CVPR 2018 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

979papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    979100.0%

Top 10 topics (click to filter)

No topic data yet.

Trends for all 207 research topics

Browse all papers

Stacked Latent Attention for Multimodal Reasoning

Haoqi Fan, Jiatong Zhou

Expand abstract

Attention has shown to be a pivotal development in deep learning and has been used for a multitude of multimodal learning tasks such as visual question answering and image captioning. In this work, we pinpoint the potential limitations to the design of a traditional attention model. We identify that 1) current attention mechanisms discard the latent information from intermediate reasoning, losing the positional information already captured by the attention heatmaps and 2) stacked attention, a common way to improve spatial reasoning, may have suboptimal performance because of the vanishing gradient problem. We introduce a novel attention architecture to address these problems, in which all spatial configuration information contained in the intermediate reasoning process is retained in a pathway of convolutional layers. We show that this new attention leads to substantial improvements in multiple multimodal reasoning tasks, including achieving single model performance without using external knowledge comparable to the state-of-the-art on the VQA dataset, as well as clear gains for the image captioning task.

Poster
Stacked Conditional Generative Adversarial Networks for Jointly Learning Shadow Detection and Shadow Removal

Jifeng Wang, Xiang Li, Jian Yang

Expand abstract

Understanding shadows from a single image consists of two types of task in previous studies, containing shadow detection and shadow removal. In this paper, we present a multi-task perspective, which is not embraced by any existing work, to jointly learn both detection and removal in an end-to-end fashion that aims at enjoying the mutually improved benefits from each other. Our framework is based on a novel STacked Conditional Generative Adversarial Network (ST-CGAN), which is composed of two stacked CGANs, each with a generator and a discriminator. Specifically, a shadow image is fed into the first generator which produces a shadow detection mask. That shadow image, concatenated with its predicted mask, goes through the second generator in order to recover its shadow-free image consequently. In addition, the two corresponding discriminators are very likely to model higher level relationships and global scene characteristics for the detected shadow region and reconstruction via removing shadows, respectively. More importantly, for multi-task learning, our design of stacked paradigm provides a novel view which is notably different from the commonly used one as the multi-branch version. To fully evaluate the performance of our proposed framework, we construct the first large-scale benchmark with 1870 image triplets (shadow image, shadow mask image, and shadow-free image) under 135 scenes. Extensive experimental results consistently show the advantages of ST-CGAN over several representative state-of-the-art methods on two large-scale publicly available datasets and our newly released one.

Poster
Squeeze-and-Excitation Networks

Jie Hu, Li Shen, Gang Sun

Expand abstract

Convolutional neural networks are built upon the convolution operation, which extracts informative features by fusing spatial and channel-wise information together within local receptive fields. In order to boost the representational power of a network, several recent approaches have shown the benefit of enhancing spatial encoding. In this work, we focus on the channel relationship and propose a novel architectural unit, which we term the “Squeeze-and-Excitation” (SE) block, that adaptively recalibrates channel-wise feature responses by explicitly modelling interdependencies between channels. We demonstrate that by stacking these blocks together, we can construct SENet architectures that generalise extremely well across challenging datasets. Crucially, we find that SE blocks produce significant performance improvements for existing state-of-the-art deep architectures at minimal additional computational cost. SENets formed the foundation of our ILSVRC 2017 classification submission which won first place and significantly reduced the top-5 error to 2.251%, achieving a ∼25% relative improvement over the winning entry of 2016. Code and models are available at https: //github.com/hujie-frank/SENet.

