ACM MM 2024 Papers

ACM International Conference on Multimedia

Decision breakdown

1,148papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    17415.2%
  • Poster
    97484.8%

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MMHead: Towards Fine-grained Multi-modal 3D Facial Animation

Sijing Wu, Yunhao Li, Yichao Yan, Huiyu Duan, Ziwei Liu, Guangtao Zhai

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3D facial animation has attracted considerable attention due to its extensive applications in the multimedia field. Audio-driven 3D facial animation has been widely explored with promising results. However, multi-modal 3D facial animation, especially text-guided 3D facial animation is rarely explored due to the lack of multi-modal 3D facial animation dataset. To fill this gap, we first construct a large-scale multi-modal 3D facial animation dataset, MMHead, which consists of 49 hours of 3D facial motion sequences, speech audios, and rich hierarchical text annotations. Each text annotation contains abstract action and emotion descriptions, fine-grained facial and head movements (i.e., expression and head pose) descriptions, and three possible scenarios that may cause such emotion. Concretely, we integrate five public 2D portrait video datasets, and propose an automatic pipeline to 1) reconstruct 3D facial motion sequences from monocular videos; and 2) obtain hierarchical text annotations with the help of AU detection and ChatGPT. Based on the MMHead dataset, we establish benchmarks for two new tasks: text-induced 3D talking head animation and text-to-3D facial motion generation. Moreover, a simple but efficient VQ-VAE-based method named MM2Face is proposed to unify the multi-modal information and generate diverse and plausible 3D facial motions, which achieves competitive results on both benchmarks. Extensive experiments and comprehensive analysis demonstrate the significant potential of our dataset and benchmarks in promoting the development of multi-modal 3D facial animation. The dataset will be released at: https://wsj-sjtu.github.io/MMHead/.

Poster
Self-derived Knowledge Graph Contrastive Learning for Recommendation

Lei Shi, Jiapeng Yang, Pengtao Lv, Lu Yuan, Feifei Kou, Jia Luo, Mingying Xu

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Knowledge Graphs (KGs) serve as valuable auxiliary information to improve the accuracy of recommendation systems. Previous methods have leveraged the knowledge graph to enhance item representation and thus achieve excellent performance. However, these approaches heavily rely on high-quality knowledge graphs and learn enhanced representations with the assistance of carefully designed triplets. Furthermore, the emergence of knowledge graphs has led to models that ignore the inherent relationships between items and entities. To address these challenges, we propose a Self-Derived Knowledge Graph Contrastive Learning framework (CL-SDKG) to enhance recommendation systems. Specifically, we employ the variational graph reconstruction technique to estimate the Gaussian distribution of user-item nodes corresponding to the graph neural network aggregation layer. This process generates multiple KGs, referred to as self-derived KGs. The self-derived KG acquires more robust perceptual representations through the consistency of the estimated structure. Besides, the self-derived KG allows models to focus on user-item interactions and reduce the negative impact of miscellaneous dependencies introduced by conventional KGs. Finally, we apply contrastive learning to the self-derived KG to further improve the robustness of CL-SDKG through the traditional KG contrast-enhanced process. We conducted comprehensive experiments on three public datasets, and the results demonstrate that our CL-SDKG outperforms state-of-the-art baselines.

Oral
Cefdet: Cognitive Effectiveness Network Based on Fuzzy Inference for Action Detection

Zhe Luo, Weina Fu, Shuai Liu, Saeed Anwar, Muhammad Saqib, Sambit Bakshi, Khan Muhammad

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Action detection and understanding provide the foundation for the generation and interaction of multimedia content. However, existing methods mainly focus on constructing complex relational inference networks, overlooking the judgment of detection effectiveness. Moreover, these methods frequently generate detection results with cognitive abnormalities. To solve the above problems, this study proposes a cognitive effectiveness network based on fuzzy inference (Cefdet), which introduces the concept of 'cognition--based detection' to simulate human cognition. First, a fuzzy-driven cognitive effectiveness evaluation module (FCM) is established to introduce fuzzy inference into action detection. FCM is combined with human action features to simulate the cognition-based detection process, which clearly locates the position of frames with cognitive abnormalities. Then, a fuzzy cognitive update strategy (FCS) is proposed based on the FCM, which utilizes fuzzy logic to re-detect the cognition-based detection results and effectively update the results with cognitive abnormalities. Experimental results demonstrate that Cefdet exhibits superior performance against several mainstream algorithms on the public datasets, validating its effectiveness and superiority.

