CVPR 2019 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

1,294papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    28822.3%
  • Poster
    1,00677.7%

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Precise Detection in Densely Packed Scenes

Eran Goldman, Roei Herzig, Aviv Eisenschtat, Jacob Goldberger, Tal Hassner

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Man-made scenes are often densely packed, containing numerous objects, often identical, positioned in close proximity. We show that precise object detection in such scenes remains a challenging frontier even for state-of-the-art object detectors. We propose a novel, deep-learning based method for precise object detection, designed for such challenging settings. Our contributions include: (1) A layer for estimating the Jaccard index as a detection quality score; (2) a novel EM merging unit, which uses our quality scores to resolve detection overlap ambiguities; finally, (3) an extensive, annotated data set, SKU-110K, representing packed retail environments, released for training and testing under such extreme settings. Detection tests on SKU-110K, and counting tests on the CARPK and PUCPR+, show our method to outperform existing state-of-the-art with substantial margins.

Poster
Practical Full Resolution Learned Lossless Image Compression

Fabian Mentzer, Eirikur Agustsson, Michael Tschannen, Radu Timofte, Luc Van Gool

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We propose the first practical learned lossless image compression system, L3C, and show that it outperforms the popular engineered codecs, PNG, WebP and JPEG 2000. At the core of our method is a fully parallelizable hierarchical probabilistic model for adaptive entropy coding which is optimized end-to-end for the compression task. In contrast to recent autoregressive discrete probabilistic models such as PixelCNN, our method i) models the image distribution jointly with learned auxiliary representations instead of exclusively modeling the image distribution in RGB space, and ii) only requires three forward-passes to predict all pixel probabilities instead of one for each pixel. As a result, L3C obtains over two orders of magnitude speedups when sampling compared to the fastest PixelCNN variant (Multiscale-PixelCNN). Furthermore, we find that learning the auxiliary representation is crucial and outperforms predefined auxiliary representations such as an RGB pyramid significantly.

Oral
Practical Coding Function Design for Time-Of-Flight Imaging

Felipe Gutierrez-Barragan, Syed Azer Reza, Andreas Velten, Mohit Gupta

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The depth resolution of a continuous-wave time-of-flight (CW-ToF) imaging system is determined by its coding functions. Recently, there has been growing interest in the design of new high-performance CW-ToF coding functions. However, these functions are typically designed in a hardware agnostic manner, i.e., without considering the practical device limitations, such as bandwidth, source power, digital (binary) function generation. Therefore, despite theoretical improvements, practical implementation of these functions remains a challenge. We present a constrained optimization approach for designing practical coding functions that adhere to hardware constraints. The optimization problem is non-convex with a large search space and no known globally optimal solutions. To make the problem tractable, we design an iterative, alternating least-squares algorithm, along with convex relaxation of the constraints. Using this approach, we design high-performance coding functions that can be implemented on existing hardware with minimal modifications. We demonstrate the performance benefits of the resulting functions via extensive simulations and a hardware prototype.

Poster
PoseFix: Model-Agnostic General Human Pose Refinement Network

Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee

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Multi-person pose estimation from a 2D image is an essential technique for human behavior understanding. In this paper, we propose a human pose refinement network that estimates a refined pose from a tuple of an input image and input pose. The pose refinement was performed mainly through an end-to-end trainable multi-stage architecture in previous methods. However, they are highly dependent on pose estimation models and require careful model design. By contrast, we propose a model-agnostic pose refinement method. According to a recent study, state-of-the-art 2D human pose estimation methods have similar error distributions. We use this error statistics as prior information to generate synthetic poses and use the synthesized poses to train our model. In the testing stage, pose estimation results of any other methods can be input to the proposed method. Moreover, the proposed model does not require code or knowledge about other methods, which allows it to be easily used in the post-processing step. We show that the proposed approach achieves better performance than the conventional multi-stage refinement models and consistently improves the performance of various state-of-the-art pose estimation methods on the commonly used benchmark. The code is available in (https://github.com/mks0601/PoseFix_RELEASE).

