CVPR 2017 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

783papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    719.1%
  • Spotlight
    14418.4%
  • Poster
    56872.5%

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Probabilistic Temporal Subspace Clustering

Behnam Gholami, Vladimir Pavlovic

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Subspace clustering is a common modeling paradigm used to identify constituent modes of variation in data with locally linear structure. These structures are common to many problems in computer vision, including modeling time series of complex human motion. However classical subspace clustering algorithms learn the relationships within a set of data without considering the temporal dependency and then use a separate clustering step (e.g., spectral clustering) for final segmentation. Moreover, these, frequently optimization-based, algorithms assume that all observations have complete features. In contrast in real-world applications, some features are often missing, which results in incomplete data and substantial performance degeneration of these approaches. In this paper, we propose a unified non-parametric generative framework for temporal subspace clustering to segment data drawn from a sequentially ordered union of subspaces that deals with the missing features in a principled way. The non-parametric nature of our generative model makes it possible to infer the number of subspaces and their dimension automatically from data. Experimental results on human action datasets demonstrate that the proposed model consistently outperforms other state-of-the-art subspace clustering approaches.

Spotlight
Primary Object Segmentation in Videos Based on Region Augmentation and Reduction

Yeong Jun Koh, Chang-Su Kim

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A novel algorithm to segment a primary object in a video sequence is proposed in this work. First, we generate candidate regions for the primary object using both color and motion edges. Second,we estimate initial primary object regions, by exploiting the recurrence property of the primary object. Third, we augment the initial regions with missing parts or reducing them by excluding noisy parts repeatedly. This augmentation and reduction process (ARP) identifies the primary object region in each frame. Experimental results demonstrate that the proposed algorithm significantly outperforms the state-of-the-art conventional algorithms on recent benchmark datasets.

Poster
Predictive-Corrective Networks for Action Detection

Achal Dave, Olga Russakovsky, Deva Ramanan

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While deep feature learning has revolutionized techniques for static-image understanding, the same does not quite hold for video processing. Architectures and optimization techniques used for video are largely based off those for static images, potentially underutilizing rich video information. In this work, we rethink both the underlying network architecture and the stochastic learning paradigm for temporal data. To do so, we draw inspiration from classic theory on linear dynamic systems for modeling time series. By extending such models to include nonlinear mappings, we derive a series of novel recurrent neural networks that sequentially make top-down predictions about the future and then correct those predictions with bottom-up observations. Predictive-corrective networks have a number of desirable properties: (1) they can adaptively focus computation on "surprising" frames where predictions require large corrections, (2) they simplify learning in that only "residual-like" corrective terms need to be learned over time and (3) they naturally decorrelate an input data stream in a hierarchical fashion, producing a more reliable signal for learning at each layer of a network. We provide an extensive analysis of our lightweight and interpretable framework, and demonstrate that our model is competitive with the two-stream network on three challenging datasets without the need for computationally expensive optical flow.

Poster
Predicting Salient Face in Multiple-Face Videos

Yufan Liu, Songyang Zhang, Mai Xu, Xuming He

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Although the recent success of convolutional neural network (CNN) advances state-of-the-art saliency prediction in static images, few work has addressed the problem of predicting attention in videos. On the other hand, we find that the attention of different subjects consistently focuses on a single face in each frame of videos involving multiple faces. Therefore, we propose in this paper a novel deep learning (DL) based method to predict salient face in multiple-face videos, which is capable of learning features and transition of salient faces across video frames. In particular, we first learn a CNN for each frame to locate salient face. Taking CNN features as input, we develop a multiple-stream long short-term memory (M-LSTM) network to predict the temporal transition of salient faces in video sequences. To evaluate our DL-based method, we build a new eye-tracking database of multiple-face videos. The experimental results show that our method outperforms the prior state-of-the-art methods in predicting visual attention on faces in multiple-face videos.

