CVPR 2020 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

1,467papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    33522.8%
  • Poster
    1,13277.2%

Browse all papers

Learning Instance Occlusion for Panoptic Segmentation

Justin Lazarow, Kwonjoon Lee, Kunyu Shi, Zhuowen Tu

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Panoptic segmentation requires segments of both "things" (countable object instances) and "stuff" (uncountable and amorphous regions) within a single output. A common approach involves the fusion of instance segmentation (for "things") and semantic segmentation (for "stuff") into a non-overlapping placement of segments, and resolves overlaps. However, instance ordering with detection confidence do not correlate well with natural occlusion relationship. To resolve this issue, we propose a branch that is tasked with modeling how two instance masks should overlap one another as a binary relation. Our method, named OCFusion, is lightweight but particularly effective in the instance fusion process. OCFusion is trained with the ground truth relation derived automatically from the existing dataset annotations. We obtain state-of-the-art results on COCO and show competitive results on the Cityscapes panoptic segmentation benchmark.

Poster
Learning Individual Speaking Styles for Accurate Lip to Speech Synthesis

K R Prajwal, Rudrabha Mukhopadhyay, Vinay P. Namboodiri, C.V. Jawahar

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Humans involuntarily tend to infer parts of the conversation from lip movements when the speech is absent or corrupted by external noise. In this work, we explore the task of lip to speech synthesis, i.e., learning to generate natural speech given only the lip movements of a speaker. Acknowledging the importance of contextual and speaker-specific cues for accurate lip-reading, we take a different path from existing works. We focus on learning accurate lip sequences to speech mappings for individual speakers in unconstrained, large vocabulary settings. To this end, we collect and release a large-scale benchmark dataset, the first of its kind, specifically to train and evaluate the single-speaker lip to speech task in natural settings. We propose a novel approach with key design choices to achieve accurate, natural lip to speech synthesis in such unconstrained scenarios for the first time. Extensive evaluation using quantitative, qualitative metrics and human evaluation shows that our method is four times more intelligible than previous works in this space.

Poster
Learning Identity-Invariant Motion Representations for Cross-ID Face Reenactment

Po-Hsiang Huang, Fu-En Yang, Yu-Chiang Frank Wang

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Human face reenactment aims at transferring motion patterns from one face (from a source-domain video) to an-other (in the target domain with the identity of interest).While recent works report impressive results, they are notable to handle multiple identities in a unified model. In this paper, we propose a unique network of CrossID-GAN to perform multi-ID face reenactment. Given a source-domain video with extracted facial landmarks and a target-domain image, our CrossID-GAN learns the identity-invariant motion patterns via the extracted landmarks and such information to produce the videos whose ID matches that of the target domain. Both supervised and unsupervised settings are proposed to train and guide our model during training.Our qualitative/quantitative results confirm the robustness and effectiveness of our model, with ablation studies confirming our network design.

Poster
Learning Human-Object Interaction Detection Using Interaction Points

Tiancai Wang, Tong Yang, Martin Danelljan, Fahad Shahbaz Khan, Xiangyu Zhang, Jian Sun

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Understanding interactions between humans and objects is one of the fundamental problems in visual classification and an essential step towards detailed scene understanding. Human-object interaction (HOI) detection strives to localize both the human and an object as well as the identification of complex interactions between them. Most existing HOI detection approaches are instance-centric where interactions between all possible human-object pairs are predicted based on appearance features and coarse spatial information. We argue that appearance features alone are insufficient to capture complex human-object interactions. In this paper, we therefore propose a novel fully-convolutional approach that directly detects the interactions between human-object pairs. Our network predicts interaction points, which directly localize and classify the inter-action. Paired with the densely predicted interaction vectors, the interactions are associated with human and object detections to obtain final predictions. To the best of our knowledge, we are the first to propose an approach where HOI detection is posed as a keypoint detection and grouping problem. Experiments are performed on two popular benchmarks: V-COCO and HICO-DET. Our approach sets a new state-of-the-art on both datasets. Code is available at https://github.com/vaesl/IP-Net.