Poster
Advancing 3D Object Grounding Beyond a Single 3D Scene

Wencan Huang, Daizong Liu, Wei Hu

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As a widely explored multi-modal task, 3D object grounding endeavors to localize a unique pre-existing object within a single 3D scene given a natural language description. However, such a strict setting is unnatural as it is not always possible to know whether a target object exists in a specific 3D scene. In real-world scenarios, a collection of 3D scenes is generally available, some of which may not contain the described object while some potentially contain multiple target objects. To this end, we introduce a more realistic setting, named Group-wise 3D Object Grounding, to simultaneously process a group of related 3D scenes, allowing a flexible number of target objects to exist in each scene. Instead of localizing target objects in each scene individually, we argue that ignoring the rich visual information contained in other related 3D scenes within the same group may lead to sub-optimal results. To achieve more accurate localization, we propose a baseline method named GNL3D, a Grouped Neural Listener for 3D grounding in the group-wise setting, which extends the traditional 3D object grounding pipeline with a novel language-guided consensus aggregation and distribution mechanism to explicitly exploit the intra-group visual connections. Specifically, based on context-aware spatial-semantic alignment, a language-guided consensus aggregation module is developed to aggregate the visual features of target objects in each 3D scene to form a visual consensus representation, which is then distributed and injected into a consensus-modulated feature refinement module for refining visual features, thus benefiting the subsequent multi-modal reasoning. To validate the effectiveness of the proposed method, we reorganize and enhance the ReferIt3D dataset and propose evaluation metrics to benchmark prior work and GNL3D. Extensive experiments demonstrate that GNL3D achieves state-of-the-art results on the group-wise setting and the traditional 3D object grounding task.

Poster
MultiHateClip: A Multilingual Benchmark Dataset for Hateful Video Detection on YouTube and Bilibili

Han Wang, Rui Yang Tan, Usman Naseem, Roy Ka-Wei Lee

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Hate speech is a pressing issue in modern society, with significant effects both online and offline. Recent research in hate speech detection has primarily centered on text-based media, largely overlooking multimodal content such as videos. Existing studies on hateful video datasets have predominantly focused on English content within a Western context and have been limited to binary labels (hateful or non-hateful), lacking detailed contextual information. This study presents MultiHateClip, an novel multilingual dataset created through hate lexicons and human annotation. It aims to enhance the detection of hateful videos on platforms such as YouTube and Bilibili, including content in both English and Chinese languages. Comprising 2,000 videos annotated for hatefulness, offensiveness, and normalcy, this dataset provides a cross-cultural perspective on gender-based hate speech. Through a detailed examination of human annotation results, we discuss the differences between Chinese and English hateful videos and underscore the importance of different modalities in hateful and offensive video analysis. Evaluations of state-of-the-art video classification models, such as VLM, GPT-4V and Qwen-VL, on MultiHateClip highlight the existing challenges in accurately distinguishing between hateful and offensive content and the urgent need for models that are both multimodally and culturally nuanced. MultiHateClip represents a foundational advance in enhancing hateful video detection by underscoring the necessity of a multimodal and culturally sensitive approach in combating online hate speech.