Poster
Predicting Ground-Level Scene Layout From Aerial Imagery

Menghua Zhai, Zachary Bessinger, Scott Workman, Nathan Jacobs

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We introduce a novel strategy for learning to extract semantically meaningful features from aerial imagery. Instead of manually labeling the aerial imagery, we propose to predict (noisy) semantic features automatically extracted from co-located ground imagery. Our network architecture takes an aerial image as input, extracts features using a convolutional neural network, and then applies an adaptive transformation to map these features into the ground-level perspective. We use an end-to-end learning approach to minimize the difference between the semantic segmentation extracted directly from the ground image and the semantic segmentation predicted solely based on the aerial image. We show that a model learned using this strategy, with no additional training, is already capable of rough semantic labeling of aerial imagery. Furthermore, we demonstrate that by finetuning this model we can achieve more accurate semantic segmentation than two baseline initialization strategies. We use our network to address the task of estimating the geolocation and geo-orientation of a ground image. Finally, we show how features extracted from an aerial image can be used to hallucinate a plausible ground-level panorama.

Poster
Predicting Behaviors of Basketball Players From First Person Videos

Shan Su, Jung Pyo Hong, Jianbo Shi, Hyun Soo Park

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This paper presents a method to predict the future movements (location and gaze direction) of basketball players as a whole from their first person videos. The predicted behaviors reflect an individual physical space that affords to take the next actions while conforming to social behaviors by engaging to joint attention. Our key innovation is to use the 3D reconstruction of multiple first person cameras to automatically annotate each other's visual semantics of social configurations. We leverage two learning signals uniquely embedded in first person videos. Individually, a first person video records the visual semantics of a spatial and social layout around a person that allows associating with past similar situations. Collectively, first person videos follow joint attention that can link the individuals to a group. We learn the egocentric visual semantics of group movements using a Siamese neural network to retrieve future trajectories. We consolidate the retrieved trajectories from all players by maximizing a measure of social compatibility---the gaze alignment towards joint attention predicted by their social formation, where the dynamics of joint attention is learned by a long-term recurrent convolutional network. This allows us to characterize which social configuration is more plausible and predict future group trajectories.

Spotlight
Position Tracking for Virtual Reality Using Commodity WiFi

Manikanta Kotaru, Sachin Katti

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Today, experiencing virtual reality (VR) is a cumbersome experience which either requires dedicated infrastructure like infrared cameras to track the headset and hand-motion controllers (e.g., Oculus Rift, HTC Vive), or provides only 3-DoF (Degrees of Freedom) tracking which severely limits the user experience (e.g., Samsung Gear). To truly enable VR everywhere, we need position tracking to be available as a ubiquitous service. This paper presents WiCapture, a novel approach which leverages commodity WiFi infrastructure, which is ubiquitous today, for tracking purposes. We prototype WiCapture using off-the-shelf WiFi radios and show that it achieves an accuracy of 0.88 cm compared to sophisticated infrared-based tracking systems like the Oculus, while providing much higher range, resistance to occlusion, ubiquity and ease of deployment.

Poster
PoseTrack: Joint Multi-Person Pose Estimation and Tracking

Umar Iqbal, Anton Milan, Juergen Gall

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In this work, we introduce the challenging problem of joint multi-person pose estimation and tracking of an unknown number of persons in unconstrained videos. Existing methods for multi-person pose estimation in images cannot be applied directly to this problem, since it also requires to solve the problem of person association over time in addition to the pose estimation for each person. We therefore propose a novel method that jointly models multi-person pose estimation and tracking in a single formulation. To this end, we represent body joint detections in a video by a spatio-temporal graph and solve an integer linear program to partition the graph into sub-graphs that correspond to plausible body pose trajectories for each person. The proposed approach implicitly handles occlusion and truncation of persons. Since the problem has not been addressed quantitatively in the literature, we introduce a challenging "Multi-Person PoseTrack" dataset, and also propose a completely unconstrained evaluation protocol that does not make any assumptions about the scale, size, location or the number of persons. Finally, we evaluate the proposed approach and several baseline methods on our new dataset.