Poster
SplineCNN: Fast Geometric Deep Learning With Continuous B-Spline Kernels

Matthias Fey, Jan Eric Lenssen, Frank Weichert, Heinrich Müller

Expand abstract

We present Spline-based Convolutional Neural Networks (SplineCNNs), a variant of deep neural networks for irregular structured and geometric input, e.g., graphs or meshes. Our main contribution is a novel convolution operator based on B-splines, that makes the computation time independent from the kernel size due to the local support property of the B-spline basis functions. As a result, we obtain a generalization of the traditional CNN convolution operator by using continuous kernel functions parametrized by a fixed number of trainable weights. In contrast to related approaches that filter in the spectral domain, the proposed method aggregates features purely in the spatial domain. In addition, SplineCNN allows entire end-to-end training of deep architectures, using only the geometric structure as input, instead of handcrafted feature descriptors. For validation, we apply our method on tasks from the fields of image graph classification, shape correspondence and graph node classification, and show that it outperforms or pars state-of-the-art approaches while being significantly faster and having favorable properties like domain-independence. Our source code is available on GitHub.

Poster
Spline Error Weighting for Robust Visual-Inertial Fusion

Hannes Ovrén, Per-Erik Forssen

Expand abstract

In this paper we derive and test a probability-based weighting that can balance residuals of different types in spline fitting. In contrast to previous formulations, the proposed spline error weighting scheme also incorporates a prediction of the approximation error of the spline fit. We demonstrate the effectiveness of the prediction in a synthetic experiment, and apply it to visual-inertial fusion on rolling shutter cameras. This results in a method that can estimate 3D structure with metric scale on generic first-person videos. We also propose a quality measure for spline fitting, that can be used to automatically select the knot spacing. Experiments verify that the obtained trajectory quality corresponds well with the requested quality. Finally, by linearly scaling the weights, we show that the proposed spline error weighting minimizes the estimation errors on real sequences, in terms of scale and end-point errors.

Poster
Spatially-Adaptive Filter Units for Deep Neural Networks

Domen Tabernik, Matej Kristan, Ales Leonardis

Expand abstract

Classical deep convolutional networks increase receptive field size by either gradual resolution reduction or application of hand-crafted dilated convolutions to prevent increase in the number of parameters. In this paper we propose a novel displaced aggregation unit (DAU) that does not require hand-crafting. In contrast to classical filters with units (pixels) placed on a fixed regular grid, the displacement of the DAUs are learned, which enables filters to spatially-adapt their receptive field to a given problem. We extensively demonstrate the strength of DAUs on a classification and semantic segmentation tasks. Compared to ConvNets with regular filter, ConvNets with DAUs achieve comparable performance at faster convergence and up to 3-times reduction in parameters. Furthermore, DAUs allow us to study deep networks from novel perspectives. We study spatial distributions of DAU filters and analyze the number of parameters allocated for spatial coverage in a filter.

Poster
Sparse, Smart Contours to Represent and Edit Images

Tali Dekel, Chuang Gan, Dilip Krishnan, Ce Liu, William T. Freeman

Expand abstract

We study the problem of reconstructing an image from information stored at contour locations. We show that high-quality reconstructions with high fidelity to the source image can be obtained from sparse input, e.g., comprising less than 6% of image pixels. This is a significant improvement over existing contour-based reconstruction methods that require much denser input to capture subtle texture information and to ensure image quality. Our model, based on generative adversarial networks, synthesizes texture and details in regions where no input information is provided. The semantic knowledge encoded into our model and the sparsity of the input allows to use contours as an intuitive interface for semantically-aware image manipulation: local edits in contour domain translate to long-range and coherent changes in pixel space. We can perform complex structural changes such as changing facial expression by simple edits of contours. Our experiments demonstrate that humans as well as a face recognition system mostly cannot distinguish between our reconstructions and the source images.

Poster
Sparse Photometric 3D Face Reconstruction Guided by Morphable Models

Xuan Cao, Zhang Chen, Anpei Chen, Xin Chen, Shiying Li, Jingyi Yu

Expand abstract

We present a novel 3D face reconstruction technique that leverages sparse photometric stereo (PS) and latest advances on face registration / modeling from a single image. We observe that 3D morphable faces approach provides a reasonable geometry proxy for light position calibration. Specifically, we develop a robust optimization technique that can calibrate per-pixel lighting direction and illumination at a very high precision without assuming uniform surface albedos. Next, we apply semantic segmentation on input images and the geometry proxy to refine hairy vs. bare skin regions using tailored filter. Experiments on synthetic and real data show that by using a very small set of images, our technique is able to reconstruct fine geometric details such as wrinkles, eyebrows, whelks, pores, etc, comparable to and sometimes surpassing movie quality productions.

