, where either domains or tasks are assumed to be the same. While neural network based feature transfer is widely used in transfer learning applications, finding the optimal transfer strategy still requires time-consuming experiments and domain knowledge. We propose a transferability metric called Optimal Transport based Conditional Entropy (OTCE), to analytically predict the transfer performance for supervised classification tasks in such cross-domain and cross-task feature transfer settings. Our OTCE score characterizes transferability as a combination of domain difference and task difference, and explicitly evaluates them from data in a unified framework. Specifically, we use optimal transport to estimate domain difference and the optimal coupling between source and target distributions, which is then used to derive the conditional entropy of the target task (task difference). Experiments on the largest cross-domain dataset DomainNet and Office31 demonstrate that OTCE shows an average of 21% gain in the correlation with the ground truth transfer accuracy compared to state-of-the-art methods. We also investigate two applications of the OTCE score including source model selection and multi-source feature fusion.

Poster
OTA: Optimal Transport Assignment for Object Detection

Zheng Ge, Songtao Liu, Zeming Li, Osamu Yoshie, Jian Sun

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Recent advances in label assignment in object detection mainly seek to independently define positive/negative training samples for each ground-truth (gt) object. In this paper, we innovatively revisit the label assignment from a global perspective and propose to formulate the assigning procedure as an Optimal Transport (OT) problem -- a well-studied topic in Optimization Theory. Concretely, we define the unit transportation cost between each demander (anchor) and supplier (gt) pair as the weighted summation of their classification and regression losses. After formulation, finding the best assignment solution is converted to solve the optimal transport plan at minimal transportation costs, which can be solved via Sinkhorn-Knopp Iteration. On COCO, a single FCOS-ResNet-50 detector equipped with Optimal Transport Assignment (OTA) can reach 40.7% mAP under 1x scheduler, outperforming all other existing assigning methods. Extensive experiments conducted on COCO and CrowdHuman further validate the effectiveness of our proposed OTA, especially its superiority in crowd scenarios. The code is available at https://github.com/Megvii-BaseDetection/OTA.

Poster
OSTeC: One-Shot Texture Completion

Baris Gecer, Jiankang Deng, Stefanos Zafeiriou

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The last few years have witnessed the great success of non-linear generative models in synthesizing high-quality photorealistic face images. Many recent 3D facial texture reconstruction and pose manipulation from a single image approaches still rely on large and clean face datasets to train image-to-image Generative Adversarial Networks (GANs). Yet the collection of such a large scale high-resolution 3D texture dataset is still very costly and difficult to maintain age/ethnicity balance. Moreover, regression-based approaches suffer from generalization to the in-the-wild conditions and are unable to fine-tune to a target-image. In this work, we propose an unsupervised approach for one-shot 3D facial texture completion that does not require large-scale texture datasets, but rather harnesses the knowledge stored in 2D face generators. The proposed approach rotates an input image in 3D and fill-in the unseen regions by reconstructing the rotated image in a 2D face generator, based on the visible parts. Finally, we stitch the most visible textures at different angles in the UV image-plane. Further, we frontalize the target image by projecting the completed texture into the generator. The qualitative and quantitative experiments demonstrate that the completed UV textures and frontalized images are of high quality, resembles the original identity, can be used to train a texture GAN model for 3DMM fitting and improve pose-invariant face recognition.

Poster
ORDisCo: Effective and Efficient Usage of Incremental Unlabeled Data for Semi-Supervised Continual Learning

Liyuan Wang, Kuo Yang, Chongxuan Li, Lanqing HONG, Zhenguo Li, Jun Zhu

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Continual learning usually assumes the incoming data are fully labeled, which might not be applicable in real applications. In this work, we consider semi-supervised continual learning (SSCL) that incrementally learns from partially labeled data. Observing that existing continual learning methods lack the ability to continually exploit the unlabeled data, we propose deep Online Replay with Discriminator Consistency (ORDisCo) to interdependently learn a classifier with a conditional generative adversarial network (GAN), which continually passes the learned data distribution to the classifier. In particular, ORDisCo replays data sampled from the conditional generator to the classifier in an online manner, exploiting unlabeled data in a time- and storage-efficient way. Further, to explicitly overcome the catastrophic forgetting of unlabeled data, we selectively stabilize parameters of the discriminator that are important for discriminating the pairs of old unlabeled data and their pseudo-labels predicted by the classifier. We extensively evaluate ORDisCo on various semi-supervised learning benchmark datasets for SSCL, and show that ORDisCo achieves significant performance improvement on SVHN, CIFAR10 and Tiny-ImageNet, compared to strong baselines.

