CoRL 2023 Papers

Conference on Robot Learning

Decision breakdown

199papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    3316.6%
  • Poster
    16683.4%

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Grounding Complex Natural Language Commands for Temporal Tasks in Unseen Environments

Jason Xinyu Liu, Ziyi Yang, Ifrah Idrees, Sam Liang, Benjamin Schornstein, Stefanie Tellex, Ankit Shah

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Grounding navigational commands to linear temporal logic (LTL) leverages its unambiguous semantics for reasoning about long-horizon tasks and verifying the satisfaction of temporal constraints. Existing approaches require training data from the specific environment and landmarks that will be used in natural language to understand commands in those environments. We propose Lang2LTL, a modular system and a software package that leverages large language models (LLMs) to ground temporal navigational commands to LTL specifications in environments without prior language data. We comprehensively evaluate Lang2LTL for five well-defined generalization behaviors. Lang2LTL demonstrates the state-of-the-art ability of a single model to ground navigational commands to diverse temporal specifications in 21 city-scaled environments. Finally, we demonstrate a physical robot using Lang2LTL can follow 52 semantically diverse navigational commands in two indoor environments.

Poster
HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTs

Esteve Valls Mascaró, Daniel Sliwowski, Dongheui Lee

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Robots are becoming increasingly integrated into our lives, assisting us in various tasks. To ensure effective collaboration between humans and robots, it is essential that they understand our intentions and anticipate our actions. In this paper, we propose a Human-Object Interaction (HOI) anticipation framework for collaborative robots. We propose an efficient and robust transformer-based model to detect and anticipate HOIs from videos. This enhanced anticipation empowers robots to proactively assist humans, resulting in more efficient and intuitive collaborations. Our model outperforms state-of-the-art results in HOI detection and anticipation in VidHOI dataset with an increase of 1.76% and 1.04% in mAP respectively while being 15.4 times faster. We showcase the effectiveness of our approach through experimental results in a real robot, demonstrating that the robot's ability to anticipate HOIs is key for better Human-Robot Interaction.

Poster
Reinforcement Learning Enables Real-Time Planning and Control of Agile Maneuvers for Soft Robot Arms

Rianna Jitosho, Tyler Ga Wei Lum, Allison Okamura, Karen Liu

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Control policies for soft robot arms typically assume quasi-static motion or require a hand-designed motion plan. To achieve real-time planning and control for tasks requiring highly dynamic maneuvers, we apply deep reinforcement learning to train a policy entirely in simulation, and we identify strategies and insights that bridge the gap between simulation and reality. In particular, we strengthen the policy’s tolerance for inaccuracies with domain randomization and implement crucial simulator modifications that improve actuation and sensor modeling, enabling zero-shot sim-to-real transfer without requiring high-fidelity soft robot dynamics. We demonstrate the effectiveness of this approach with experiments on physical hardware and show that our soft robot can reach target positions that require dynamic swinging motions. This is the first work to achieve such agile maneuvers on a physical soft robot, advancing the field of soft robot arm planning and control. Our code and videos are publicly available at https://sites.google.com/view/rl-soft-robot.

Poster
A Policy Optimization Method Towards Optimal-time Stability

Shengjie Wang, Lan Fengb, Xiang Zheng, Yuxue Cao, Oluwatosin OluwaPelumi Oseni, Haotian Xu, Tao Zhang, Yang Gao

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In current model-free reinforcement learning (RL) algorithms, stability criteria based on sampling methods are commonly utilized to guide policy optimization. However, these criteria only guarantee the infinite-time convergence of the system's state to an equilibrium point, which leads to sub-optimality of the policy. In this paper, we propose a policy optimization technique incorporating sampling-based Lyapunov stability. Our approach enables the system's state to reach an equilibrium point within an optimal time and maintain stability thereafter, referred to as "\textit{optimal-time stability}". To achieve this, we integrate the optimization method into the Actor-Critic framework, resulting in the development of the Adaptive Lyapunov-based Actor-Critic (ALAC) algorithm. Through evaluations conducted on ten robotic tasks, our approach outperforms previous studies significantly, effectively guiding the system to generate stable patterns.

