CVPR 2016 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

643papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    8513.2%
  • Spotlight
    12819.9%
  • Poster
    42065.3%
  • Other / unlabeled
    101.6%

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A Multi-Level Contextual Model For Person Recognition in Photo Albums

Haoxiang Li, Jonathan Brandt, Zhe Lin, Xiaohui Shen, Gang Hua

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In this work, we present a new framework for person recognition in photo albums that exploits contextual cues at multiple levels, spanning individual persons, individual photos, and photo groups. Through experiments, we show that the information available at each of these distinct contextual levels provides complementary cues as to person identities. At the person level, we leverage clothing and body appearance in addition to facial appearance, and to compensate for instances where the faces are not visible. At the photo level we leverage a learned prior on the joint distribution of identities on the same photo to guide the identity assignments. Going beyond a single photo, we are able to infer natural groupings of photos with shared context in an unsupervised manner. By exploiting this shared contextual information, we are able to reduce the identity search space and exploit higher intra-personal appearance consistency within photo groups. Our new framework enables efficient use of these complementary multi-level contextual cues to improve overall recognition rates on the photo album person recognition task, as demonstrated through state-of-the-art results on a challenging public dataset. Our results outperform competing methods by a significant margin, while being computationally efficient and practical in a real world application.

Poster
A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation

Nikolaus Mayer, Eddy Ilg, Philip Hausser, Philipp Fischer, Daniel Cremers, Alexey Dosovitskiy, Thomas Brox

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Recent work has shown that optical flow estimation can be formulated as a supervised learning task and can be successfully solved with convolutional networks. Training of the so-called FlowNet was enabled by a large synthetically generated dataset. The present paper extends the concept of optical flow estimation via convolutional networks to disparity and scene flow estimation. To this end, we propose three synthetic stereo video datasets with sufficient realism, variation, and size to successfully train large networks. Our datasets are the first large-scale datasets to enable training and evaluation of scene flow methods. Besides the datasets, we present a convolutional network for real-time disparity estimation that provides state-of-the-art results. By combining a flow and disparity estimation network and training it jointly, we demonstrate the first scene flow estimation with a convolutional network.

Poster
A Key Volume Mining Deep Framework for Action Recognition

Wangjiang Zhu, Jie Hu, Gang Sun, Xudong Cao, Yu Qiao

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Recently, deep learning approaches have demonstrated remarkable progresses for action recognition in videos. Most existing deep frameworks equally treat every volume i.e. spatial-temporal video clip, and directly assign a video label to all volumes sampled from it. However, within a video, discriminative actions may occur sparsely in a few key volumes, and most other volumes are irrelevant to the labeled action category. Training with a large proportion of irrelevant volumes will hurt performance. To address this issue, we propose a key volume mining deep framework to identify key volumes and conduct classification simultaneously. Specifically, our framework is trained end-to-end in an EM-like loop. In the forward pass, our network mines key volumes for each action class. In the backward pass, it updates network parameters with the help of these mined key volumes. In addition, we propose "Stochastic out" to handle key volumes from multi-modalities, and an effective yet simple "unsupervised key volume proposal" method for high quality volume sampling. Our experiments show that action recognition performance can be significantly improved by mining key volumes, and our methods achieve state-of-the-art performance on UCF101 (93.1%).

Poster
A Holistic Approach to Cross-Channel Image Noise Modeling and Its Application to Image Denoising

Seonghyeon Nam, Youngbae Hwang, Yasuyuki Matsushita, Seon Joo Kim

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Modelling and analyzing noise in images is a fundamental task in many computer vision systems. Traditionally, noise has been modelled per color channel assuming that the color channels are independent. Although the color channels can be considered as mutually independent in camera RAW images, signals from different color channels get mixed during the imaging process inside the camera due to gamut mapping, tone-mapping, and compression. We show the influence of the in-camera imaging pipeline on noise and propose a new noise model in the 3D RGB space to accounts for the color channel mix-ups. A data-driven approach for determining the parameters of the new noise model is introduced as well as its application to image denoising. The experiments show that our noise model represents the noise in regular JPEG images more accurately compared to the previous models and is advantageous in image denoising.