Poster
PoseAgent: Budget-Constrained 6D Object Pose Estimation via Reinforcement Learning

Alexander Krull, Eric Brachmann, Sebastian Nowozin, Frank Michel, Jamie Shotton, Carsten Rother

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State-of-the-art computer vision algorithms often achieve efficiency by making discrete choices about which hypotheses to explore next. This allows allocation of computational resources to promising candidates, however, such decisions are non-differentiable. As a result, these algorithms are hard to train in an end-to-end fashion. In this work we propose to learn an efficient algorithm for the task of 6D object pose estimation. Our system optimizes the parameters of an existing state-of-the art pose estimation system using reinforcement learning, where the pose estimation system now becomes the stochastic policy, parametrized by a CNN. Additionally, we present an efficient training algorithm that dramatically reduces computation time. We show empirically that our learned pose estimation procedure makes better use of limited resources and improves upon the state-of-the-art on a challenging dataset. Our approach enables differentiable end-to-end training of complex algorithmic pipelines and learns to make optimal use of a given computational budget.

Poster
Pose-Aware Person Recognition

Vijay Kumar, Anoop Namboodiri, Manohar Paluri, C. V. Jawahar

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Person recognition methods that use multiple body regions have shown significant improvements over traditional face-based recognition. One of the primary challenges in full-body person recognition is the extreme variation in pose and view point. In this work, (i) we present an approach that tackles pose variations utilizing multiple models that are trained on specific poses, and combined using pose-aware weights during testing. (ii) For learning a person representation, we propose a network that jointly optimizes a single loss over multiple body regions. (iii) Finally, we introduce new benchmarks to evaluate person recognition in diverse scenarios and show significant improvements over previously proposed approaches on all the benchmarks including the photo album setting of PIPA.

Poster
Polyhedral Conic Classifiers for Visual Object Detection and Classification

Hakan Cevikalp, Bill Triggs

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We propose a family of quasi-linear discriminants that outperform current large-margin methods in sliding window visual object detection and open set recognition tasks. In these tasks the classification problems are both numerically imbalanced -- positive (object class) training and test windows are much rarer than negative (non-class) ones -- and geometrically asymmetric -- the positive samples typically form compact, visually-coherent groups while negatives are much more diverse, including anything at all that is not a well-centred sample from the target class. It is difficult to cover such negative classes using training samples, and doubly so in `open set' applications where run-time negatives may stem from classes that were not seen at all during training. So there is a need for discriminants whose decision regions focus on tightly circumscribing the positive class, while still taking account of negatives in zones where the two classes overlap. This paper introduces a family of quasi-linear "polyhedral conic" discriminants whose positive regions are distorted L1 balls. The methods have properties and run-time complexities comparable to linear Support Vector Machines (SVMs), and they can be trained from either binary or positive-only samples using constrained quadratic programs related to SVMs. Our experiments show that they significantly outperform both linear SVMs and existing one-class discriminants on a wide range of object detection, open set recognition and conventional closed-set classification tasks.

Poster
PolyNet: A Pursuit of Structural Diversity in Very Deep Networks

Xingcheng Zhang, Zhizhong Li, Chen Change Loy, Dahua Lin

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A number of studies have shown that increasing the depth or width of convolutional networks is a rewarding approach to improve the performance of image recognition. In our study, however, we observed difficulties along both directions. On one hand, the pursuit for very deep networks is met with a diminishing return and increased training difficulty; on the other hand, widening a network would result in a quadratic growth in both computational cost and memory demand. These difficulties motivate us to explore structural diversity in designing deep networks, a new dimension beyond just depth and width. Specifically, we present a new family of modules, namely the PolyInception, which can be flexibly inserted in isolation or in a composition as replacements of different parts of a network. Choosing PolyInception modules with the guidance of architectural efficiency can improve the expressive power while preserving comparable computational cost. The Very Deep PolyNet, designed following this direction, demonstrates substantial improvements over the state-of-the-art on the ILSVRC 2012 benchmark. Compared to Inception-ResNet-v2, it reduces the top-5 validation error on single crops from 4.9% to 4.25%, and that on multi-crops from 3.7% to 3.45%.