Poster
An Unbiased Look at Datasets for Visuo-Motor Pre-Training

Sudeep Dasari, Mohan Kumar Srirama, Unnat Jain, Abhinav Gupta

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Visual representation learning hold great promise for robotics, but is severely hampered by the scarcity and homogeneity of robotics datasets. Recent works address this problem by pre-training visual representations on large-scale but out-of-domain data (e.g., videos of egocentric interactions) and then transferring them to target robotics tasks. While the field is heavily focused on developing better pre-training algorithms, we find that dataset choice is just as important to this paradigm's success. After all, the representation can only learn the structures or priors present in the pre-training dataset. To this end, we flip the focus on algorithms, and instead conduct a dataset centric analysis of robotic pre-training. Our findings call into question some common wisdom in the field. We observe that traditional vision datasets (like ImageNet, Kinetics and 100 Days of Hands) are surprisingly competitive options for visuo-motor representation learning, and that the pre-training dataset's image distribution matters more than its size. Finally, we show that common simulation benchmarks are not a reliable proxy for real world performance and that simple regularization strategies can dramatically improve real world policy learning.

Poster
Task-Oriented Koopman-Based Control with Contrastive Encoder

Xubo Lyu, Hanyang Hu, Seth Siriya, Ye Pu, Mo Chen

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We present task-oriented Koopman-based control that utilizes end-to-end reinforcement learning and contrastive encoder to simultaneously learn the Koopman latent embedding, operator, and associated linear controller within an iterative loop. By prioritizing the task cost as the main objective for controller learning, we reduce the reliance of controller design on a well-identified model, which, for the first time to the best of our knowledge, extends Koopman control from low to high-dimensional, complex nonlinear systems, including pixel-based tasks and a real robot with lidar observations. Code and videos are available: https://sites.google.com/view/kpmlilatsupp/.

Oral
On the Utility of Koopman Operator Theory in Learning Dexterous Manipulation Skills

Yunhai Han, Mandy Xie, Ye Zhao, Harish Ravichandar

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Despite impressive dexterous manipulation capabilities enabled by learning-based approaches, we are yet to witness widespread adoption beyond well-resourced laboratories. This is likely due to practical limitations, such as significant computational burden, inscrutable learned behaviors, sensitivity to initialization, and the considerable technical expertise required for implementation. In this work, we investigate the utility of Koopman operator theory in alleviating these limitations. Koopman operators are simple yet powerful control-theoretic structures to represent complex nonlinear dynamics as linear systems in higher dimensions. Motivated by the fact that complex nonlinear dynamics underlie dexterous manipulation, we develop a Koopman operator-based imitation learning framework to learn the desired motions of both the robotic hand and the object simultaneously. We show that Koopman operators are surprisingly effective for dexterous manipulation and offer a number of unique benefits. Notably, policies can be learned analytically, drastically reducing computation burden and eliminating sensitivity to initialization and the need for painstaking hyperparameter optimization. Our experiments reveal that a Koopman operator-based approach can perform comparably to state-of-the-art imitation learning algorithms in terms of success rate and sample efficiency, while being an order of magnitude faster. Policy videos can be viewed at https://sites.google.com/view/kodex-corl.

Oral
Equivariant Motion Manifold Primitives

Byeongho Lee, Yonghyeon Lee, Seungyeon Kim, MinJun Son, Frank C. Park

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Existing movement primitive models for the most part focus on representing and generating a single trajectory for a given task, limiting their adaptability to situations in which unforeseen obstacles or new constraints may arise. In this work we propose Motion Manifold Primitives (MMP), a movement primitive paradigm that encodes and generates, for a given task, a continuous manifold of trajectories each of which can achieve the given task. To address the challenge of learning each motion manifold from a limited amount of data, we exploit inherent symmetries in the robot task by constructing motion manifold primitives that are equivariant with respect to given symmetry groups. Under the assumption that each of the MMPs can be smoothly deformed into each other, an autoencoder framework is developed to encode the MMPs and also generate solution trajectories. Experiments involving synthetic and real-robot examples demonstrate that our method outperforms existing manifold primitive methods by significant margins. Code is available at https://github.com/dlsfldl/EMMP-public.