Spotlight
A Hole Filling Approach Based on Background Reconstruction for View Synthesis in 3D Video

Guibo Luo, Yuesheng Zhu, Zhaotian Li, Liming Zhang

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The depth image based rendering (DIBR) plays a key role in 3D video synthesis, by which other virtual views can be generated from a 2D video and its depth map. However, in the synthesis process, the background occluded by the foreground objects might be exposed in the new view, resulting in some holes in the synthetized video. In this paper, a hole filling approach based on background reconstruction is proposed, in which the temporal correlation information in both the 2D video and its corresponding depth map are exploited to construct a background video. To construct a clean background video, the foreground objects are detected and removed. Also motion compensation is applied to make the background reconstruction model suitable for moving camera scenario. Each frame is projected to the current plane where a modified Gaussian mixture model is performed. The constructed background video is used to eliminate the holes in the synthetized video. Our experimental results have indicated that the proposed approach has better quality of the synthetized 3D video compared with the other methods.

Poster
A Hierarchical Pose-Based Approach to Complex Action Understanding Using Dictionaries of Actionlets and Motion Poselets

Ivan Lillo, Juan Carlos Niebles, Alvaro Soto

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In this paper, we introduce a new hierarchical model for human action recognition that is able to categorize complex actions performed in videos. Our model is also able to perform spatio-temporal annotation of the atomic actions that compose the overall complex action. That is, for each atomic action, the model generates temporal atomic action annotations by inferring the starting and ending times of the atomic action, as well spatial annotations by inferring the human body parts that are involved in each atomic action. Our model has three key properties: (i) it can be trained with no spatial supervision, as it is able to automatically discover the relevant body parts from temporal action annotations only; (ii) its jointly learned poselet and actionlet representation encodes the visual variability of actions with good generalization power; (iii) its mechanism for handling noisy body pose estimates make it robust to common pose estimation errors. We experimentally evaluate the performance of our method in multiple action recognition benchmarks. Our model consistently outperform baselines and state-of-the-art action recognition methods.

Poster
A Hierarchical Deep Temporal Model for Group Activity Recognition

Mostafa S. Ibrahim, Srikanth Muralidharan, Zhiwei Deng, Arash Vahdat, Greg Mori

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In group activity recognition, the temporal dynamics of the whole activity can be inferred based on the dynamics of the individual people representing the activity. We build a deep model to capture these dynamics based on LSTM (long short-term memory) models. To make use of these observations, we present a 2-stage deep temporal model for the group activity recognition problem. In our model, a LSTM model is designed to represent action dynamics of individual people in a sequence and another LSTM model is designed to aggregate person-level information for whole activity understanding. We evaluate our model over two datasets: the Collective Activity Dataset and a new volleyball dataset. Experimental results demonstrate that our proposed model improves group activity recognition performance compared to baseline methods.

Poster
A Field Model for Repairing 3D Shapes

Duc Thanh Nguyen, Binh-Son Hua, Khoi Tran, Quang Hieu Pham, Sai-Kit Yeung

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This paper proposes a field model for repairing 3D shapes constructed from multi-view RGB data. Specifically, we represent a 3D shape in a Markov random field (MRF) in which the geometric information is encoded by random binary variables and the appearance information is retrieved from a set of RGB images captured at multiple viewpoints. The local priors in the MRF model capture the local structures of object shapes and are learnt from 3D shape templates using a convolutional deep belief network. Repairing a 3D shape is formulated as the maximum a posteriori (MAP) estimation in the corresponding MRF. Variational mean field approximation technique is adopted for the MAP estimation. The proposed method was evaluated on both artificial data and real data obtained from reconstruction of practical scenes. Experimental results have shown the robustness and efficiency of the proposed method in repairing noisy and incomplete 3D shapes.

