CVPR 2016 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

643papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    8513.2%
  • Spotlight
    12819.9%
  • Poster
    42065.3%
  • Other / unlabeled
    101.6%

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Adaptive Object Detection Using Adjacency and Zoom Prediction

Yongxi Lu, Tara Javidi, Svetlana Lazebnik

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State-of-the-art object detection systems rely on an accurate set of region proposals. Several recent methods use a neural network architecture to hypothesize promising object locations. While these approaches are computationally efficient, they rely on fixed image regions as anchors for predictions. In this paper we propose to use a search strategy that adaptively directs computational resources to sub-regions likely to contain objects. Compared to methods based on fixed anchor locations, our approach naturally adapts to cases where object instances are sparse and small. Our approach is comparable in terms of accuracy to the state-of-the-art Faster R-CNN approach while using two orders of magnitude fewer anchors on average. Code is publicly available.

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Actor-Action Semantic Segmentation With Grouping Process Models

Chenliang Xu, Jason J. Corso

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Actor-action semantic segmentation made an important step toward advanced video understanding: what action is happening; who is performing the action; and where is the action happening in space-time. Current methods based on layered CRFs for this problem are local and unable to capture the long-ranging interactions of video parts. We propose a new model that combines the labeling CRF with a supervoxel hierarchy, where supervoxels at various scales provide cues for possible groupings of nodes in the CRF to encourage adaptive and long-ranging interactions. The new model defines a dynamic and continuous process of information exchange: the CRF influences what supervoxels in the hierarchy are active, and these active supervoxels, in turn, affect the connectivities in the CRF; we hence call it a grouping process model. By further incorporating the video-level recognition, the proposed method achieves a large margin of 60% relative improvement over the state of the art on the recent A2D large-scale video labeling dataset, which demonstrates the effectiveness of our modeling.

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Accelerated Generative Models for 3D Point Cloud Data

Benjamin Eckart, Kihwan Kim, Alejandro Troccoli, Alonzo Kelly, Jan Kautz

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Finding meaningful, structured representations of 3D point cloud data (PCD) has become a core task for spatial perception applications. In this paper we introduce a method for constructing compact generative representations of PCD at multiple levels of detail. As opposed to deterministic structures such as voxel grids or octrees, we propose probabilistic subdivisions of the data through local mixture modeling, and show how these subdivisions can provide a maximum likelihood segmentation of the data. The final representation is hierarchical, compact, parametric, and statistically derived, facilitating run-time occupancy calculations through stochastic sampling. Unlike traditional deterministic spatial subdivision methods, our technique enables dynamic creation of voxel grids according the application's best needs. In contrast to other generative models for PCD, we explicitly enforce sparsity among points and mixtures, a technique which we call expectation sparsification. This leads to a highly parallel hierarchical Expectation Maximization (EM) algorithm well-suited for the GPU and real-time execution. We explore the trade-offs between model fidelity and model size at various levels of detail, our tests showing favorable performance when compared to octree and NDT-based methods.

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A Holistic Approach to Cross-Channel Image Noise Modeling and Its Application to Image Denoising

Seonghyeon Nam, Youngbae Hwang, Yasuyuki Matsushita, Seon Joo Kim

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Modelling and analyzing noise in images is a fundamental task in many computer vision systems. Traditionally, noise has been modelled per color channel assuming that the color channels are independent. Although the color channels can be considered as mutually independent in camera RAW images, signals from different color channels get mixed during the imaging process inside the camera due to gamut mapping, tone-mapping, and compression. We show the influence of the in-camera imaging pipeline on noise and propose a new noise model in the 3D RGB space to accounts for the color channel mix-ups. A data-driven approach for determining the parameters of the new noise model is introduced as well as its application to image denoising. The experiments show that our noise model represents the noise in regular JPEG images more accurately compared to the previous models and is advantageous in image denoising.