Poster
Learning Geocentric Object Pose in Oblique Monocular Images

Gordon Christie, Rodrigo Rene Rai Munoz Abujder, Kevin Foster, Shea Hagstrom, Gregory D. Hager, Myron Z. Brown

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An object's geocentric pose, defined as the height above ground and orientation with respect to gravity, is a powerful representation of real-world structure for object detection, segmentation, and localization tasks using RGBD images. For close-range vision tasks, height and orientation have been derived directly from stereo-computed depth and more recently from monocular depth predicted by deep networks. For long-range vision tasks such as Earth observation, depth cannot be reliably estimated with monocular images. Inspired by recent work in monocular height above ground prediction and optical flow prediction from static images, we develop an encoding of geocentric pose to address this challenge and train a deep network to compute the representation densely, supervised by publicly available airborne lidar. We exploit these attributes to rectify oblique images and remove observed object parallax to dramatically improve the accuracy of localization and to enable accurate alignment of multiple images taken from very different oblique viewpoints. We demonstrate the value of our approach by extending two large-scale public datasets for semantic segmentation in oblique satellite images. All of our data and code are publicly available.

Poster
Learning Generative Models of Shape Handles

Matheus Gadelha, Giorgio Gori, Duygu Ceylan, Radomir Mech, Nathan Carr, Tamy Boubekeur, Rui Wang, Subhransu Maji

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We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our model can generate handle sets with varying cardinality and different types of handles. Key to our approach is a deep architecture that predicts both the parameters and existence of shape handles and a novel similarity measure that can easily accommodate different types of handles, such as cuboids or sphere-meshes. We leverage the recent advances in semantic 3D annotation as well as automatic shape summarization techniques to supervise our approach. We show that the resulting shape representations are not only intuitive, but achieve superior quality than previous state-of-the-art. Finally, we demonstrate how our method can be used in applications such as interactive shape editing and completion, leveraging the latent space learned by our model to guide these tasks.

Poster
Learning From Web Data With Self-Organizing Memory Module

Yi Tu, Li Niu, Junjie Chen, Dawei Cheng, Liqing Zhang

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Learning from web data has attracted lots of research interest in recent years. However, crawled web images usually have two types of noises, label noise and background noise, which induce extra difficulties in utilizing them effectively. Most existing methods either rely on human supervision or ignore the background noise. In this paper, we propose a novel method, which is capable of handling these two types of noises together, without the supervision of clean images in the training stage. Particularly, we formulate our method under the framework of multi-instance learning by grouping ROIs (i.e., images and their region proposals) from the same category into bags. ROIs in each bag are assigned with different weights based on the representative/discriminative scores of their nearest clusters, in which the clusters and their scores are obtained via our designed memory module. Our memory module could be naturally integrated with the classification module, leading to an end-to-end trainable system. Extensive experiments on four benchmark datasets demonstrate the effectiveness of our method.

Poster
Learning From Noisy Anchors for One-Stage Object Detection

Hengduo Li, Zuxuan Wu, Chen Zhu, Caiming Xiong, Richard Socher, Larry S. Davis

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State-of-the-art object detectors rely on regressing and classifying an extensive list of possible anchors, which are divided into positive and negative samples based on their intersection-over-union (IoU) with corresponding ground-truth objects. Such a harsh split conditioned on IoU results in binary labels that are potentially noisy and challenging for training. In this paper, we propose to mitigate noise incurred by imperfect label assignment such that the contributions of anchors are dynamically determined by a carefully constructed cleanliness score associated with each anchor. Exploring outputs from both regression and classification branches, the cleanliness scores, estimated without incurring any additional computational overhead, are used not only as soft labels to supervise the training of the classification branch but also sample re-weighting factors for improved localization and classification accuracy. We conduct extensive experiments on COCO, and demonstrate, among other things, the proposed approach steadily improves RetinaNet by 2% with various backbones.

Poster
Learning Formation of Physically-Based Face Attributes

Ruilong Li, Karl Bladin, Yajie Zhao, Chinmay Chinara, Owen Ingraham, Pengda Xiang, Xinglei Ren, Pratusha Prasad, Bipin Kishore, Jun Xing, Hao Li

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Based on a combined data set of 4000 high resolution facial scans, we introduce a non-linear morphable face model, capable of producing multifarious face geometry of pore-level resolution, coupled with material attributes for use in physically-based rendering. We aim to maximize the variety of the participant's face identities, while increasing the robustness of correspondence between unique components, including middle-frequency geometry, albedo maps, specular intensity maps and high-frequency displacement details. Our deep learning based generative model learns to correlate albedo and geometry, which ensures the anatomical correctness of the generated assets. We demonstrate potential use of our generative model for novel identity generation, model fitting, interpolation, animation, high fidelity data visualization, and low-to-high resolution data domain transferring. We hope the release of this generative model will encourage further cooperation between all graphics, vision, and data focused professionals, while demonstrating the cumulative value of every individual's complete biometric profile.