Spotlight
A Dual-Source Approach for 3D Pose Estimation From a Single Image

Hashim Yasin, Umar Iqbal, Bjorn Kruger, Andreas Weber, Juergen Gall

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One major challenge for 3D pose estimation from a single RGB image is the acquisition of sufficient training data. In particular, collecting large amounts of training data that contain unconstrained images and are annotated with accurate 3D poses is infeasible. We therefore propose to use two independent training sources. The first source consists of images with annotated 2D poses and the second source consists of accurate 3D motion capture data. To integrate both sources, we propose a dual-source approach that combines 2D pose estimation with efficient and robust 3D pose retrieval. In our experiments, we show that our approach achieves state-of-the-art results and is even competitive when the skeleton structure of the two sources differ substantially.

Spotlight
A Direct Least-Squares Solution to the PnP Problem With Unknown Focal Length

Yinqiang Zheng, Laurent Kneip

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In this work, we propose a direct least-squares solution to the perspective-(n)-point (P(n)P) pose estimation problem of a partially calibrated camera, whose intrinsic parameters except the focal length are known. The basic idea is to construct a proper objective function with respect to the target variables and extract all its stationary points so as to find the global minimum. The advantages of our proposed solution over existing ones are that (i) the objective function is directly built upon the imaging equation, such that all the 3D-to-2D correspondences are treated with balance, and that (ii) the proposed solution is noniterative, in the sense that the stationary points are retrieved by means of standard eigenvalue factorization and the common iterative refinement step is not needed. In addition, the proposed solution has (O(n)) complexity, and can be used to handle both planar and nonplanar 3D points. Experimental results have shown that the proposed solution is much more accurate than the existing state-of-the-art solutions, and is even comparable to the maximum likelihood estimation by minimizing the reprojection error.

Poster
A Deeper Look at Saliency: Feature Contrast, Semantics, and Beyond

Neil D. B. Bruce, Christopher Catton, Sasa Janjic

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In this paper we consider the problem of visual saliency modeling, including both human gaze prediction and salient object segmentation. The overarching goal of the paper is to identify high level considerations relevant to deriving more sophisticated visual saliency models. A deep learning model based on fully convolutional networks (FCNs) is presented, which shows very favorable performance across a wide variety of benchmarks relative to existing proposals. We also demonstrate that the manner in which training data is selected, and ground truth treated is critical to resulting model behaviour. Recent efforts have explored the relationship between human gaze and salient objects, and we also examine this point further in the context of FCNs. Close examination of the proposed and alternative models serves as a vehicle for identifying problems important to developing more comprehensive models going forward.

Poster
A Continuous Occlusion Model for Road Scene Understanding

Vikas Dhiman, Quoc-Huy Tran, Jason J. Corso, Manmohan Chandraker

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We present a physically interpretable, continuous 3D model for handling occlusions with applications to road scene understanding. We probabilistically assign each point in space to an object with a theoretical modeling of the reflection and transmission probabilities for the corresponding camera ray. Our modeling is unified in handling occlusions across a variety of scenarios, such as associating structure from motion point tracks with potentially occluded objects or modeling object detection scores in applications such as 3D localization. For point track association, our model uniformly handles static and dynamic objects, which is an advantage over motion segmentation approaches traditionally used in multibody SFM. Detailed experiments on the KITTI dataset show the superiority of the proposed method over both state-of-the-art motion segmentation and a baseline that heuristically uses detection bounding boxes for resolving occlusions. We also demonstrate how our continuous occlusion model may be applied to the task of 3D localization in road scenes.