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A Field Model for Repairing 3D Shapes

Duc Thanh Nguyen, Binh-Son Hua, Khoi Tran, Quang Hieu Pham, Sai-Kit Yeung

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This paper proposes a field model for repairing 3D shapes constructed from multi-view RGB data. Specifically, we represent a 3D shape in a Markov random field (MRF) in which the geometric information is encoded by random binary variables and the appearance information is retrieved from a set of RGB images captured at multiple viewpoints. The local priors in the MRF model capture the local structures of object shapes and are learnt from 3D shape templates using a convolutional deep belief network. Repairing a 3D shape is formulated as the maximum a posteriori (MAP) estimation in the corresponding MRF. Variational mean field approximation technique is adopted for the MAP estimation. The proposed method was evaluated on both artificial data and real data obtained from reconstruction of practical scenes. Experimental results have shown the robustness and efficiency of the proposed method in repairing noisy and incomplete 3D shapes.

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A Dual-Source Approach for 3D Pose Estimation From a Single Image

Hashim Yasin, Umar Iqbal, Bjorn Kruger, Andreas Weber, Juergen Gall

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One major challenge for 3D pose estimation from a single RGB image is the acquisition of sufficient training data. In particular, collecting large amounts of training data that contain unconstrained images and are annotated with accurate 3D poses is infeasible. We therefore propose to use two independent training sources. The first source consists of images with annotated 2D poses and the second source consists of accurate 3D motion capture data. To integrate both sources, we propose a dual-source approach that combines 2D pose estimation with efficient and robust 3D pose retrieval. In our experiments, we show that our approach achieves state-of-the-art results and is even competitive when the skeleton structure of the two sources differ substantially.

Spotlight
A Comparative Study for Single Image Blind Deblurring

Wei-Sheng Lai, Jia-Bin Huang, Zhe Hu, Narendra Ahuja, Ming-Hsuan Yang

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Numerous single image blind deblurring algorithms have been proposed to restore latent sharp images under camera motion. However, these algorithms are mainly evaluated using either synthetic datasets or few selected real blurred images. It is thus unclear how these algorithms would perform on images acquired "in the wild" and how we could gauge the progress in the field. In this paper, we aim to bridge this gap. We present the first comprehensive perceptual study and analysis of single image blind deblurring using real-world blurred images. First, we collect a dataset of real blurred images and a dataset of synthetically blurred images. Using these datasets, we conduct a large-scale user study to quantify the performance of several representative state-of-the-art blind deblurring algorithms. Second, we systematically analyze subject preferences, including the level of agreement, significance tests of score differences, and rationales for preferring one method over another. Third, we study the correlation between human subjective scores and several full-reference and no-reference image quality metrics. Our evaluation and analysis indicate the performance gap between synthetically blurred images and real blurred image and sheds light on future research in single image blind deblurring.

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A 3D Morphable Model Learnt From 10,000 Faces

James Booth, Anastasios Roussos, Stefanos Zafeiriou, Allan Ponniah, David Dunaway

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We present Large Scale Facial Model (LSFM) -- a 3D Morphable Model (3DMM) automatically constructed from 9,663 distinct facial identities. To the best of our knowledge LSFM is the largest-scale Morphable Model ever constructed, containing statistical information from a huge variety of the human population. To build such a large model we introduce a novel fully automated and robust Morphable Model construction pipeline. The dataset that LSFM is trained on includes rich demographic information about each subject, allowing for the construction of not only a global 3DMM but also models tailored for specific age, gender or ethnicity groups. As an application example, we utilise the proposed model to perform age classification from 3D shape alone. Furthermore, we perform a systematic analysis of the constructed 3DMMs that showcases their quality and descriptive power. The presented extensive qualitative and quantitative evaluations reveal that the proposed 3DMM achieves state-of-the-art results, outperforming existing models by a large margin. Finally, for the benefit of the research community, we make publicly available the source code of the proposed automatic 3DMM construction pipeline. In addition, the constructed global 3DMM and a variety of bespoke models tailored by age, gender and ethnicity are available on application to researchers involved in medically oriented research.

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