AAAI 2025 Papers

AAAI Conference on Artificial Intelligence

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3,486papers

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GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution

Jintong Hu, Bin Xia, Bin CHEN, Wenming Yang, Lei Zhang

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Implicit neural representations (INRs) have revolutionized arbitrary-scale super-resolution (ASSR) by modeling images as continuous functions. Most existing INR-based ASSR networks first extract features from the given low-resolution image using an encoder, and then render the super-resolved result via a multi-layer perceptron decoder. Although these approaches have shown promising results, their performance is constrained by the limited representation ability of discrete latent codes in the encoded features. In this paper, we propose a novel ASSR method named GaussianSR that overcomes this limitation through 2D Gaussian Splatting (2DGS). Unlike traditional methods that treat pixels as discrete points, GaussianSR represents each pixel as a continuous Gaussian field. The encoded features are simultaneously refined and upsampled by rendering the mutually stacked Gaussian fields. As a result, long-range dependencies are established to enhance representation ability. In addition, a classifier is developed to dynamically assign Gaussian kernels to all pixels to further improve flexibility. All components of GaussianSR (i.e. encoder, classifier, Gaussian kernels, and decoder) are jointly learned end-to-end. Experiments demonstrate that GaussianSR achieves superior ASSR performance with fewer parameters than existing methods while enjoying interpretable and content-aware feature aggregations.

Technical
GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidance

Jingqiu Zhou, Lue Fan, Xuesong Chen, Linjiang Huang, Si Liu, Hongsheng Li

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In this paper, we present GaussianPainter, the first method to paint a point cloud into 3D Gaussians given a reference image. GaussianPainter introduces an innovative feed-forward approach to overcome the limitations of time-consuming test-time optimization in 3D Gaussian splatting. Our method addresses a critical challenge in the field: the non-uniqueness problem inherent in the large parameter space of 3D Gaussian splatting. This space, encompassing rotation, anisotropic scales, and spherical harmonic coefficients, introduces the challenge of rendering similar images from substantially different Gaussian fields. As a result, feed-forward networks face instability when attempting to directly predict high-quality Gaussian fields, struggling to converge on consistent parameters for a given output. To address this issue, we propose to estimate a surface normal for each point to determine its Gaussian rotation. This strategy enables the network to effectively predict the remaining Gaussian parameters in the constrained space. We further enhance our approach with an appearance injection module, incorporating reference image appearance into Gaussian fields via a multiscale triplane representation. Our method successfully balances efficiency and fidelity in 3D Gaussian generation, achieving high-quality, diverse, and robust 3D content creation from point clouds in a single forward pass. A video is provided in our supplementary material for a more detailed explanation of our method.

Technical
Gaussian Graphical Modelling Without Independence Assumptions for Uncentered Data

Bailey Andrew, David R. Westhead, Luisa Cutillo

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The independence assumption between random variables is a useful tool to increase the tractability of a modelling framework. However, this assumption can be too simplistic; failing to take dependencies into account can cause models to fail dramatically. The field of multi-axis graphical modelling (also called multi-way modelling, Kronecker-separable modelling) has seen growth over the past decade, but these models require that the data have zero mean. In the multi-axis case, inference is typically done in the single sample scenario, making mean inference impossible. In this paper, we demonstrate how the zero-mean assumption can cause egregious modelling errors for Kronecker-sum-decomposable Gaussian graphical models, as well as propose a relaxation to the zero-mean assumption that allows the avoidance of such errors. Specifically, we propose the "Kronecker-sum-structured mean" assumption, which leads to models with nonconvex-but-unimodal log-likelihoods that can be solved efficiently with coordinate descent.