Oral
Vaccine Misinformation Detection in X using Cooperative Multimodal Framework

Usman Naseem, Adam Dunn, Matloob Khushi, Jinman Kim

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Identifying social media posts that spread vaccine misinformation can inform emerging public health risks and aid in designing effective communication interventions. Existing studies, while promising, often rely on single user posts, potentially leading to flawed conclusions. This highlights the necessity to model users' historical posts for a comprehensive understanding of their stance towards vaccines. However, users' historical posts may contain a diverse range of content that adds noise and leads to low performance. To address this gap, in this study, we present VaxMine, a cooperative multi-agent reinforcement learning method that automatically selects relevant textual and visual content from a user's posts, reducing noise. To evaluate the performance of the proposed method, we create and release a new dataset of 2,072 users with historical posts due to the unavailability of publicly available datasets. The experimental results show that our approach outperforms state-of-the-art methods with an F1-Score of 0.94 (an absolute increase of 13%), demonstrating that extracting relevant content from users' historical posts and understanding both modalities are essential to detecting anti-vaccine users on social media. We further analyze the robustness and generalizability of VaxMine, showing that extracting relevant textual and visual content from a user's posts improves performance. We conclude with a discussion of the practical implications of our study by explaining how computational methods used in surveillance can benefit from our work, with flow-on effects on the design of health communication interventions to counter vaccine misinformation on social media.

Oral
IF-Garments: Reconstructing Your Intersection-Free Multi-Layered Garments from Monocular Videos

Mingyang Sun, Qipeng Yan, Zhuoer Liang, Dongliang Kou, Dingkang Yang, Ruisheng Yuan, Xiao Zhao, Mingcheng Li, Lihua Zhang

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Reconstructing garments from monocular videos has attracted considerable attention as it provides a convenient and low-cost solution for clothing digitization. In reality, people wear clothing with countless variations and multiple layers. Existing studies attempt to extract garments from a single video. They either behave poorly in generalization due to reliance on limited clothing templates or struggle to handle the intersections of multi-layered clothing leading to the lack of physical plausibility. Besides, there are inevitable and undetectable overlaps for a single video that hinder researchers from modeling complete and intersection-free multi-layered clothing. To address the above limitations, in this paper, we propose a novel method to reconstruct multi-layered clothing from multiple monocular videos sequentially, which surpasses existing work in generalization and robustness against penetration. For each video, neural fields are employed to implicitly represent the clothed body, from which the meshes with frame-consistent structures are explicitly extracted. Next, we implement a template-free method for extracting a single garment by back-projecting the image segmentation labels of different frames onto these meshes. In this way, multiple garments can be obtained from these monocular videos and then aligned to form the whole outfit. However, intersection always occurs due to overlapping deformation in the real world and perceptual errors in monocular videos. To this end, we innovatively introduce a physics-aware module that combines neural fields with a position-based simulation framework to fine-tune the penetrating vertices of garments, ensuring robustly intersection-free. Additionally, we collect a mini dataset with fashionable garments to evaluate the quality of clothing reconstruction comprehensively. We release our code and data at https://github.com/SMY19999/IF-Garments.

Poster
Adaptive Query Selection for Camouflaged Instance Segmentation

Bo Dong, Pichao WANG, Hao Luo, Fan Wang

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Camouflaged instance segmentation is a challenging task due to the various aspects such as color, structure, lighting, etc., of object instances embedded in complex backgrounds. Although the current DETR-based scheme simplifies the pipeline, it suffers from a large number of object queries, leading to many false positive instances. To address this issue, we propose an adaptive query selection mechanism. Our research reveals that a large number of redundant queries scatter the extracted features of the camouflaged instances. To remove these redundant queries with weak correlation, we evaluate the importance of the object query from the perspectives of information entropy and volatility. Moreover, we observed that occlusion and overlapping instances significantly impact the accuracy of the selection mechanism. Therefore, we design a boundary location embedding mechanism that incorporates fake instance boundaries to obtain better location information for more accurate query instance matching. We conducted extensive experiments on two challenging camouflaged instance segmentation datasets, namely COD10K and NC4K, and demonstrated the effectiveness of our proposed model. Compared with the OSFormer, our model significantly improves the performance by 3.8% AP and 5.6% AP with less computational cost, achieving the state-of-the-art of 44.8 AP and 48.1 AP with ResNet-50 on the COD10K and NC4K test-dev sets, respectively.