Poster
Learning Filter Pruning Criteria for Deep Convolutional Neural Networks Acceleration

Yang He, Yuhang Ding, Ping Liu, Linchao Zhu, Hanwang Zhang, Yi Yang

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Filter pruning has been widely applied to neural network compression and acceleration. Existing methods usually utilize pre-defined pruning criteria, such as Lp-norm, to prune unimportant filters. There are two major limitations to these methods. First, existing methods fail to consider the variety of filter distribution across layers. To extract features of the coarse level to the fine level, the filters of different layers have various distributions. Therefore, it is not suitable to utilize the same pruning criteria to different functional layers. Second, prevailing layer-by-layer pruning methods process each layer independently and sequentially, failing to consider that all the layers in the network collaboratively make the final prediction. In this paper, we propose Learning Filter Pruning Criteria (LFPC) to solve the above problems. Specifically, we develop a differentiable pruning criteria sampler. This sampler is learnable and optimized by the validation loss of the pruned network obtained from the sampled criteria. In this way, we could adaptively select the appropriate pruning criteria for different functional layers. Besides, when evaluating the sampled criteria, LFPC comprehensively consider the contribution of all the layers at the same time. Experiments validate our approach on three image classification benchmarks. Notably, on ILSVRC-2012, our LFPC reduces more than 60% FLOPs on ResNet-50 with only 0.83% top-5 accuracy loss.

Poster
Learning Event-Based Motion Deblurring

Zhe jiang, Yu Zhang, Dongqing Zou, Jimmy Ren, Jiancheng Lv, Yebin Liu

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Recovering sharp video sequence from a motion-blurred image is highly ill-posed due to the significant loss of motion information in the blurring process. For event-based cameras, however, fast motion can be captured as events at high frame rate, raising new opportunities to exploring effective solutions. In this paper, we start from a sequential formulation of event-based motion deblurring, then show how its optimization can be unfolded with a novel end-toend deep architecture. The proposed architecture is a convolutional recurrent neural network that integrates visual and temporal knowledge of both global and local scales in principled manner. To further improve the reconstruction, we propose a differentiable directional event filtering module to effectively extract rich boundary prior from the evolution of events. We conduct extensive experiments on the synthetic GoPro dataset and a large newly introduced dataset captured by a DAVIS240C camera. The proposed approach achieves state-of-the-art reconstruction quality, and generalizes better to handling real-world motion blur.

Poster
Learning Dynamic Relationships for 3D Human Motion Prediction

Qiongjie Cui, Huaijiang Sun, Fei Yang

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3D human motion prediction, i.e., forecasting future sequences from given historical poses, is a fundamental task for action analysis, human-computer interaction, machine intelligence. Recently, the state-of-the-art method assumes that the whole human motion sequence involves a fully-connected graph formed by links between each joint pair. Although encouraging performance has been made, due to the neglect of the inherent and meaningful characteristics of the natural connectivity of human joints, unexpected results may be produced. Moreover, such a complicated topology greatly increases the training difficulty. To tackle these issues, we propose a deep generative model based on graph networks and adversarial learning. Specifically, the skeleton pose is represented as a novel dynamic graph, in which natural connectivities of the joint pairs are exploited explicitly, and the links of geometrically separated joints can also be learned implicitly. Notably, in the proposed model, the natural connection strength is adaptively learned, whereas, in previous schemes, it was constant. Our approach is evaluated on two representations (i.e., angle-based, position-based) from various large-scale 3D skeleton benchmarks (e.g., H3.6M, CMU, 3DPW MoCap). Extensive experiments demonstrate that our approach achieves significant improvements against existing baselines in accuracy and visualization. Code will be available at https://github.com/cuiqiongjie/LDRGCN.