Technical
GaraMoSt: Parallel Multi-Granularity Motion and Structural Modeling for Efficient Multi-Frame Interpolation in DSA Images

Ziyang Xu, Huangxuan Zhao, Wenyu Liu, Xinggang Wang

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The rapid and accurate direct multi-frame interpolation method for Digital Subtraction Angiography (DSA) images is crucial for reducing radiation and providing real-time assistance to physicians for precise diagnostics and treatment. DSA images contain complex vascular structures and various motions. Applying natural scene Video Frame Interpolation (VFI) methods results in motion artifacts, structural dissipation, and blurriness. Recently, MoSt-DSA has specifically addressed these issues for the first time and achieved SOTA results. However, MoSt-DSA's focus on real-time performance leads to insufficient suppression of high-frequency noise and incomplete filtering of low-frequency noise in the generated images. To address these issues within the same computational time scale, we propose GaraMoSt. Specifically, we optimize the network pipeline with a parallel design and propose a module named MG-MSFE. MG-MSFE extracts frame-relative motion and structural features at various granularities in a fully convolutional parallel manner and supports independent, flexible adjustment of context-aware granularity at different scales, thus enhancing computational efficiency and accuracy. Extensive experiments demonstrate that GaraMoSt achieves the SOTA performance in accuracy, robustness, visual effects, and noise suppression, comprehensively surpassing MoSt-DSA and other natural scene VFI methods.

Technical
GarFast: Realistic and Fast Garment Transfer with a Simplified Parser-Free Approach

Chenghu Du, junyin Wang, Yi Rong, Feng Yu, Shengwu Xiong

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A good garment try-on model should learn the transfer between different types of garments while satisfying: 1) high fidelity and 2) low inference speed. Existing methods address either of these two issues, limited processing speed or low generation quality. We directly use a lightweight encoder-decoder, ensuring faster speeds. To tackle the problem of lower image quality typically generated by lighter models, we present GarFast, a simplified, parser-free framework that optimizes the same lightweight network through a two-stage transformation of real data roles (from input to supervision), thereby greatly promoting model convergence. Specifically, first, we propose a correction strategy to prevent the difficulty of convergence caused by the lack of ground truth in the first stage. Second, we propose a fine-grained domain consistency to ensure that the results generated in the unsupervised first stage are highly realistic clothed human images. Finally, we propose a skin-variant refinement loss and a skinMix regularization to amplify texture differences and enhance the realism of skin-variant regions, thereby improving the quality of the generated skin. Extensive experiments thoroughly demonstrate that our method achieves high resolution, near real-time performance, and superior reconstruction quality compared to state-of-the-art approaches, with processing times of less than 0.03 seconds on an Nvidia A100.

Technical
GapMatch: Bridging Instance and Model Perturbations for Enhanced Semi-Supervised Medical Image Segmentation

Wei Huang, Lei Zhang, Zizhou Wang, Yan Wang

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Medical image segmentation provides detailed understanding and aids in diagnosis, treatment planning, and monitoring of diseases. Due to the high cost of acquiring labeled data in the field of medical image analysis, semi-supervised segmentation methods have garnered increasing attention. Benefiting from their simplicity and effectiveness, consistency regularization-based methods have emerged as a significant research focus by utilizing perturbations. However, existing methods typically consider perturbation strategies from only a single perspective: either instance perturbation or model perturbation, thus ignoring the potential benefit of effectively combining both. In response, we propose a unified perturbation framework named GapMatch, which bridges instance and model perturbations to broaden the perturbation space and employs dual perturbation to impose consistency regularization on the model. Specifically, GapMatch involves using instance perturbation to update the decision boundary and model perturbation to further optimize it. These two steps mutually reinforce each other in an iterative manner, effectively pushing the decision boundary towards low-density regions while maximizing the class margin. Extensive experimental results on two popular medical image benchmarks demonstrate the effectiveness and generality of the proposed method.