Poster
Solving the Perspective-2-Point Problem for Flying-Camera Photo Composition

Ziquan Lan, David Hsu, Gim Hee Lee

Expand abstract

Drone-mounted flying cameras will revolutionize photo-taking. The user, instead of holding a camera in hand and manually searching for a viewpoint, will interact directly with image contents in the viewfinder through simple gestures, and the flying camera will achieve the desired viewpoint through the autonomous flying capability of the drone. This work studies the underlying viewpoint search problem for composing a photo with two objects of interest, a common situation in photo-taking. We model it as a Perspective-2-Point (P2P) problem, which is under-constrained to determine the six degrees-of-freedom camera pose uniquely. By incorporating the user's composition requirements and minimizing the camera's flying distance, we form a constrained nonlinear optimization problem and solve it in closed form. Experiments on synthetic data sets and on a real flying camera system indicate promising results.

Poster
Social GAN: Socially Acceptable Trajectories With Generative Adversarial Networks

Agrim Gupta, Justin Johnson, Li Fei-Fei, Silvio Savarese, Alexandre Alahi

Expand abstract

Understanding human motion behavior is critical for autonomous moving platforms (like self-driving cars and social robots) if they are to navigate human-centric environments. This is challenging because human motion is inherently multimodal: given a history of human motion paths, there are many socially plausible ways that people could move in the future. We tackle this problem by combining tools from sequence prediction and generative adversarial networks: a recurrent sequence-to-sequence model observes motion histories and predicts future behavior, using a novel pooling mechanism to aggregate information across people. We predict socially plausible futures by training adversarially against a recurrent discriminator, and encourage diverse predictions with a novel variety loss. Through experiments on several datasets we demonstrate that our approach outperforms prior work in terms of accuracy, variety, collision avoidance, and computational complexity.

Poster
Soccer on Your Tabletop

Konstantinos Rematas, Ira Kemelmacher-Shlizerman, Brian Curless, Steve Seitz

Expand abstract

We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of our paper is an approach to estimate the depth map of each player, using a CNN that is trained on 3D player data extracted from soccer video games. We compare with state of the art body pose and depth estimation techniques, and show results on both synthetic ground truth benchmarks, and real YouTube soccer footage.

Poster
SobolevFusion: 3D Reconstruction of Scenes Undergoing Free Non-Rigid Motion

Miroslava Slavcheva, Maximilian Baust, Slobodan Ilic

Expand abstract

We present a system that builds 3D models of non-rigidly moving surfaces from scratch in real time using a single RGB-D stream. Our solution is based on the variational level set method, thus it copes with arbitrary geometry, including topological changes. It warps a given truncated signed distance field (TSDF) to a target TSDF via gradient flow. Unlike previous approaches that define the gradient using an L2 inner product, our method relies on gradient flow in Sobolev space. Its favourable regularity properties allow for a more straightforward energy formulation that is faster to compute and that achieves higher geometric detail, mitigating the over-smoothing effects introduced by other regularization schemes. In addition, the coarse-to-fine evolution behaviour of the flow is able to handle larger motions, making few frames sufficient for a high-fidelity reconstruction. Last but not least, our pipeline determines voxel correspondences between partial shapes by matching signatures in a low-dimensional embedding of their Laplacian eigenfunctions, and is thus able to reliably colour the output model. A variety of quantitative and qualitative evaluations demonstrate the advantages of our technique.