Poster
OPANAS: One-Shot Path Aggregation Network Architecture Search for Object Detection

Tingting Liang, Yongtao Wang, Zhi Tang, Guosheng Hu, Haibin Ling

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Recently, neural architecture search (NAS) has been exploited to design feature pyramid networks (FPNs) and achieved promising results for visual object detection. Encouraged by the success, we propose a novel One-Shot Path Aggregation Network Architecture Search (OPANAS) algorithm, which significantly improves both searching efficiency and detection accuracy. Specifically, we first introduce six heterogeneous information paths to build our search space, namely top-down, bottom-up, fusing-splitting, scale-equalizing, skip-connect, and none. Second, we propose a novel search space of FPNs, in which each FPN candidate is represented by a densely-connected directed acyclic graph (each node is a feature pyramid and each edge is one of the six heterogeneous information paths). Third, we propose an efficient one-shot search method to find the optimal path aggregation architecture, that is, we first train a super-net and then find the optimal candidate with an evolutionary algorithm. Experimental results demonstrate the efficacy of the proposed OPANAS for object detection: (1) OPANAS is more efficient than state-of-the-art methods (e.g., NAS-FPN and Auto-FPN), at significantly smaller searching cost (e.g., only 4 GPU days on MS-COCO); (2) the optimal architecture found by OPANAS significantly improves main-stream detectors including RetinaNet, Faster R-CNN and Cascade R-CNN, by 2.3 3.2 % mAP comparing to their FPN counterparts; and (3) a new state-of-the-art accuracy-speed trade-off (52.2 % mAP at 7.6 FPS) at smaller training costs than comparable state-of-the-arts.

Poster
OCONet: Image Extrapolation by Object Completion

Richard Strong Bowen, Huiwen Chang, Charles Herrmann, Piotr Teterwak, Ce Liu, Ramin Zabih

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Image extrapolation extends an input image beyond the originally-captured field of view. Existing methods struggle to extrapolate images with salient objects in the foreground or are limited to very specific objects such as humans, but tend to work well on indoor/outdoor scenes. We introduce OCONet (Object COmpletion Networks) to extrapolate foreground objects, with an object completion network conditioned on its class. OCONet uses an encoder-decoder architecture trained with adversarial loss to predict the object's texture as well as its extent, represented as a predicted signed-distance field. An independent step extends the background, and the object is composited on top using the predicted mask. Both qualitative and quantitative results show that we improve on state-of-the-art image extrapolation results for challenging examples.

Poster
OBoW: Online Bag-of-Visual-Words Generation for Self-Supervised Learning

Spyros Gidaris, Andrei Bursuc, Gilles Puy, Nikos Komodakis, Matthieu Cord, Patrick Perez

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Learning image representations without human supervision is an important and active research field. Several recent approaches have successfully leveraged the idea of making such a representation invariant under different types of perturbations, especially via contrastive-based instance discrimination training. Although effective visual representations should indeed exhibit such invariances, there are other important characteristics, such as encoding contextual reasoning skills, for which alternative reconstruction-based approaches might be better suited. With this in mind, we propose a teacher-student scheme to learn representations by training a convolutional net to reconstruct a bag-of-visual-words (BoW) representation of an image, given as input a perturbed version of that same image. Our strategy performs an online training of both the teacher network (whose role is to generate the BoW targets) and the student network (whose role is to learn representations), along with an online update of the visual-words vocabulary (used for the BoW targets). This idea effectively enables fully online BoW-guided unsupervised learning. Extensive experiments demonstrate the interest of our BoW-based strategy, which surpasses previous state-of-the-art methods (including contrastive-based ones) in several applications. For instance, in downstream tasks such Pascal object detection, Pascal classification and Places205 classification, our method improves over all prior unsupervised approaches, thus establishing new state-of-the-art results that are also significantly better even than those of supervised pre-training. We provide the implementation code at https://github.com/valeoai/obow.