Poster
Polarimetric Multi-View Stereo

Zhaopeng Cui, Jinwei Gu, Boxin Shi, Ping Tan, Jan Kautz

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Multi-view stereo relies on feature correspondences for 3D reconstruction, and thus is fundamentally flawed in dealing with featureless scenes. In this paper, we propose polarimetric multi-view stereo, which combines per-pixel photometric information from polarization with epipolar constraints from multiple views for 3D reconstruction. Polarization reveals surface normal information, and is thus helpful to propagate depth to featureless regions. Polarimetric multi-view stereo is completely passive and can be applied outdoors in uncontrolled illumination, since the data capture can be done simply with either a polarizer or a polarization camera. Unlike previous work on shape-from-polarization which is limited to either diffuse polarization or specular polarization only, we propose a novel polarization imaging model that can handle real-world objects with mixed polarization. We prove there are exactly two types of ambiguities on estimating surface azimuth angles from polarization, and we resolve them with graph optimization and iso-depth contour tracing. This step significantly improves the initial depth map estimate, which are later fused together for complete 3D reconstruction. Extensive experimental results demonstrate high-quality 3D reconstruction and better performance than state-of-the-art multi-view stereo methods, especially on featureless 3D objects, such as ceramic tiles, office room with white walls, and highly reflective cars in the outdoors.

Poster
PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation

Charles R. Qi, Hao Su, Kaichun Mo, Leonidas J. Guibas

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Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and causes issues. In this paper, we design a novel type of neural network that directly consumes point clouds, which well respects the permutation invariance of points in the input. Our network, named PointNet, provides a unified architecture for applications ranging from object classification, part segmentation, to scene semantic parsing. Though simple, PointNet is highly efficient and effective. Empirically, it shows strong performance on par or even better than state of the art. Theoretically, we provide analysis towards understanding of what the network has learnt and why the network is robust with respect to input perturbation and corruption.

Oral
Point to Set Similarity Based Deep Feature Learning for Person Re-Identification

Sanping Zhou, Jinjun Wang, Jiayun Wang, Yihong Gong, Nanning Zheng

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Person re-identification (Re-ID) remains a challenging problem due to significant appearance changes caused by variations in view angle, background clutter, illumination condition and mutual occlusion. To address these issues, conventional methods usually focus on proposing robust feature representation or learning metric transformation based on pairwise similarity, using Fisher-type criterion. The recent development in deep learning based approaches address the two processes in a joint fashion and have achieved promising progress. One of the key issues for deep learning based person Re-ID is the selection of proper similarity comparison criteria, and the performance of learned features using existing criterion based on pairwise similarity is still limited, because only P2P distances are mostly considered. In this paper, we present a novel person Re-ID method based on P2S similarity comparison. The P2S metric can jointly minimize the intra-class distance and maximize the inter-class distance, while back-propagating the gradient to optimize parameters of the deep model. By utilizing our proposed P2S metric, the learned deep model can effectively distinguish different persons by learning discriminative and stable feature representations. Comprehensive experimental evaluations on 3DPeS, CUHK01, PRID2011 and Market1501 datasets demonstrate the advantages of our method over the state-of-the-art approaches.

Poster
Plug & Play Generative Networks: Conditional Iterative Generation of Images in Latent Space

Anh Nguyen, Jeff Clune, Yoshua Bengio, Alexey Dosovitskiy, Jason Yosinski

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Generating high-resolution, photo-realistic images has been a long-standing goal in machine learning. Recently, Nguyen et al. 2016 showed one interesting way to synthesize novel images by performing gradient descent in the latent space of a generator network to maximize the activations of one or multiple neurons in a separate classifier network. In this paper we extend this method by introducing an additional prior on the latent code, improving both sample quality and sample diversity, leading to a state-of-the-art generative model that produces high quality images at higher resolutions (227x227) than previous generative models, and does so for all 1000 ImageNet categories. In addition, we provide a unified probabilistic interpretation of related activation maximization methods and call the general class of models "Plug and Play Generative Networks". PPGNs are composed of (1) a generator network G that is capable of drawing a wide range of image types and (2) a replaceable "condition" network C that tells the generator what to draw. We demonstrate generation of images conditioned on a class - when C is an ImageNet classification network - and also conditioned on a caption - when C is an image captioning network. Our method also improves the state of the art of Deep Multifaceted Feature Visualization, which involves synthetically generating the set of inputs that activate a neuron in order to better understand how deep neural networks operate. Finally, we show that our model performs reasonably well at the task of image inpainting. While we operate on images in this paper, the approach is modality agnostic and can be applied to many types of data.