Technical
Game4Loc: A UAV Geo-Localization Benchmark from Game Data

Yuxiang Ji, Boyong He, Zhuoyue Tan, Liaoni Wu

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The vision-based geo-localization technology for UAV, serving as a secondary source of GPS information in addition to the global navigation satellite systems (GNSS), can still operate independently when communication with the external environment is cut off. Recent deep learning based methods attribute this as the task of image matching and retrieval. By retrieving drone-view images in satellite image database with GPS information tagged, approximate localization information can be obtained. However, due to high costs and privacy concerns, it is usually difficult to obtain large quantities of drone-view images from a continuous area. Existing drone-view datasets are mostly composed of small-scale aerial photography with a strong assumption that there exists a perfect one-to-one aligned reference image for any query, leaving a significant gap from the practical localization scenario. In this work, we construct a large-range continues area UAV geo-localization dataset named GTA-UAV, featuring multiple flight altitudes, attitudes, scenes, and targets using modern computer games. Based on this dataset, we introduce a more practical UAV geo-localization task including partial matches of cross-view paired data, and expand the image-level retrieval to the actual localization in terms of distance (meters). For the construction of drone-view and satellite-view pairs, we adopt a weight-based contrastive learning approach, which allows for effective learning while avoiding additional post-processing matching steps. Experiments demonstrate the effectiveness of our data and training method for UAV geo-localization, as well as the generalization capabilities to real-world scenarios.

Technical
GaitCycFormer: Leveraging Gait Cycles and Transformers for Gait Emotion Recognition.

Qingyang Zeng, Lin Shang

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Gait Emotion Recognition (GER) is an emerging task within Human Emotion Recognition. Skeleton-based GER requires discriminative spatial and temporal features. However, current methods primarily focus on capturing spatial topology information but fail to effectively learn temporal features from long-distance frames. Moreover, these methods are mostly sensitive to the order of sampled sequences, resulting in significant accuracy drops when sequences are randomly sampled. In order to obtain a more robust and comprehensive spatial-temporal representation of gait, we introduce the Graph-Transformer architecture into GER for the first time, proposing a novel framework named GaitCycFormer. Specifically, we designed a Cycle Position Encoding (CPE) based on the gait cycle, which explicitly segments any gait sequence into more manageable periodic units, to enhance temporal feature modeling. Additionally, we incorporate a bi-level Transformer, consisting of an Intra-cycle Transformer and an Inter-cycle Transformer to capture local and global temporal information within each gait cycle and between gait cycles respectively. Experiments demonstrate that our GaitCycFormer achieves state-of-the-art performance on popular datasets, and proves to be more reliable and robust.

Technical
GVMGen: A General Video-to-Music Generation Model with Hierarchical Attentions

Heda Zuo, Weitao You, Junxian Wu, Shihong Ren, Pei Chen, Mingxu Zhou, Yujia Lu, Lingyun Sun

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Composing music for video is essential yet challenging, leading to a growing interest in automating music generation for video applications. Existing approaches often struggle to achieve robust music-video correspondence and generative diversity, primarily due to inadequate feature alignment methods and insufficient datasets. In this study, we present General Video-to-Music Generation model (GVMGen), designed for generating high-related music to the video input. Our model employs hierarchical attentions to extract and align video features with music in both spatial and temporal dimensions, ensuring the preservation of pertinent features while minimizing redundancy. Remarkably, our method is versatile, capable of generating multi-style music from different video inputs, even in zero-shot scenarios. We also propose an evaluation model along with two novel objective metrics for assessing video-music alignment. Additionally, we have compiled a large-scale dataset comprising diverse types of video-music pairs. Experimental results demonstrate that GVMGen surpasses previous models in terms of music-video correspondence, music quality generative diversity, and application universality.

Technical
GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction

Zesong Yang, Ru Zhang, Jiale Shi, Zixiang Ai, Boming Zhao, Hujun Bao, luwei yang, Zhaopeng Cui

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Neural surface representation has demonstrated remarkable success in the areas of novel view synthesis and 3D reconstruction. However, assessing the geometric quality of 3D reconstructions in the absence of ground truth mesh remains a significant challenge, due to its rendering-based optimization process and entangled learning of appearance and geometry with photometric losses. In this paper, we present a novel framework, i.e, GURecon, which establishes a geometric uncertainty field for the neural surface based on geometric consistency. Different from existing methods that rely on rendering-based measurement, GURecon models a continuous 3D uncertainty field for the reconstructed surface, and is learned by an online distillation approach without introducing real geometric information for supervision. Moreover, in order to mitigate the interference of illumination on geometric consistency, a decoupled field is learned and exploited to finetune the uncertainty field. Experiments on various datasets demonstrate the superiority of GURecon in modeling 3D geometric uncertainty, as well as its plug-and-play extension to various neural surface representations and improvement on downstream tasks such as incremental reconstruction.