Poster
Learning Depth-Guided Convolutions for Monocular 3D Object Detection

Mingyu Ding, Yuqi Huo, Hongwei Yi, Zhe Wang, Jianping Shi, Zhiwu Lu, Ping Luo

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3D object detection from a single image without LiDAR is a challenging task due to the lack of accurate depth information. Conventional 2D convolutions are unsuitable for this task because they fail to capture local object and its scale information, which are vital for 3D object detection. To better represent 3D structure, prior arts typically transform depth maps estimated from 2D images into a pseudo-LiDAR representation, and then apply existing 3D point-cloud based object detectors. However, their results depend heavily on the accuracy of the estimated depth maps, resulting in suboptimal performance. In this work, instead of using pseudo-LiDAR representation, we improve the fundamental 2D fully convolutions by proposing a new local convolutional network (LCN), termed Depth-guided Dynamic-Depthwise-Dilated LCN (D4LCN), where the filters and their receptive fields can be automatically learned from image-based depth maps, making different pixels of different images have different filters. D4LCN overcomes the limitation of conventional 2D convolutions and narrows the gap between image representation and 3D point cloud representation. Extensive experiments show that D^4LCN outperforms existing works by large margins. For example, the relative improvement of D4LCN against the state-of-the-art on KITTI is 9.1% in the moderate setting. D4LCN ranks 1st on KITTI monocular 3D object detection benchmark at the time of submission (car, December 2019). The code is available at https://github.com/dingmyu/D4LCN

Poster
Learning Deep Network for Detecting 3D Object Keypoints and 6D Poses

Wanqing Zhao, Shaobo Zhang, Ziyu Guan, Wei Zhao, Jinye Peng, Jianping Fan

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The state-of-art 6D object pose detection methods use convolutional neural networks to estimate objects' 6D poses from RGB images. However, they require huge numbers of images with explicit 3D annotations such as 6D poses, 3D bounding boxes and 3D keypoints, either obtained by manual labeling or inferred from synthetic images generated by 3D CAD models. Manual labeling for a large number of images is a laborious task, and we usually do not have the corresponding 3D CAD models of objects in real environment. In this paper, we develop a keypoint-based 6D object pose detection method (and its deep network) called Object Keypoint based POSe Estimation (OK-POSE). OK-POSE employs relative transformation between viewpoints for training. Specifically, we use pairs of images with object annotation and relative transformation information between their viewpoints to automatically discover objects' 3D keypoints which are geometrically and visually consistent. Then, the 6D object pose can be estimated using a keypoint-based geometric reasoning method with a reference viewpoint. The relative transformation information can be easily obtained from any cheap binocular cameras or most smartphone devices, thus greatly lowering the labeling cost. Experiments have demonstrated that OK-POSE achieves acceptable performance compared to methods relying on the object's 3D CAD model or a great deal of 3D labeling. These results show that our method can be used as a suitable alternative when there are no 3D CAD models or a large number of 3D annotations.

Poster
Learning Canonical Shape Space for Category-Level 6D Object Pose and Size Estimation

Dengsheng Chen, Jun Li, Zheng Wang, Kai Xu

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We present a novel approach to category-level 6D object pose and size estimation. To tackle intra-class shape variations, we learn canonical shape space (CASS), a unified representation for a large variety of instances of a certain object category. In particular, CASS is modeled as the latent space of a deep generative model of canonical 3D shapes with normalized pose. We train a variational auto-encoder (VAE) for generating 3D point clouds in the canonical space from an RGBD image. The VAE is trained in a cross-category fashion, exploiting the publicly available large 3D shape repositories. Since the 3D point cloud is generated in normalized pose (with actual size), the encoder of the VAE learns view-factorized RGBD embedding. It maps an RGBD image in arbitrary view into a poseindependent 3D shape representation. Object pose is then estimated via contrasting it with a pose-dependent feature of the input RGBD extracted with a separate deep neural networks. We integrate the learning of CASS and pose and size estimation into an end-to-end trainable network, achieving the state-of-the-art performance.

Poster
Learning Better Lossless Compression Using Lossy Compression

Fabian Mentzer, Luc Van Gool, Michael Tschannen

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We leverage the powerful lossy image compression algorithm BPG to build a lossless image compression system. Specifically, the original image is first decomposed into the lossy reconstruction obtained after compressing it with BPG and the corresponding residual. We then model the distribution of the residual with a convolutional neural network-based probabilistic model that is conditioned on the BPG reconstruction, and combine it with entropy coding to losslessly encode the residual. Finally, the image is stored using the concatenation of the bitstreams produced by BPG and the learned residual coder. The resulting compression system achieves state-of-the-art performance in learned lossless full-resolution image compression, outperforming previous learned approaches as well as PNG, WebP, and JPEG2000.