Poster
Pose2Seg: Detection Free Human Instance Segmentation

Song-Hai Zhang, Ruilong Li, Xin Dong, Paul Rosin, Zixi Cai, Xi Han, Dingcheng Yang, Haozhi Huang, Shi-Min Hu

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The standard approach to image instance segmentation is to perform the object detection first, and then segment the object from the detection bounding-box. More recently, deep learning methods like Mask R-CNN perform them jointly. However, little research takes into account the uniqueness of the "human" category, which can be well defined by the pose skeleton. Moreover, the human pose skeleton can be used to better distinguish instances with heavy occlusion than using bounding-boxes. In this paper, we present a brand new pose-based instance segmentation framework for humans which separates instances based on human pose, rather than proposal region detection. We demonstrate that our pose-based framework can achieve better accuracy than the state-of-art detection-based approach on the human instance segmentation problem, and can moreover better handle occlusion. Furthermore, there are few public datasets containing many heavily occluded humans along with comprehensive annotations, which makes this a challenging problem seldom noticed by researchers. Therefore, in this paper we introduce a new benchmark "Occluded Human (OCHuman)", which focuses on occluded humans with comprehensive annotations including bounding-box, human pose and instance masks. This dataset contains 8110 detailed annotated human instances within 4731 images. With an average 0.67 MaxIoU for each person, OCHuman is the most complex and challenging dataset related to human instance segmentation. Through this dataset, we want to emphasize occlusion as a challenging problem for researchers to study.

Poster
Polysemous Visual-Semantic Embedding for Cross-Modal Retrieval

Yale Song, Mohammad Soleymani

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Visual-semantic embedding aims to find a shared latent space where related visual and textual instances are close to each other. Most current methods learn injective embedding functions that map an instance to a single point in the shared space. Unfortunately, injective embedding cannot effectively handle polysemous instances with multiple possible meanings; at best, it would find an average representation of different meanings. This hinders its use in real-world scenarios where individual instances and their cross-modal associations are often ambiguous. In this work, we introduce Polysemous Instance Embedding Networks (PIE-Nets) that compute multiple and diverse representations of an instance by combining global context with locally-guided features via multi-head self-attention and residual learning. To learn visual-semantic embedding, we tie-up two PIE-Nets and optimize them jointly in the multiple instance learning framework. Most existing work on cross-modal retrieval focus on image-text pairs of data. Here, we also tackle a more challenging case of video-text retrieval. To facilitate further research in video-text retrieval, we release a new dataset of 50K video-sentence pairs collected from social media, dubbed MRW (my reaction when). We demonstrate our approach on both image-text and video-text retrieval scenarios using MS-COCO, TGIF, and our new MRW dataset.

Poster
Polynomial Representation for Persistence Diagram

Zhichao Wang, Qian Li, Gang Li, Guandong Xu

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Persistence diagram (PD) has been considered as a compact descriptor for topological data analysis (TDA). Unfortunately, PD cannot be directly used in machine learning methods since it is a multiset of points. Recent efforts have been devoted to transforming PDs into vectors to accommodate machine learning methods. However, they share one common shortcoming: the mapping of PDs to a feature representation depends on a pre-defined polynomial. To address this limitation, this paper proposes an algebraic representation for PDs, i.e., polynomial representation. In this work, we discover a set of general polynomials that vanish on vectorized PDs and extract the task-adapted feature representation from these polynomials. We also prove two attractive properties of the proposed polynomial representation, i.e., stability and linear separability. Experiments also show that our method compares favorably with state-of-the-art TDA methods.

Poster
Polarimetric Camera Calibration Using an LCD Monitor

Zhixiang Wang, Yinqiang Zheng, Yung-Yu Chuang

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It is crucial for polarimetric imaging to accurately calibrate the polarizer angles and the camera response function (CRF) of a polarizing camera. When this polarizing camera is used in a setting of multiview geometric imaging, it is often required to calibrate its intrinsic and extrinsic parameters as well, for which Zhang's calibration method is the most widely used with either a physical checker board, or more conveniently a virtual checker pattern displayed on a monitor. In this paper, we propose to jointly calibrate the polarizer angles and the inverse CRF (ICRF) using a slightly adapted checker pattern displayed on a liquid crystal display (LCD) monitor. Thanks to the lighting principles and the industry standards of the LCD monitors, the polarimetric and radiometric calibration can be significantly simplified, when assisted by the extrinsic parameters estimated from the checker pattern. We present a simple linear method for polarizer angle calibration and a convex method for radiometric calibration, both of which can be jointly refined in a process similar to bundle adjustment. Experiments have verified the feasibility and accuracy of the proposed calibration method.