Poster
A Consensus-Based Framework for Distributed Bundle Adjustment

Anders Eriksson, John Bastian, Tat-Jun Chin, Mats Isaksson

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In this paper we study large-scale optimization problems in multi-view geometry, in particular the Bundle Adjustment problem. In its conventional formulation, the complexity of existing solvers scale poorly with problem size, hence this component of the Structure-from-Motion pipeline can quickly become a bottle-neck. Here we present a novel formulation for solving bundle adjustment in a truly distributed manner using consensus based optimization methods. Our algorithm is presented with a concise derivation based on proximal splitting, along with a theoretical proof of convergence and brief discussions on complexity and implementation. Experiments on a number of real image datasets convincingly demonstrates the potential of the proposed method by outperforming the conventional bundle adjustment formulation by orders of magnitude.

Poster
A Comparative Study for Single Image Blind Deblurring

Wei-Sheng Lai, Jia-Bin Huang, Zhe Hu, Narendra Ahuja, Ming-Hsuan Yang

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Numerous single image blind deblurring algorithms have been proposed to restore latent sharp images under camera motion. However, these algorithms are mainly evaluated using either synthetic datasets or few selected real blurred images. It is thus unclear how these algorithms would perform on images acquired "in the wild" and how we could gauge the progress in the field. In this paper, we aim to bridge this gap. We present the first comprehensive perceptual study and analysis of single image blind deblurring using real-world blurred images. First, we collect a dataset of real blurred images and a dataset of synthetically blurred images. Using these datasets, we conduct a large-scale user study to quantify the performance of several representative state-of-the-art blind deblurring algorithms. Second, we systematically analyze subject preferences, including the level of agreement, significance tests of score differences, and rationales for preferring one method over another. Third, we study the correlation between human subjective scores and several full-reference and no-reference image quality metrics. Our evaluation and analysis indicate the performance gap between synthetically blurred images and real blurred image and sheds light on future research in single image blind deblurring.

Spotlight
A Benchmark Dataset and Evaluation for Non-Lambertian and Uncalibrated Photometric Stereo

Boxin Shi, Zhe Wu, Zhipeng Mo, Dinglong Duan, Sai-Kit Yeung, Ping Tan

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Recent progress on photometric stereo extends the technique to deal with general materials and unknown illumination conditions. However, due to the lack of suitable benchmark data with ground truth shapes (normals), quantitative comparison and evaluation is difficult to achieve. In this paper, we first survey and categorize existing methods using a photometric stereo taxonomy emphasizing on non-Lambertian and uncalibrated methods. We then introduce the 'DiLiGenT' photometric stereo image dataset with calibrated Directional Lightings, objects of General reflectance, and 'ground Truth' shapes (normals). Based on our dataset, we quantitatively evaluate state-of-the-art photometric stereo methods for general non-Lambertian materials and unknown lightings to analyze their strengths and limitations.

Poster
A Benchmark Dataset and Evaluation Methodology for Video Object Segmentation

Federico Perazzi, Jordi Pont-Tuset, Brian McWilliams, Luc Van Gool, Markus Gross, Alexander Sorkine Hornung

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Over the years, datasets and benchmarks have proven their fundamental importance in computer vision research, enabling targeted progress and objective comparisons in many fields. At the same time, legacy datasets may impend the evolution of a field due to saturated algorithm performance and the lack of contemporary, high quality data. In this work we present a new benchmark dataset and evaluation methodology for the area of video object segmentation. The dataset, named DAVIS (Densely Annotated VIdeo Segmentation), consists of fifty high quality, Full HD video sequences, spanning multiple occurrences of common video object segmentation challenges such as occlusions, motion-blur and appearance changes. Each video is accompanied by densely annotated, pixel-accurate and per-frame ground truth segmentation. In addition, we provide a comprehensive analysis of several state-of-the-art segmentation approaches using three complementary metrics that measure the spatial extent of the segmentation, the accuracy of the silhouette contours and the temporal coherence. The results uncover strengths and weaknesses of current approaches, opening up promising directions for future works.