Technical
GTG: Generalizable Trajectory Generation Model for Urban Mobility

Jingyuan Wang, Yujing Lin, Yudong Li

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Trajectory data mining is crucial for smart city management. However, collecting large-scale trajectory datasets is challenging due to factors such as commercial conflicts and privacy regulations. Therefore, we urgently need trajectory generation techniques to address this issue. Existing trajectory generation methods rely on the global road network structure of cities. When the road network structure changes, these methods are often not transferable to other cities. In fact, there exist invariant mobility patterns between different cities: 1) People prefer paths with the minimal travel cost; 2) The travel cost of roads has an invariant relationship with the topological features of the road network. Based on the above insight, this paper proposes a Generalizable Trajectory Generation model (GTG). The model consists of three parts: 1) Extracting city-invariant road representation based on Space Syntax method; 2) Cross-city travel cost prediction through disentangled adversarial training; 3) Travel preference learning by shortest path search and preference update. By learning invariant movement patterns, the model is capable of generating trajectories in new cities. Experiments on three datasets demonstrates that our model significantly outperforms existing models in terms of generalization ability.

Technical
GTDE: Grouped Training with Decentralized Execution for Multi-agent Actor-Critic

Mengxian Li, Qi Wang, Yongjun Xu

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The rapid advancement of multi-agent reinforcement learning (MARL) has given rise to diverse training paradigms to learn the policies of each agent in the multi-agent system. The paradigms of decentralized training and execution (DTDE) and centralized training with decentralized execution (CTDE) have been proposed and widely applied. However, as the number of agents increases, the inherent limitations of these frameworks significantly degrade the performance metrics, such as win rate, total reward, etc. To reduce the influence of the increasing number of agents on the performance metrics, we propose a novel training paradigm of grouped training decentralized execution (GTDE). This framework eliminates the need for a centralized module and relies solely on local information, effectively meeting the training requirements of large-scale multi-agent systems. Specifically, we first introduce an adaptive grouping module, which divides each agent into different groups based on their observation history. To implement end-to-end training, GTDE uses Gumbel-Sigmoid for efficient point-to-point sampling on the grouping distribution while ensuring gradient backpropagation. To adapt to the uncertainty in the number of members in a group, two methods are used to implement a group information aggregation module that merges member information within the group. Empirical results show that in a cooperative environment with 495 agents, GTDE increased the total reward by an average of 382% compared to the baseline. In a competitive environment with 64 agents, GTDE achieved a 100% win rate against the baseline.

Technical
GSDiff: Synthesizing Vector Floorplans via Geometry-enhanced Structural Graph Generation

Sizhe Hu, Wenming Wu, Yuntao Wang, Benzhu Xu, Liping Zheng

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Automating architectural floorplan design is vital for housing and interior design, offering a faster, cost-effective alternative to manual sketches by architects. However, existing methods, including rule-based and learning-based approaches, face challenges in design complexity and constrained generation with extensive post-processing, and tend to obvious geometric inconsistencies such as misalignment, overlap, and gaps. In this work, we propose a novel generative framework for vector floorplan design via structural graph generation, called GSDiff, focusing on wall junction generation and wall segment prediction to capture both geometric and semantic aspects of structural graphs. To improve the geometric rationality of generated structural graphs, we propose two innovative geometry enhancement methods. In wall junction generation, we propose a novel alignment loss function to improve geometric consistency. In wall segment prediction, we propose a random self-supervision method to enhance the model’s perception of the overall geometric structure, thereby promoting the generation of reasonable geometric structures. Employing the diffusion model and the Transformer model, as well as the geometry enhancement strategies, our framework can generate wall junctions, wall segments and room polygons with structural and semantic information, resulting in structural graphs that accurately represent floorplans. Extensive experiments show that the proposed method surpasses existing techniques, enabling free generation and constrained generation, marking a shift towards structure generation in architectural design.