Poster
Pointing Novel Objects in Image Captioning

Yehao Li, Ting Yao, Yingwei Pan, Hongyang Chao, Tao Mei

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Image captioning has received significant attention with remarkable improvements in recent advances. Nevertheless, images in the wild encapsulate rich knowledge and cannot be sufficiently described with models built on image-caption pairs containing only in-domain objects. In this paper, we propose to address the problem by augmenting standard deep captioning architectures with object learners. Specifically, we present Long Short-Term Memory with Pointing (LSTM-P) --- a new architecture that facilitates vocabulary expansion and produces novel objects via pointing mechanism. Technically, object learners are initially pre-trained on available object recognition data. Pointing in LSTM-P then balances the probability between generating a word through LSTM and copying a word from the recognized objects at each time step in decoder stage. Furthermore, our captioning encourages global coverage of objects in the sentence. Extensive experiments are conducted on both held-out COCO image captioning and ImageNet datasets for describing novel objects, and superior results are reported when comparing to state-of-the-art approaches. More remarkably, we obtain an average of 60.9% in F1 score on held-out COCO dataset.

Poster
PointWeb: Enhancing Local Neighborhood Features for Point Cloud Processing

Hengshuang Zhao, Li Jiang, Chi-Wing Fu, Jiaya Jia

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This paper presents PointWeb, a new approach to extract contextual features from local neighborhood in a point cloud. Unlike previous work, we densely connect each point with every other in a local neighborhood, aiming to specify feature of each point based on the local region characteristics for better representing the region. A novel module, namely Adaptive Feature Adjustment (AFA) module, is presented to find the interaction between points. For each local region, an impact map carrying element-wise impact between point pairs is applied to the feature difference map. Each feature is then pulled or pushed by other features in the same region according to the adaptively learned impact indicators. The adjusted features are well encoded with region information, and thus benefit the point cloud recognition tasks, such as point cloud segmentation and classification. Experimental results show that our model outperforms the state-of-the-arts on both semantic segmentation and shape classification datasets.

Poster
PointRCNN: 3D Object Proposal Generation and Detection From Point Cloud

Shaoshuai Shi, Xiaogang Wang, Hongsheng Li

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In this paper, we propose PointRCNN for 3D object detection from raw point cloud. The whole framework is composed of two stages: stage-1 for the bottom-up 3D proposal generation and stage-2 for refining proposals in the canonical coordinates to obtain the final detection results. Instead of generating proposals from RGB image or projecting point cloud to bird's view or voxels as previous methods do, our stage-1 sub-network directly generates a small number of high-quality 3D proposals from point cloud in a bottom-up manner via segmenting the point cloud of the whole scene into foreground points and background. The stage-2 sub-network transforms the pooled points of each proposal to canonical coordinates to learn better local spatial features, which is combined with global semantic features of each point learned in stage-1 for accurate box refinement and confidence prediction. Extensive experiments on the 3D detection benchmark of KITTI dataset show that our proposed architecture outperforms state-of-the-art methods with remarkable margins by using only point cloud as input. The code is available at https://github.com/sshaoshuai/PointRCNN.

Poster
PointPillars: Fast Encoders for Object Detection From Point Clouds

Alex H. Lang, Sourabh Vora, Holger Caesar, Lubing Zhou, Jiong Yang, Oscar Beijbom

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Object detection in point clouds is an important aspect of many robotics applications such as autonomous driving. In this paper, we consider the problem of encoding a point cloud into a format appropriate for a downstream detection pipeline. Recent literature suggests two types of encoders; fixed encoders tend to be fast but sacrifice accuracy, while encoders that are learned from data are more accurate, but slower. In this work, we propose PointPillars, a novel encoder which utilizes PointNets to learn a representation of point clouds organized in vertical columns (pillars). While the encoded features can be used with any standard 2D convolutional detection architecture, we further propose a lean downstream network. Extensive experimentation shows that PointPillars outperforms previous encoders with respect to both speed and accuracy by a large margin. Despite only using lidar, our full detection pipeline significantly outperforms the state of the art, even among fusion methods, with respect to both the 3D and bird's eye view KITTI benchmarks. This detection performance is achieved while running at 62 Hz: a 2 - 4 fold runtime improvement. A faster version of our method matches the state of the art at 105 Hz. These benchmarks suggest that PointPillars is an appropriate encoding for object detection in point clouds.