Poster
PerFRDiff: Personalised Weight Editing for Multiple Appropriate Facial Reaction Generation

Hengde Zhu, Xiangyu Kong, Weicheng Xie, Xin Huang, Linlin Shen, Lu Liu, Hatice Gunes, Siyang Song

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Human facial reactions play crucial roles in dyadic human-human interactions, where individuals (i.e., listeners) with varying cognitive process styles may display different but appropriate facial reactions in response to an identical behaviour expressed by their conversational partners. While several existing facial reaction generation approaches are capable of generating multiple appropriate facial reactions (AFRs) in response to each given human behaviour, they fail to take human's personalised cognitive process in AFRs generation. In this paper, we propose the first online personalised multiple appropriate facial reaction generation (MAFRG) approach which learns a unique personalised cognitive style from the target human listener's previous facial behaviours and represents it as a set of network weight shifts. These personalised weight shifts are then applied to edit the weights of a pre-trained generic MAFRG model, allowing the obtained personalised model to naturally mimic the target human listener's cognitive process in its reasoning for multiple AFRs generations. Experimental results show that our approach not only largely outperformed all existing approaches in generating more appropriate and diverse generic AFRs, but also serves as the first reliable personalised MAFRG solution. Our code is made available at https://github.com/xk0720/PerFRDiff.

Poster
Group-aware Parameter-efficient Updating for Content-Adaptive Neural Video Compression

Zhenghao Chen, Luping Zhou, Zhihao Hu, Dong Xu

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Content-adaptive compression is crucial for enhancing the adaptability of the pre-trained neural codec for various contents. Though, its application in neural video compression (NVC) is still limited due to two main aspects: 1), video compression relies heavily on temporal redundancy, therefore updating just one or a few frames can lead to significant errors accumulating over time; 2), NVC frameworks are generally complex, with many comprehensive components that are not trivial to update quickly during the encoding procedure. To address these challenges, we have developed a content-adaptive NVC technique called Group-aware Parameter-efficient Updating (GPU). Initially, to minimize error accumulation, we adopt a group-aware approach for updating encoder parameters. This involves adopting a patch-based Group of Pictures (GoP) updating strategy to segment a video into patch-based GoPs, which will be updated to facilitate a globally optimized domain-transferable solution. Subsequently, we introduce a parameter-efficient delta-tuning strategy, which is achieved by integrating several light-weight adapters into each encoding component by using both serial and parallel configuration. Such architecture-agnostic modules stimulate the components with large parameters, thereby reducing the updating cost during the encoding stage. We incorporate our GPU into the latest NVC framework and conduct extensive experiments, whose results showcase outstanding video compression efficiency across six video compression benchmarks and the adaptability of one medical volumetric image compression benchmark.

Poster
Safe-SD: Safe and Traceable Stable Diffusion with Text Prompt Trigger for Invisible Generative Watermarking

Zhiyuan Ma, Guoli Jia, Biqing Qi, Bowen Zhou

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Recently, stable diffusion (SD) models have typically flourished in the field of image synthesis and personalized editing, with a range of photorealistic and unprecedented images being successfully generated. As a result, widespread interest has been ignited to develop and use various SD-based tools for visual content creation. However, the exposure of AI-created content on public platforms could raise both legal and ethical risks. In this regard, the traditional methods of adding watermarks to the already generated images (i.e. post-processing) may face a dilemma (e.g., being erased or modified) in terms of copyright protection and content monitoring, since the powerful image inversion and text-to-image editing techniques have been widely explored in SD-based methods. In this work, we propose a Safe and high-traceable Stable Diffusion framework (namely Safe-SD) to adaptively implant the graphical watermarks (e.g., QR code) into the imperceptible structure-related pixels during the generative diffusion process for supporting text-driven invisible watermarking and detection. Different from the previous high-cost injection-then-detection training framework, we design a simple and unified architecture, which makes it possible to simultaneously train watermark injection and detection in a single network, greatly improving the efficiency and convenience of use. Moreover, to further support text-driven generative watermarking and deeply explore its robustness and high-traceability, we elaborately design a λ-sampling and λ-encryption algorithm to fine-tune a latent diffuser wrapped by a VAE for balancing high-fidelity image synthesis and high-traceable watermark detection. We present our quantitative and qualitative results on two representative datasets LSUN, COCO and FFHQ, demonstrating state-of-the-art performance of Safe-SD and showing it significantly outperforms the previous approaches.