Poster
Learning Augmentation Network via Influence Functions

Donghoon Lee, Hyunsin Park, Trung Pham, Chang D. Yoo

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Data augmentation can impact the generalization performance of an image classification model in a significant way. However, it is currently conducted on the basis of trial and error, and its impact on the generalization performance cannot be predicted during training. This paper considers an influence function that predicts how generalization performance, in terms of validation loss, is affected by a particular augmented training sample. The influence function provides an approximation of the change in validation loss without actually comparing the performances that include and exclude the sample in the training process. Based on this function, a differentiable augmentation network is learned to augment an input training sample to reduce validation loss. The augmented sample is fed into the classification network, and its influence is approximated as a function of the parameters of the last fully-connected layer of the classification network. By backpropagating the influence to the augmentation network, the augmentation network parameters are learned. Experimental results on CIFAR-10, CIFAR-100, and ImageNet show that the proposed method provides better generalization performance than conventional data augmentation methods do.

Poster
Learning 3D Semantic Scene Graphs From 3D Indoor Reconstructions

Johanna Wald, Helisa Dhamo, Nassir Navab, Federico Tombari

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Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic segmentation and scene layout prediction. In our work we focus on scene graphs, a data structure that organizes the entities of a scene in a graph, where objects are nodes and their relationships modeled as edges. We leverage inference on scene graphs as a way to carry out 3D scene understanding, mapping objects and their relationships. In particular, we propose a learned method that regresses a scene graph from the point cloud of a scene. Our novel architecture is based on PointNet and Graph Convolutional Networks (GCN). In addition, we introduce 3DSSG, a semiautomatically generated dataset, that contains semantically rich scene graphs of 3D scenes. We show the application of our method in a domain-agnostic retrieval task, where graphs serve as an intermediate representation for 3D-3D and 2D-3D matching.

Poster
Learned Image Compression With Discretized Gaussian Mixture Likelihoods and Attention Modules

Zhengxue Cheng, Heming Sun, Masaru Takeuchi, Jiro Katto

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Image compression is a fundamental research field and many well-known compression standards have been developed for many decades. Recently, learned compression methods exhibit a fast development trend with promising results. However, there is still a performance gap between learned compression algorithms and reigning compression standards, especially in terms of widely used PSNR metric. In this paper, we explore the remaining redundancy of recent learned compression algorithms. We have found accurate entropy models for rate estimation largely affect the optimization of network parameters and thus affect the rate-distortion performance. Therefore, in this paper, we propose to use discretized Gaussian Mixture Likelihoods to parameterize the distributions of latent codes, which can achieve a more accurate and flexible entropy model. Besides, we take advantage of recent attention modules and incorporate them into network architecture to enhance the performance. Experimental results demonstrate our proposed method achieves a state-of-the-art performance compared to existing learned compression methods on both Kodak and high-resolution datasets. To our knowledge our approach is the first work to achieve comparable performance with latest compression standard Versatile Video Coding (VVC) regarding PSNR. More importantly, our approach generates more visually pleasant results when optimized by MS-SSIM.

Poster
Learn2Perturb: An End-to-End Feature Perturbation Learning to Improve Adversarial Robustness

Ahmadreza Jeddi, Mohammad Javad Shafiee, Michelle Karg, Christian Scharfenberger, Alexander Wong

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While deep neural networks have been achieving state-of-the-art performance across a wide variety of applications, their vulnerability to adversarial attacks limits their widespread deployment for safety-critical applications. Alongside other adversarial defense approaches being investigated, there has been a very recent interest in improving adversarial robustness in deep neural networks through the introduction of perturbations during the training process. However, such methods leverage fixed, pre-defined perturbations and require significant hyper-parameter tuning that makes them very difficult to leverage in a general fashion. In this study, we introduce Learn2Perturb, an end-to-end feature perturbation learning approach for improving the adversarial robustness of deep neural networks. More specifically, we introduce novel perturbation-injection modules that are incorporated at each layer to perturb the feature space and increase uncertainty in the network. This feature perturbation is performed at both the training and the inference stages. Furthermore, inspired by the Expectation-Maximization, an alternating back-propagation training algorithm is introduced to train the network and noise parameters consecutively. Experimental results on CIFAR-10 and CIFAR-100 datasets show that the proposed Learn2Perturb method can result in deep neural networks which are 4-7% more robust on l_inf FGSM and PDG adversarial attacks and significantly outperforms the state-of-the-art against l_2 C&W attack and a wide range of well-known black-box attacks.

Poster