Poster
FlowBot++: Learning Generalized Articulated Objects Manipulation via Articulation Projection

Harry Zhang, Ben Eisner, David Held

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Understanding and manipulating articulated objects, such as doors and drawers, is crucial for robots operating in human environments. We wish to develop a system that can learn to articulate novel objects with no prior interaction, after training on other articulated objects. Previous approaches for articulated object manipulation rely on either modular methods which are brittle or end-to-end methods, which lack generalizability. This paper presents FlowBot++, a deep 3D vision-based robotic system that predicts dense per-point motion and dense articulation parameters of articulated objects to assist in downstream manipulation tasks. FlowBot++ introduces a novel per-point representation of the articulated motion and articulation parameters that are combined to produce a more accurate estimate than either method on their own. Simulated experiments on the PartNet-Mobility dataset validate the performance of our system in articulating a wide range of objects, while real-world experiments on real objects' point clouds and a Sawyer robot demonstrate the generalizability and feasibility of our system in real-world scenarios. Videos are available on our anonymized website https://sites.google.com/view/flowbotpp/home

Poster
Rearrangement Planning for General Part Assembly

Yulong Li, Andy Zeng, Shuran Song

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Most successes in autonomous robotic assembly have been restricted to single target or category. We propose to investigate general part assembly, the task of creating novel target assemblies with unseen part shapes. As a fundamental step to a general part assembly system, we tackle the task of determining the precise poses of the parts in the target assembly, which we term “rearrangement planning”. We present General Part Assembly Transformer (GPAT), a transformer-based model architecture that accurately predicts part poses by inferring how each part shape corresponds to the target shape. Our experiments on both 3D CAD models and real-world scans demonstrate GPAT’s generalization abilities to novel and diverse target and part shapes.

Oral
Geometry Matching for Multi-Embodiment Grasping

Maria Attarian, Muhammad Adil Asif, Jingzhou Liu, Ruthrash Hari, Animesh Garg, Igor Gilitschenski, Jonathan Tompson

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While significant progress has been made on the problem of generating grasps, many existing learning-based approaches still concentrate on a single embodiment, provide limited generalization to higher DoF end-effectors and cannot capture a diverse set of grasp modes. In this paper, we tackle the problem of grasping multi-embodiments through the viewpoint of learning rich geometric representations for both objects and end-effectors using Graph Neural Networks (GNN). Our novel method - GeoMatch - applies supervised learning on grasping data from multiple embodiments, learning end-to-end contact point likelihood maps as well as conditional autoregressive prediction of grasps keypoint-by-keypoint. We compare our method against 3 baselines that provide multi-embodiment support. Our approach performs better across 3 end-effectors, while also providing competitive diversity of grasps. Examples can be found at geomatch.github.io.

Poster
Contrastive Value Learning: Implicit Models for Simple Offline RL

Bogdan Mazoure, Benjamin Eysenbach, Ofir Nachum, Jonathan Tompson

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Model-based reinforcement learning (RL) methods are appealing in the offline setting because they allow an agent to reason about the consequences of actions without interacting with the environment. While conventional model-based methods learn a 1-step model, predicting the immediate next state, these methods must be plugged into larger planning or RL systems to yield a policy. Can we model the environment dynamics in a different way, such that the learned model directly indicates the value of each action? In this paper, we propose Contrastive Value Learning (CVL), which learns an implicit, multi-step dynamics model. This model can be learned without access to reward functions, but nonetheless can be used to directly estimate the value of each action, without requiring any TD learning. Because this model represents the multi-step transitions implicitly, it avoids having to predict high-dimensional observations and thus scales to high-dimensional tasks. Our experiments demonstrate that CVL outperforms prior offline RL methods on complex robotics benchmarks.