Poster
Neighbor Does Matter: Global Positive-Negative Sampling for Vision-Language Pre-training

Bin Huang, Feng He, Qi Wang, Hong Chen, Guohao Li, Zhifan Feng, Xin Wang, Wenwu Zhu

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Sampling strategies have been widely adopted in Vision-Language Pre-training (VLP) and have achieved great success recently. However, the sampling strategies adopted by current VLP works are limited in two ways: i) they only focus on negative sampling, ignoring the importance of more informative positive samples; ii) their sampling strategies are conducted in the local in-batch level, which may lead to sub-optimal results. To tackle these problems, in this paper, we propose a curriculum-based Global Positive-Negative Sampling (GPN-S) framework for vision-language pre-training, which conducts both positive and negative sampling in the global level, grounded on the notion of neighborhood relationships. Additionally, we incorporate curriculum learning into our sampling strategy, progressively increasing the complexity of samples as the training progresses. Specifically, our proposed GPN-S framework is capable of utilizing positive sampling to bring semantically equivalent samples closer, as well as employing negative sampling to push challenging negative samples farther away. We jointly consider them for vision-language pre-training on the global-level perspective rather than a local-level mini-batch, which provides more informative and diverse samples. We evaluate the effectiveness of the proposed GPN-S framework by conducting experiments on several common downstream tasks, and the results demonstrate significant performance improvement over the existing models.

Poster
Training pansharpening networks at full resolution using degenerate invariance

YiChang Qu, Bing Li, Jie Huang, Feng Zhao

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Pansharpening is an important technique for remote sensing imaging systems to obtain high-resolution multispectral images. Existing deep learning-based methods mostly rely on using pseudo-groundtruth multi-spectral images for supervised learning. The whole training process only remains at the scale of reduced resolution, which means that the impact of the degradation process is ignored and high-quality images cannot be guaranteed at full resolution. To address the challenge, we propose a new unsupervised framework that does not rely on pseudo-groundtruth but uses the invariance of the degradation process to build a consistent loss function on the original scale for network training. Specifically, we first introduce the operator learning method to build an exact mapping function from multi-spectral to panchromatic images and decouple both spectral and texture features. Then, through joint training, operators and convolutional networks can learn the spatial degradation process and spectral degradation process at full resolution, respectively. By introducing them to build consistency constraints, we can train the pansharpening network at the original full resolution. Our approach can be applied to existing pansharpening methods, improving their usability on original data, which matches practical application requirements. The experimental results on different kinds of satellite datasets demonstrate that the proposed network outperforms state-of-the-art methods both visually and quantitatively. Our code is available at https://github.com/quycruin/Qvac.

Oral
Object-Level Pseudo-3D Lifting for Distance-Aware Tracking

Haoyuan Jin, Xuesong Nie, Yunfeng Yan, Xi Chen, Zhihang Zhu, Donglian Qi

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Multi-object tracking (MOT) is a pivotal task for media interpretation, where reliable motion and appearance cues are essential for cross-frame identity preservation. However, limited by the inherent perspective properties of 2D space, the crowd density and frequent occlusions in real-world scenes expose the fragility of these cues. We observe the natural advantage of objects being well-separated in high-dimensional space and propose a novel 2D MOT framework, "Detecting-Lifting-Tracking'' (DLT). Initially, a pre-trained detector is employed to capture 2D object information. Secondly, we introduce a Mamba Distance Estimator to obtain the distances of objects to a monocular camera with temporal consistency, achieving object-level pseudo-3D lifting. Finally, we thoroughly explore distance-aware tracking via pseudo-3D information. Specifically, we introduce a Score-Distance Hierarchical Matching and Short-Long Terms Association to enhance accurate and robust association capability. Even without appearance cues, our DLT achieves state-of-the-art performance on MOT17, MOT20, and DanceTrack, demonstrating its potential to address occlusion challenges.