Spotlight
Pixelwise Instance Segmentation With a Dynamically Instantiated Network

Anurag Arnab, Philip H. S. Torr

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Semantic segmentation and object detection research have recently achieved rapid progress. However, the former task has no notion of different instances of the same object, and the latter operates at a coarse, bounding-box level. We propose an Instance Segmentation system that produces a segmentation map where each pixel is assigned an object class and instance identity label. Most approaches adapt object detectors to produce segments instead of boxes. In contrast, our method is based on an initial semantic segmentation module, which feeds into an instance subnetwork. This subnetwork uses the initial category-level segmentation, along with cues from the output of an object detector, within an end-to-end CRF to predict instances. This part of our model is dynamically instantiated to produce a variable number of instances per image. Our end-to-end approach requires no post-processing and considers the image holistically, instead of processing independent proposals. Therefore, unlike some related work, a pixel cannot belong to multiple instances. Furthermore, far more precise segmentations are achieved, as shown by our state-of-the-art results (particularly at high IoU thresholds) on the Pascal VOC and Cityscapes datasets.

Poster
Physics Inspired Optimization on Semantic Transfer Features: An Alternative Method for Room Layout Estimation

Hao Zhao, Ming Lu, Anbang Yao, Yiwen Guo, Yurong Chen, Li Zhang

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In this paper, we propose an alternative method to estimate room layouts of cluttered indoor scenes. This method enjoys the benefits of two novel techniques. The first one is semantic transfer (ST), which is: (1) a formulation to integrate the relationship between scene clutter and room layout into convolutional neural networks; (2) an architecture that can be end-to-end trained; (3) a practical strategy to initialize weights for very deep networks under unbalanced training data distribution. ST allows us to extract highly robust features under various circumstances, and in order to address the computation redundance hidden in these features we develop a principled and efficient inference scheme named physics inspired optimization (PIO). PIO's basic idea is to formulate some phenomena observed in ST features into mechanics concepts. Evaluations on public datasets LSUN and Hedau show that the proposed method is more accurate than state-of-the-art methods.

Poster
Physically-Based Rendering for Indoor Scene Understanding Using Convolutional Neural Networks

Yinda Zhang, Shuran Song, Ersin Yumer, Manolis Savva, Joon-Young Lee, Hailin Jin, Thomas Funkhouser

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Indoor scene understanding is central to applications such as robot navigation and human companion assistance. Over the last years, data-driven deep neural networks have outperformed many traditional approaches thanks to their representation learning capabilities. One of the bottlenecks in training for better representations is the amount of available per-pixel ground truth data that is required for core scene understanding tasks such as semantic segmentation, normal prediction, and object boundary detection. To address this problem, a number of works proposed using synthetic data. However, a systematic study of how such synthetic data is generated is missing. In this work, we introduce a large-scale synthetic dataset with 500K physically-based rendered images from 45K realistic 3D indoor scenes. We study the effects of rendering methods and scene lighting on training for three computer vision tasks: surface normal prediction, semantic segmentation, and object boundary detection. This study provides insights into the best practices for training with synthetic data (more realistic rendering is worth it) and shows that pretraining with our new synthetic dataset can improve results beyond the current state of the art on all three tasks.

Poster
Photorealistic Facial Texture Inference Using Deep Neural Networks

Shunsuke Saito, Lingyu Wei, Liwen Hu, Koki Nagano, Hao Li

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We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we compute a high-frequency partial texture map, without the shading component, of the visible face area. To extract the fine appearance details from this incomplete input, we introduce a multi-scale detail analysis technique based on mid-layer feature correlations extracted from a deep convolutional neural network. We demonstrate that fitting a convex combination of feature correlations from a high-resolution face database can yield a semantically plausible facial detail description of the entire face. A complete and photorealistic texture map can then be synthesized by iteratively optimizing for the reconstructed feature correlations. Using these high-resolution textures and a commercial rendering framework, we can produce high-fidelity 3D renderings that are visually comparable to those obtained with state-of-the-art multi-view face capture systems. We demonstrate successful face reconstructions from a wide range of low resolution input images, including those of historical figures. In addition to extensive evaluations, we validate the realism of our results using a crowdsourced user study.

Spotlight