Poster
Nutrition5k: Towards Automatic Nutritional Understanding of Generic Food

Quin Thames, Arjun Karpur, Wade Norris, Fangting Xia, Liviu Panait, Tobias Weyand, Jack Sim

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Understanding the nutritional content of food from visual data is a challenging computer vision problem, with the potential to have a positive and widespread impact on public health. Studies in this area are limited to existing datasets in the field that lack sufficient diversity or labels required for training models with nutritional understanding capability. We introduce Nutrition5k, a novel dataset of 5k diverse, real world food dishes with corresponding video streams, depth images, component weights, and high accuracy nutritional content annotation. We demonstrate the potential of this dataset by training a computer vision algorithm capable of predicting the caloric and macronutrient values of a complex, real world dish at an accuracy that outperforms professional nutritionists. Further we present a baseline for incorporating depth sensor data to improve nutrition predictions. We release Nutrition5k in the hope that it will accelerate innovation in the space of nutritional understanding. The dataset is available at https://github.com/google-research-datasets/Nutrition5k.

Poster
Not Just Compete, but Collaborate: Local Image-to-Image Translation via Cooperative Mask Prediction

Daejin Kim, Mohammad Azam Khan, Jaegul Choo

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Facial attribute editing aims to manipulate the image with the desired attribute while preserving the other details. Recently, generative adversarial networks along with the encoder-decoder architecture have been utilized for this task owing to their ability to create realistic images. However, the existing methods for the unpaired dataset cannot still preserve the attribute-irrelevant regions properly due to the absence of the ground truth image. This work proposes a novel, intuitive loss function called the CAM-consistency loss, which improves the consistency of an input image in image translation. While the existing cycle-consistency loss ensures that the image can be translated back, our approach makes the model further preserve the attribute-irrelevant regions even in a single translation to another domain by using the Grad-CAM output computed from the discriminator. Our CAM-consistency loss directly optimizes such a Grad-CAM output from the discriminator during training, in order to properly capture which local regions the generator should change while keeping the other regions unchanged. In this manner, our approach allows the generator and the discriminator to collaborate with each other to improve the image translation quality. In our experiments, we validate the effectiveness and versatility of our proposed CAM-consistency loss by applying it to several representative models for facial image editing, such as StarGAN, AttGAN, and STGAN.

Poster
Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement

Huiwen Luo, Koki Nagano, Han-Wei Kung, Qingguo Xu, Zejian Wang, Lingyu Wei, Liwen Hu, Hao Li

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We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can reliably produce a high-quality textured model of a person's face in neutral expression and skin textures under diffuse lighting condition. Cutting-edge 3D face reconstruction methods use non-linear morphable face models combined with GAN-based decoders to capture the likeness and details of a person but fail to produce neutral head models with unshaded albedo textures which is critical for creating relightable and animation-friendly avatars for integration in virtual environments. The key challenges for existing methods to work is the lack of training and ground truth data containing normalized 3D faces. We propose a two-stage approach to address this problem. First, we adopt a highly robust normalized 3D face generator by embedding a non-linear morphable face model into a StyleGAN2 network. This allows us to generate detailed but normalized facial assets. This inference is then followed by a perceptual refinement step that uses the generated assets as regularization to cope with the limited available training samples of normalized faces. We further introduce a Normalized Face Dataset, which consists of a combination photogrammetry scans, carefully selected photographs, and generated fake people with neutral expressions in diffuse lighting conditions. While our prepared dataset contains two orders of magnitude less subjects than cutting edge GAN-based 3D facial reconstruction methods, we show that it is possible to produce high-quality normalized face models for very challenging unconstrained input images, and demonstrate superior performance to the current state-of-the-art.

Poster
NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning

Hyunho Ha, Joo Ho Lee, Andreas Meuleman, Min H. Kim

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Multiview shape-from-shading (SfS) has achieved high-detail geometry, but its computation is expensive for solving a multiview registration and an ill-posed inverse rendering problem. Therefore, it has been mainly used for offline methods. Volumetric fusion enables real-time scanning using a conventional RGB-D camera, but its geometry resolution has been limited by the grid resolution of the volumetric distance field and depth registration errors. In this paper, we propose a real-time scanning method that can acquire high-detail geometry by bridging volumetric fusion and multiview SfS in two steps. First, we propose the first real-time acquisition of photometric normals stored in texture space to achieve high-detail geometry. We also introduce geometry-aware texture mapping, which progressively refines geometric registration between the texture space and the volumetric distance field by means of normal texture, achieving real-time multiview SfS. We demonstrate our scanning of high-detail geometry using an RGB-D camera at 20 fps. Results verify that the geometry quality of our method is strongly competitive with that of offline multi-view SfS methods.

Poster