Poster
SoS-RSC: A Sum-of-Squares Polynomial Approach to Robustifying Subspace Clustering Algorithms

Mario Sznaier, Octavia Camps

Expand abstract

This paper addresses the problem of subspace clustering in the presence of outliers. Typically, this scenario is handled through a regularized optimization, whose computational complexity scales polynomially with the size of the data. Further, the regularization terms need to be manually tuned to achieve optimal performance. To circumvent these difficulties, in this paper we propose an outlier removal algorithm based on evaluating a suitable sum-ofsquares polynomial, computed directly from the data. This algorithm only requires performing two singular value decompositions of fixed size, and provides certificates on the probability of misclassifying outliers as inliers.

Poster
Smooth Neighbors on Teacher Graphs for Semi-Supervised Learning

Yucen Luo, Jun Zhu, Mengxi Li, Yong Ren, Bo Zhang

Expand abstract

The recently proposed self-ensembling methods have achieved promising results in deep semi-supervised learning, which penalize inconsistent predictions of unlabeled data under different perturbations. However, they only consider adding perturbations to each single data point, while ignoring the connections between data samples. In this paper, we propose a novel method, called Smooth Neighbors on Teacher Graphs (SNTG). In SNTG, a graph is constructed based on the predictions of the teacher model, i.e., the implicit self-ensemble of models. Then the graph serves as a similarity measure with respect to which the representations of "similar" neighboring points are learned to be smooth on the low-dimensional manifold. We achieve state-of-the-art results on semi-supervised learning benchmarks. The error rates are 9.89%, 3.99% for CIFAR-10 with 4000 labels, SVHN with 500 labels, respectively. In particular, the improvements are significant when the labels are fewer. For the non-augmented MNIST with only 20 labels, the error rate is reduced from previous 4.81% to 1.36%. Our method also shows robustness to noisy labels.

Poster
Sliced Wasserstein Distance for Learning Gaussian Mixture Models

Soheil Kolouri, Gustavo K Rohde, Heiko Hoffmann

Expand abstract

Gaussian mixture models (GMM) are powerful parametric tools with many applications in machine learning and computer vision. Expectation maximization (EM) is the most popular algorithm for estimating the GMM parameters. However, EM guarantees only convergence to a stationary point of the log-likelihood function, which could be arbitrarily worse than the optimal solution. Inspired by the relationship between the negative log-likelihood function and the Kullback-Leibler (KL) divergence, we propose an alternative formulation for estimating the GMM parameters using the sliced Wasserstein distance, which gives rise to a new algorithm. Specifically, we propose minimizing the sliced-Wasserstein distance between the mixture model and the data distribution with respect to the GMM parameters. In contrast to the KL-divergence, the energy landscape for the sliced-Wasserstein distance is more well-behaved and therefore more suitable for a stochastic gradient descent scheme to obtain the optimal GMM parameters. We show that our formulation results in parameter estimates that are more robust to random initializations and demonstrate that it can estimate high-dimensional data distributions more faithfully than the EM algorithm.

Poster
SketchyGAN: Towards Diverse and Realistic Sketch to Image Synthesis

Wengling Chen, James Hays

Expand abstract

Synthesizing realistic images from human drawn sketches is a challenging problem in computer graphics and vision. Existing approaches either need exact edge maps, or rely on retrieval of existing photographs. In this work, we propose a novel Generative Adversarial Network (GAN) approach that synthesizes plausible images from 50 categories including motorcycles, horses and couches. We demonstrate a data augmentation technique for sketches which is fully automatic, and we show that the augmented data is helpful to our task. We introduce a new network building block suitable for both the generator and discriminator which improves the information flow by injecting the input image at multiple scales. Compared to state-of-the-art image translation methods, our approach generates more realistic images and achieves significantly higher Inception Scores.