Poster
A 3D Morphable Model Learnt From 10,000 Faces

James Booth, Anastasios Roussos, Stefanos Zafeiriou, Allan Ponniah, David Dunaway

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We present Large Scale Facial Model (LSFM) -- a 3D Morphable Model (3DMM) automatically constructed from 9,663 distinct facial identities. To the best of our knowledge LSFM is the largest-scale Morphable Model ever constructed, containing statistical information from a huge variety of the human population. To build such a large model we introduce a novel fully automated and robust Morphable Model construction pipeline. The dataset that LSFM is trained on includes rich demographic information about each subject, allowing for the construction of not only a global 3DMM but also models tailored for specific age, gender or ethnicity groups. As an application example, we utilise the proposed model to perform age classification from 3D shape alone. Furthermore, we perform a systematic analysis of the constructed 3DMMs that showcases their quality and descriptive power. The presented extensive qualitative and quantitative evaluations reveal that the proposed 3DMM achieves state-of-the-art results, outperforming existing models by a large margin. Finally, for the benefit of the research community, we make publicly available the source code of the proposed automatic 3DMM construction pipeline. In addition, the constructed global 3DMM and a variety of bespoke models tailored by age, gender and ethnicity are available on application to researchers involved in medically oriented research.

Spotlight
6D Dynamic Camera Relocalization From Single Reference Image

Wei Feng, Fei-Peng Tian, Qian Zhang, Jizhou Sun

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Dynamic relocalization of 6D camera pose from single reference image is a costly and challenging task that requires delicate hand-eye calibration and precision positioning platform to do 3D mechanical rotation and translation. In this paper, we show that high-quality camera relocalization can be achieved in a much less expensive way. Based on inexpensive platform with unreliable absolute repositioning accuracy (ARA), we propose a hand-eye calibration free strategy to actively relocate camera into the same 6D pose that produces the input reference image, by sequentially correcting 3D relative rotation and translation. We theoretically prove that, by this strategy, both rotational and translational relative pose can be effectively reduced to zero, with bounded unknown hand-eye pose displacement. To conquer 3D rotation and translation ambiguity, this theoretical strategy is further revised to a practical relocalization algorithm with faster convergence rate and more reliability by jointly adjusting 3D relative rotation and translation. Extensive experiments validate the effectiveness and superior accuracy of the proposed approach on laboratory tests and challenging real-world applications.

Poster
3D Shape Attributes

David F. Fouhey, Abhinav Gupta, Andrew Zisserman

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In this paper we investigate 3D attributes as a means to understand the shape of an object in a single image. To this end, we make a number of contributions: (i) we introduce and define a set of 3D Shape attributes, including planarity, symmetry and occupied space; (ii) we show that such properties can be successfully inferred from a single image using a Convolutional Neural Network (CNN); (iii) we introduce a 143K image dataset of sculptures with 2197 works over 242 artists for training and evaluating the CNN; (iv) we show that the 3D attributes trained on this dataset generalize to images of other (non-sculpture) object classes; and furthermore (v) we show that the CNN also provides a shape embedding that can be used to match previously unseen sculptures largely independent of viewpoint.

Oral
3D Semantic Parsing of Large-Scale Indoor Spaces

Iro Armeni, Ozan Sener, Amir R. Zamir, Helen Jiang, Ioannis Brilakis, Martin Fischer, Silvio Savarese

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In this paper, we propose a method for semantic parsing the 3D point cloud of an entire building using a hierarchical approach: first, the raw data is parsed into semantically meaningful spaces (e.g. rooms, etc) that are aligned into a canonical reference coordinate system. Second, the spaces are parsed into their structural and building elements (e.g. walls, columns, etc). Performing these with a strong notation of global 3D space is the backbone of our method. The alignment in the first step injects strong 3D priors from the canonical coordinate system into the second step for dis- covering elements. This allows diverse challenging scenarios as man-made indoor spaces often show recurrent geo- metric patterns while the appearance features can change drastically. We also argue that identification of structural elements in indoor spaces is essentially a detection problem, rather than segmentation which is commonly used. We evaluated our method on a new dataset of several buildings with a covered area of over 6, 000m2 and over 215 million points, demonstrating robust results readily useful for practical applications.

Oral