Poster
PointNetLK: Robust & Efficient Point Cloud Registration Using PointNet

Yasuhiro Aoki, Hunter Goforth, Rangaprasad Arun Srivatsan, Simon Lucey

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PointNet has revolutionized how we think about representing point clouds. For classification and segmentation tasks, the approach and its subsequent variants/extensions are considered state-of-the-art. To date, the successful application of PointNet to point cloud registration has remained elusive. In this paper we argue that PointNet itself can be thought of as a learnable "imaging" function. As a consequence, classical vision algorithms for image alignment can be brought to bear on the problem -- namely the Lucas & Kanade (LK) algorithm. Our central innovations stem from: (i) how to modify the LK algorithm to accommodate the PointNet imaging function, and (ii) unrolling PointNet and the LK algorithm into a single trainable recurrent deep neural network. We describe the architecture, and compare its performance against state-of-the-art in several common registration scenarios. The architecture offers some remarkable properties including: generalization across shape categories and computational efficiency -- opening up new paths of exploration for the application of deep learning to point cloud registration. Code and videos are available at https://github.com/hmgoforth/PointNetLK.

Poster
PointFlowNet: Learning Representations for Rigid Motion Estimation From Point Clouds

Aseem Behl, Despoina Paschalidou, Simon Donne, Andreas Geiger

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Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to image-based estimation: laser scanners provide a popular alternative to traditional cameras, for example in the context of self-driving cars, as they directly yield a 3D point cloud. In this paper, we propose to estimate 3D motion from such unstructured point clouds using a deep neural network. In a single forward pass, our model jointly predicts 3D scene flow as well as the 3D bounding box and rigid body motion of objects in the scene. While the prospect of estimating 3D scene flow from unstructured point clouds is promising, it is also a challenging task. We show that the traditional global representation of rigid body motion prohibits inference by CNNs, and propose a translation equivariant representation to circumvent this problem. For training our deep network, a large dataset is required. Because of this, we augment real scans from KITTI with virtual objects, realistically modeling occlusions and simulating sensor noise. A thorough comparison with classic and learning-based techniques highlights the robustness of the proposed approach.

Poster
PointConv: Deep Convolutional Networks on 3D Point Clouds

WENXUAN WU, Zhongang Qi, Li Fuxin

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Unlike images which are represented in regular dense grids, 3D point clouds are irregular and unordered, hence applying convolution on them can be difficult. In this paper, we extend the dynamic filter to a new convolution operation, named PointConv. PointConv can be applied on point clouds to build deep convolutional networks. We treat convolution kernels as nonlinear functions of the local coordinates of 3D points comprised of weight and density functions. With respect to a given point, the weight functions are learned with multi-layer perceptron networks and the density functions through kernel density estimation. A novel reformulation is proposed for efficiently computing the weight functions, which allowed us to dramatically scale up the network and significantly improve its performance. The learned convolution kernel can be used to compute translation-invariant and permutation-invariant convolution on any point set in the 3D space. Besides, PointConv can also be used as deconvolution operators to propagate features from a subsampled point cloud back to its original resolution. Experiments on ModelNet40, ShapeNet, and ScanNet show that deep convolutional neural networks built on PointConv are able to achieve state-of-the-art on challenging semantic segmentation benchmarks on 3D point clouds. Besides, our experiments converting CIFAR-10 into a point cloud showed that networks built on PointConv can match the performance of convolutional networks in 2D images of a similar structure.

Poster
Point-To-Pose Voting Based Hand Pose Estimation Using Residual Permutation Equivariant Layer

Shile Li, Dongheui Lee

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Recently, 3D input data based hand pose estimation methods have shown state-of-the-art performance, because 3D data capture more spatial information than the depth image. Whereas 3D voxel-based methods need a large amount of memory, PointNet based methods need tedious preprocessing steps such as K-nearest neighbour search for each point. In this paper, we present a novel deep learning hand pose estimation method for an unordered point cloud. Our method takes 1024 3D points as input and does not require additional information. We use Permutation Equivariant Layer (PEL) as the basic element, where a residual network version of PEL is proposed for the hand pose estimation task. Furthermore, we propose a voting-based scheme to merge information from individual points to the final pose output. In addition to the pose estimation task, the voting-based scheme can also provide point cloud segmentation result without ground-truth for segmentation. We evaluate our method on both NYU dataset and the Hands2017Challenge dataset, where our method outperforms recent state-of-theart methods.