Poster
SketchMate: Deep Hashing for Million-Scale Human Sketch Retrieval

Peng Xu, Yongye Huang, Tongtong Yuan, Kaiyue Pang, Yi-Zhe Song, Tao Xiang, Timothy M. Hospedales, Zhanyu Ma, Jun Guo

Expand abstract

We propose a deep hashing framework for sketch retrieval that, for the first time, works on a multi-million scale human sketch dataset.Leveraging on this large dataset, we explore a few sketch-specific traits that were otherwise under-studied in prior literature. Instead of following the conventional sketch recognition task, we introduce the novel problem of sketch hashing retrieval which is not only more challenging, but also offers a better testbed for large-scale sketch analysis, since: (i) more fine-grained sketch feature learning is required to accommodate the large variations in style and abstraction, and (ii) a compact binary code needs to be learned at the same time to enable efficient retrieval.Key to our network design is the embedding of unique characteristics of human sketch, where (i) a two-branch CNN-RNN architecture is adapted to explore the temporal ordering of strokes, and (ii) a novel hashing loss is specifically designed to accommodate both the temporal and abstract traits of sketches. By working with a 3.8M sketch dataset,we show that state-of-the-art hashing models specifically engineered for static images fail to perform well on temporal sketch data. Our network on the other hand not only offers the best retrieval performance on various code sizes, but also yields the best generalization performance under a zero-shot setting and when re-purposed for sketch recognition.Such superior performances effectively demonstrate the benefit of our sketch-specific design.

Poster
Sketch-a-Classifier: Sketch-Based Photo Classifier Generation

Conghui Hu, Da Li, Yi-Zhe Song, Tao Xiang, Timothy M. Hospedales

Expand abstract

Contemporary deep learning techniques have made image recognition a reasonably reliable technology. However training effective photo classifiers typically takes numerous examples which limits image recognition's scalability and applicability to scenarios where images may not be available. This has motivated investigation into zero-shot learning, which addresses the issue via knowledge transfer from other modalities such as text. In this paper we investigate an alternative approach of synthesizing image classifiers: almost directly from a user's imagination, via free-hand sketch. This approach doesn't require the category to be nameable or describable via attributes as per zero-shot learning. We achieve this via training a model regression network to map from free-hand sketch space to the space of photo classifiers. It turns out that this mapping can be learned in a category-agnostic way, allowing photo classifiers for new categories to be synthesized by user with no need for annotated training photos. We also demonstrate that this modality of classifier generation can also be used to enhance the granularity of an existing photo classifier, or as a complement to name-based zero-shot learning.

Poster
Single-Shot Refinement Neural Network for Object Detection

Shifeng Zhang, Longyin Wen, Xiao Bian, Zhen Lei, Stan Z. Li

Expand abstract

For object detection, the two-stage approach (e.g., Faster R-CNN) has been achieving the highest accuracy, whereas the one-stage approach (e.g., SSD) has the advantage of high efficiency. To inherit the merits of both while overcoming their disadvantages, in this paper, we propose a novel single-shot based detector, called RefineDet, that achieves better accuracy than two-stage methods and maintains comparable efficiency of one-stage methods. RefineDet consists of two inter-connected modules, namely, the anchor refinement module and the object detection module. Specifically, the former aims to (1) filter out negative anchors to reduce search space for the classifier, and (2) coarsely adjust the locations and sizes of anchors to provide better initialization for the subsequent regressor. The latter module takes the refined anchors as the input from the former to further improve the regression accuracy and predict multi-class label. Meanwhile, we design a transfer connection block to transfer the features in the anchor refinement module to predict locations, sizes and class labels of objects in the object detection module. The multi-task loss function enables us to train the whole network in an end-to-end way. Extensive experiments on PASCAL VOC 2007, PASCAL VOC 2012, and MS COCO demonstrate that RefineDet achieves state-of-the-art detection accuracy with high efficiency. Code is available at https://github.com/sfzhang15/RefineDet.

Poster
Single-Shot Object Detection With Enriched Semantics

Zhishuai Zhang, Siyuan Qiao, Cihang Xie, Wei Shen, Bo Wang, Alan L. Yuille

Expand abstract

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

Poster