Poster
Transferring to Real-World Layouts: A Depth-aware Framework for Scene Adaptation

Mu Chen, Zhedong Zheng, Yi Yang

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Scene segmentation via unsupervised domain adaptation (UDA) enables the transfer of knowledge acquired from source synthetic data to real-world target data, which largely reduces the need for manual pixel-level annotations in the target domain. To facilitate domain-invariant feature learning, existing methods typically mix data from both the source domain and target domain by simply copying and pasting the pixels. Such vanilla methods are usually sub-optimal since they do not take into account how well the mixed layouts correspond to real-world scenarios. Real-world scenarios are with an inherent layout. We observe that semantic categories, such as sidewalks, buildings, and sky, display relatively consistent depth distributions, and could be clearly distinguished in a depth map. Based on such observation, we propose a depth-aware framework to explicitly leverage depth estimation to mix the categories and facilitate the two complementary tasks, i.e., segmentation and depth learning in an end-to-end manner. In particular, the framework contains a Depth-guided Contextual Filter (DCF) forndata augmentation and a cross-task encoder for contextual learning. DCF simulates the real-world layouts, while the cross-task encoder further adaptively fuses the complementing features between two tasks. Besides, it is worth noting that several public datasets do not provide depth annotation. Therefore, we leverage the off-the-shelf depth estimation network to generate the pseudo depth. Extensive experiments show that our proposed methods, even with pseudo depth, achieve competitive performance on two widely-used bench-marks, i.e. 77.7 mIoU on GTA to Cityscapes and 69.3 mIoU on Synthia to Cityscapes.

Oral
Caterpillar: A Pure-MLP Architecture with Shifted-Pillars-Concatenation

Jin Sun, Xiaoshuang Shi, Zhiyuan Wang, Kaidi Xu, Heng Tao Shen, Xiaofeng Zhu

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Modeling in Computer Vision has evolved to MLPs. Vision MLPs naturally lack local modeling capability, to which the simplest treatment is combined with convolutional layers. Convolution, famous for its sliding window scheme, also suffers from this scheme of redundancy and lower parallel computation. In this paper, we seek to dispense with the windowing scheme and introduce a more elaborate and parallelizable method to exploit locality. To this end, we propose a new MLP module, namely Shifted-Pillars-Concatenation (SPC), that consists of two steps of processes: (1) Pillars-Shift, which generates four neighboring maps by shifting the input image along four directions, and (2) Pillars-Concatenation, which applies linear transformations and concatenation on the maps to aggregate local features. SPC module offers superior local modeling power and performance gains, making it a promising alternative to the convolutional layer. Then, we build a pure-MLP architecture called Caterpillar by replacing the convolutional layer with the SPC module in a hybrid model of sMLPNet. Extensive experiments show Caterpillar's excellent performance on both small-scale and ImageNet-1k classification benchmarks, with remarkable scalability and transfer capability possessed as well. The code is available at https://github.com/sunjin19126/Caterpillar.

Poster
Do LLMs Understand Visual Anomalies? Uncovering LLM's Capabilities in Zero-shot Anomaly Detection