Poster
Point in, Box Out: Beyond Counting Persons in Crowds

Yuting Liu, Miaojing Shi, Qijun Zhao, Xiaofang Wang

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Modern crowd counting methods usually employ deep neural networks (DNN) to estimate crowd counts via density regression. Despite their significant improvements, the regression-based methods are incapable of providing the detection of individuals in crowds. The detection-based methods, on the other hand, have not been largely explored in recent trends of crowd counting due to the needs for expensive bounding box annotations. In this work, we instead propose a new deep detection network with only point supervision required. It can simultaneously detect the size and location of human heads and count them in crowds. We first mine useful person size information from point-level annotations and initialize the pseudo ground truth bounding boxes. An online updating scheme is introduced to refine the pseudo ground truth during training; while a locally-constrained regression loss is designed to provide additional constraints on the size of the predicted boxes in a local neighborhood. In the end, we propose a curriculum learning strategy to train the network from images of relatively accurate and easy pseudo ground truth first. Extensive experiments are conducted in both detection and counting tasks on several standard benchmarks, e.g. ShanghaiTech, UCF_CC_50, WiderFace, and TRANCOS datasets, and the results show the superiority of our method over the state-of-the-art.

Oral
Point Cloud Oversegmentation With Graph-Structured Deep Metric Learning

Loic Landrieu, Mohamed Boussaha

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We propose a new supervized learning framework for oversegmenting 3D point clouds into superpoints. We cast this problem as learning deep embeddings of the local geometry and radiometry of 3D points, such that the border of objects presents high contrasts. The embeddings are computed using a lightweight neural network operating on the points' local neighborhood. Finally, we formulate point cloud oversegmentation as a graph partition problem with respect to the learned embeddings. This new approach allows us to set a new state-of-the-art in point cloud oversegmentation by a significant margin, on a dense indoor dataset (S3DIS) and a sparse outdoor one (vKITTI). Our best solution requires over five times fewer superpoints to reach similar performance than previously published methods on S3DIS. Furthermore, we show that our framework can be used to improve superpoint-based semantic segmentation algorithms, setting a new state-of-the-art for this task as well.

Poster
Pluralistic Image Completion

Chuanxia Zheng, Tat-Jen Cham, Jianfei Cai

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Most image completion methods produce only one result for each masked input, although there may be many reasonable possibilities. In this paper, we present an approach for pluralistic image completion - the task of generating multiple and diverse plausible solutions for image completion. A major challenge faced by learning-based approaches is that usually only one ground truth training instance per label. As such, sampling from conditional VAEs still leads to minimal diversity. To overcome this, we propose a novel and probabilistically principled framework with two parallel paths. One is a reconstructive path that utilizes the only one given ground truth to get prior distribution of missing parts and rebuild the original image from this distribution. The other is a generative path for which the conditional prior is coupled to the distribution obtained in the reconstructive path. Both are supported by GANs. We also introduce a new short+long term attention layer that exploits distant relations among decoder and encoder features, improving appearance consistency. When tested on datasets with buildings (Paris), faces (CelebA-HQ), and natural images (ImageNet), our method not only generated higherquality completion results, but also with multiple and diverse plausible outputs.

Poster
PlaneRCNN: 3D Plane Detection and Reconstruction From a Single Image

Chen Liu, Kihwan Kim, Jinwei Gu, Yasutaka Furukawa, Jan Kautz

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This paper proposes a deep neural architecture, PlaneRCNN, that detects and reconstructs piecewise planar regions from a single RGB image. PlaneRCNN employs a variant of Mask R-CNN to detect planes with their plane parameters and segmentation masks. PlaneRCNN then refines an arbitrary number of segmentation masks with a novel loss enforcing the consistency with a nearby view during training. The paper also presents a new benchmark with more fine-grained plane segmentations in the ground-truth, in which, PlaneRCNN outperforms existing state-of-the-art methods with significant margins in the plane detection, segmentation, and reconstruction metrics. PlaneRCNN makes an important step towards robust plane extraction method, which would have immediate impact on a wide range of applications including Robotics, Augmented Reality, and Virtual Reality.

Oral