Poster
Parting with Misconceptions about Learning-based Vehicle Motion Planning

Daniel Dauner, Marcel Hallgarten, Andreas Geiger, Kashyap Chitta

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The release of nuPlan marks a new era in vehicle motion planning research, offering the first large-scale real-world dataset and evaluation schemes requiring both precise short-term planning and long-horizon ego-forecasting. Existing systems struggle to simultaneously meet both requirements. Indeed, we find that these tasks are fundamentally misaligned and should be addressed independently. We further assess the current state of closed-loop planning in the field, revealing the limitations of learning-based methods in complex real-world scenarios and the value of simple rule-based priors such as centerline selection through lane graph search algorithms. More surprisingly, for the open-loop sub-task, we observe that the best results are achieved when using only this centerline as scene context (i.e., ignoring all information regarding the map and other agents). Combining these insights, we propose an extremely simple and efficient planner which outperforms an extensive set of competitors, winning the nuPlan planning challenge 2023.

Poster
Learning Sequential Acquisition Policies for Robot-Assisted Feeding

Priya Sundaresan, Jiajun Wu, Dorsa Sadigh

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A robot providing mealtime assistance must perform specialized maneuvers with various utensils in order to pick up and feed a range of food items. Beyond these dexterous low-level skills, an assistive robot must also plan these strategies in sequence over a long horizon to clear a plate and complete a meal. Previous methods in robot-assisted feeding introduce highly specialized primitives for food handling without a means to compose them together. Meanwhile, existing approaches to long-horizon manipulation lack the flexibility to embed highly specialized primitives into their frameworks. We propose Visual Action Planning OveR Sequences (VAPORS), a framework for long-horizon food acquisition. VAPORS learns a policy for high-level action selection by leveraging learned latent plate dynamics in simulation. To carry out sequential plans in the real world, VAPORS delegates action execution to visually parameterized primitives. We validate our approach on complex real-world acquisition trials involving noodle acquisition and bimanual scooping of jelly beans. Across 38 plates, VAPORS acquires much more efficiently than baselines, generalizes across realistic plate variations such as toppings and sauces, and qualitatively appeals to user feeding preferences in a survey conducted across 49 individuals. Code, datasets, videos, and supplementary materials can be found on our website: https://sites.google.com/view/vaporsbot.

Poster
Composable Part-Based Manipulation

Weiyu Liu, Jiayuan Mao, Joy Hsu, Tucker Hermans, Animesh Garg, Jiajun Wu

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In this paper, we propose composable part-based manipulation (CPM), a novel approach that leverages object-part decomposition and part-part correspondences to improve learning and generalization of robotic manipulation skills. By considering the functional correspondences between object parts, we conceptualize functional actions, such as pouring and constrained placing, as combinations of different correspondence constraints. CPM comprises a collection of composable diffusion models, where each model captures a different inter-object correspondence. These diffusion models can generate parameters for manipulation skills based on the specific object parts. Leveraging part-based correspondences coupled with the task decomposition into distinct constraints enables strong generalization to novel objects and object categories. We validate our approach in both simulated and real-world scenarios, demonstrating its effectiveness in achieving robust and generalized manipulation capabilities.

Poster
Adv3D: Generating Safety-Critical 3D Objects through Closed-Loop Simulation

Jay Sarva, Jingkang Wang, James Tu, Yuwen Xiong, Sivabalan Manivasagam, Raquel Urtasun

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Self-driving vehicles (SDVs) must be rigorously tested on a wide range of scenarios to ensure safe deployment. The industry typically relies on closed-loop simulation to evaluate how the SDV interacts on a corpus of synthetic and real scenarios and to verify good performance. However, they primarily only test the motion planning module of the system, and only consider behavior variations. It is key to evaluate the full autonomy system in closed-loop, and to understand how variations in sensor data based on scene appearance, such as the shape of actors, affect system performance. In this paper, we propose a framework, Adv3D, that takes real world scenarios and performs closed-loop sensor simulation to evaluate autonomy performance, and finds vehicle shapes that make the scenario more challenging, resulting in autonomy failures and uncomfortable SDV maneuvers. Unlike prior work that add contrived adversarial shapes to vehicle roof-tops or roadside to harm perception performance, we optimize a low-dimensional shape representation to modify the vehicle shape itself in a realistic manner to degrade full autonomy performance (e.g., perception, prediction, motion planning). Moreover, we find that the shape variations found with Adv3D optimized in closed-loop are much more effective than open-loop, demonstrating the importance of finding and testing scene appearance variations that affect full autonomy performance.