Jiaqi Zhu, Shaofeng Cai, Fang Deng, WuJunran

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Large vision-language models (LVLMs) are markedly proficient in deriving visual representations guided by natural language. Recent explorations have utilized LVLMs to tackle zero-shot visual anomaly detection (VAD) challenges by pairing images with textual descriptions indicative of normal and abnormal conditions, referred to as anomaly prompts. However, existing approaches depend on static anomaly prompts that are prone to cross-semantic ambiguity, and prioritize global image-level representations over crucial local pixel-level image-to-text alignment that is necessary for accurate anomaly localization. In this paper, we present ALFA, a training-free approach designed to address these challenges via a unified model. We propose a run-time prompt adaptation strategy, which first generates informative anomaly prompts to leverage the capabilities of a large language model (LLM). This strategy is enhanced by a contextual scoring mechanism for per-image anomaly prompt adaptation and cross-semantic ambiguity mitigation. We further introduce a novel fine-grained aligner to fuse local pixel-level semantics for precise anomaly localization, by projecting the image-text alignment from global to local semantic spaces. Extensive evaluations on the challenging MVTec and VisA datasets confirm ALFA's effectiveness in harnessing the language potential for zero-shot VAD, achieving significant PRO improvements of 12.1% on MVTec AD and 8.9% on VisA compared to state-of-the-art zero-shot VAD approaches.

Oral
Multimodal Unlearnable Examples: Protecting Data against Multimodal Contrastive Learning

Xinwei Liu, Xiaojun Jia, Yuan Xun, Siyuan Liang, Xiaochun Cao

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Multimodal contrastive learning (MCL) has shown remarkable advances in zero-shot classification by learning from millions of image-caption pairs crawled from the Internet. However, this reliance poses privacy risks, as hackers may unauthorizedly exploit image-text data for model training, potentially including personal and privacy-sensitive information. Recent works propose generating unlearnable examples by adding imperceptible perturbations to training images to build shortcuts for protection. However, they are designed for unimodal classification, which remains largely unexplored in MCL. We first explore this context by evaluating the performance of existing methods on image-caption pairs, and they do not generalize effectively to multimodal data and exhibit limited impact to build shortcuts due to the lack of labels and the dispersion of pairs in MCL. In this paper, we propose Multi-step Error Minimization (MEM), a novel optimization process for generating multimodal unlearnable examples. It extends the Error-Minimization (EM) framework to optimize both image noise and an additional text trigger, thereby enlarging the optimized space and effectively misleading the model to learn the shortcut between the noise features and the text trigger. Specifically, we adopt projected gradient descent to solve the noise minimization problem and use HotFlip to approximate the gradient and replace words to find the optimal text trigger. Extensive experiments demonstrate the effectiveness of MEM, with post-protection retrieval results nearly half of random guessing, and its high transferability across different models. Our code is available on the https://github.com/thinwayliu/Multimodal-Unlearnable-Examples

Poster
GPD-VVTO: Preserving Garment Details in Video Virtual Try-On

Yuanbin Wang, Weilun Dai, Long Chan, Huanyu Zhou, Aixi Zhang, Si Liu

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Video Virtual Try-On aims to transfer a garment onto a person in the video. Previous methods typically focus on image-based virtual try-on, but directly applying these methods to videos often leads to temporal discontinuity due to inconsistencies between frames. Limited attempts in video virtual try-on also suffer from unrealistic results and poor generalization ability. In light of previous research, we posit that the task of video virtual try-on can be decomposed into two key aspects: (1) single-frame results are realistic and natural, while retaining consistency with the garment; (2) the person's actions and the garment are coherent throughout the entire video. To address these two aspects, we propose a novel two-stage framework based on Latent Diffusion Model, namely Garment-Preserving Diffusion for Video Virtual Try-On (GPD-VVTO). In the first stage, the model is trained on single-frame data to improve the ability of generating high-quality try-on images. We integrate both low-level texture features and high-level semantic features of the garment into the denoising network to preserve garment details while ensuring a natural fit between the garment and the person. In the second stage, the model is trained on video data to enhance temporal consistency. We devise a novel Garment-aware Temporal Attention (GTA) module that incorporates garment features into temporal attention, enabling the model to maintain the fidelity to the garment during temporal modeling. Furthermore, we collect a video virtual try-on dataset containing high-resolution videos from diverse scenes, addressing the limited variety of current datasets in terms of video background and human actions. Extensive experiments demonstrate that our method outperforms existing state-of-the-art methods in both image-based and video-based virtual try-on tasks, indicating the effectiveness of our proposed framework.

Poster