Poster
FindThis: Language-Driven Object Disambiguation in Indoor Environments

Arjun Majumdar, Fei Xia, brian ichter, Dhruv Batra, Leonidas Guibas

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Natural language is naturally ambiguous. In this work, we consider interactions between a user and a mobile service robot tasked with locating a desired object, specified by a language utterance. We present a task FindThis, which addresses the problem of how to disambiguate and locate the particular object instance desired through a dialog with the user. To approach this problem we propose an algorithm, GoFind, which exploits visual attributes of the object that may be intrinsic (e.g., color, shape), or extrinsic (e.g., location, relationships to other entities), expressed in an open vocabulary. GoFind leverages the visual common sense learned by large language models to enable fine-grained object localization and attribute differentiation in a zero-shot manner. We also provide a new visio-linguistic dataset, 3D Objects in Context (3DOC), for evaluating agents on this task consisting of Google Scanned Objects placed in Habitat-Matterport 3D scenes. Finally, we validate our approach on a real robot operating in an unstructured physical office environment using complex fine-grained language instructions.

Poster
Language-Guided Traffic Simulation via Scene-Level Diffusion

Ziyuan Zhong, Davis Rempe, Yuxiao Chen, Boris Ivanovic, Yulong Cao, Danfei Xu, Marco Pavone, Baishakhi Ray

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Realistic and controllable traffic simulation is a core capability that is necessary to accelerate autonomous vehicle (AV) development. However, current approaches for controlling learning-based traffic models require significant domain expertise and are difficult for practitioners to use. To remedy this, we present CTG++, a scene-level conditional diffusion model that can be guided by language instructions. Developing this requires tackling two challenges: the need for a realistic and controllable traffic model backbone, and an effective method to interface with a traffic model using language. To address these challenges, we first propose a scene-level diffusion model equipped with a spatio-temporal transformer backbone, which generates realistic and controllable traffic. We then harness a large language model (LLM) to convert a user's query into a loss function, guiding the diffusion model towards query-compliant generation. Through comprehensive evaluation, we demonstrate the effectiveness of our proposed method in generating realistic, query-compliant traffic simulations.

Oral
Action-Quantized Offline Reinforcement Learning for Robotic Skill Learning

Jianlan Luo, Perry Dong, Jeffrey Wu, Aviral Kumar, Xinyang Geng, Sergey Levine

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The offline reinforcement learning (RL) paradigm provides a general recipe to convert static behavior datasets into policies that can perform better than the policy that collected the data. While policy constraints, conservatism, and other methods for mitigating distributional shifts have made offline reinforcement learning more effective, the continuous action setting often necessitates various approximations for applying these techniques. Many of these challenges are greatly alleviated in discrete action settings, where offline RL constraints and regularizers can often be computed more precisely or even exactly. In this paper, we propose an adaptive scheme for action quantization. We use a VQ-VAE to learn state- conditioned action quantization, avoiding the exponential blowup that comes with naïve discretization of the action space. We show that several state-of-the-art offline RL methods such as IQL, CQL, and BRAC improve in performance on benchmarks when combined with our proposed discretization scheme. We further validate our approach on a set of challenging long-horizon complex robotic manipulation tasks in the Robomimic environment, where our discretized offline RL algorithms are able to improve upon their continuous counterparts by 2-3x. Our project page is at saqrl.github.io

Poster
Batch Differentiable Pose Refinement for In-The-Wild Camera/LiDAR Extrinsic Calibration

Lanke Frank Tarimo Fu, Maurice Fallon

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Accurate camera to LiDAR (Light Detection and Ranging) extrinsic calibration is important for robotic tasks carrying out tight sensor fusion --- such as target tracking and odometry. Calibration is typically performed before deployment in controlled conditions using calibration targets, however, this limits scalability and subsequent recalibration. We propose a novel approach for target-free camera-LiDAR calibration using end-to-end direct alignment which doesn't need calibration targets. Our batched formulation enhances sample efficiency during training and robustness at inference time. We present experimental results, on publicly available real-world data, demonstrating 1.6cm/0.07° median accuracy when transferred to unseen sensors from held-out data sequences. We also show state-of-the-art zero-shot transfer to unseen cameras, LiDARs, and environments.

Poster