Technical
GRSN: Gated Recurrent Spiking Neurons for POMDPs and MARL

Lang Qin, Ziming Wang, Runhao Jiang, Rui Yan, Huajin Tang

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Spiking neural networks (SNNs) are widely applied in various fields due to their energy-efficient and fast-inference capabilities. Applying SNNs to reinforcement learning (RL) can significantly reduce the computational resource requirements for agents and improve the algorithm's performance under resource-constrained conditions. However, in current spiking reinforcement learning (SRL) algorithms, the simulation results of multiple time steps can only correspond to a single-step decision in RL. This is quite different from the real temporal dynamics in the brain and also fails to fully exploit the capacity of SNNs to process temporal data. In order to address this temporal mismatch issue and further take advantage of the inherent temporal dynamics of spiking neurons, we propose a novel temporal alignment paradigm (TAP) that leverages the single-step update of spiking neurons to accumulate historical state information in RL and introduces gated units to enhance the memory capacity of spiking neurons. Experimental results show that our method can solve partially observable Markov decision processes (POMDPs) and multi-agent cooperation problems with similar performance as recurrent neural networks (RNNs) but with about 50\% power consumption.

Technical
GRPose: Learning Graph Relations for Human Image Generation with Pose Priors

Xiangchen Yin, Donglin Di, Lei Fan, Hao Li, Wei Chen, Gouxiaofei, Yang Song, Xiao Sun, Xun Yang

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Recent methods using diffusion models have made significant progress in human image generation with various control signals such as pose priors. However, existing efforts are still struggling to generate high-quality images with consistent pose alignment, resulting in unsatisfactory output. In this paper, we propose a framework that delves into the graph relations of pose priors to provide control information for human image generation. The main idea is to establish a graph topological structure between the pose priors and latent representation of diffusion models to capture the intrinsic associations between different pose parts. A Progressive Graph Integrator (PGI) is designed to learn the spatial relationships of the pose priors with the graph structure, adopting a hierarchical strategy within an Adapter to gradually propagate information across different pose parts. Besides, a pose perception loss is introduced based on a pretrained pose estimation network to minimize the pose differences. Extensive qualitative and quantitative experiments conducted on the Human-Art and LAION-Human datasets clearly demonstrate that our model can achieve significant performance improvement over the latest benchmark models.

Technical
GRICP: Granular-Ball Iterative Closest Point with Multikernel Correntropy for Point Cloud Fine Registration

Yihao, Limei Hu, Feng Chen, Sen Zhao, Shukai Duan

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The Iterative Closest Point (ICP) algorithm suffers from sensitivity to outliers and tendency to local optima in point cloud fine registration. In this paper, we introduce a global and robust ICP framework called Granular-Ball Iterative Closest Point with MultiKernel Correntropy (GRICP). This approach transforms the point cloud into a granular ball cloud and employs MultiKernel Correntropy (MKC) as the loss function, which is designed to smooth out the effects of noise points and provide global information for registration. Specifically, we propose a coarse-grained representation of the point cloud using the granular ball model, which adaptively captures the coarse-grained features of the data and converts the point cloud into a multi-granularity ball cloud. The normal points within each granular ball help mitigate the influence of noise points. To ensure that ICP finds the globally optimal transformation, MKC is introduced to measure the distribution of registration errors, thereby offering global insights for ICP to achieve the optimal solution. The transformations based on MKC and the granular ball cloud are then derived. Extensive experiments on both simulated and real-world datasets demonstrate that GRICP delivers superior registration performance, particularly in scenarios involving large rotation offsets, partial overlaps, and Gaussian noise.

Technical
GRAIN: Multi-Granular and Implicit Information Aggregation Graph Neural Network for Heterophilous Graphs

Songwei Zhao, Yuan Jiang, Zijing Zhang, Yang Yu, Hechang Chen

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Graph neural networks (GNNs) have shown significant success in learning graph representations. However, recent studies reveal that GNNs often fail to outperform simple MLPs on heterophilous graph tasks, where connected nodes may differ in features or labels, challenging the homophily assumption. Existing methods addressing this issue often overlook the importance of information granularity and rarely consider implicit relationships between distant nodes. To overcome these limitations, we propose the Granular and Implicit Graph Network (GRAIN), a novel GNN model specifically designed for heterophilous graphs. GRAIN enhances node embeddings by aggregating multi-view information at various granularity levels and incorporating implicit data from distant, non-neighboring nodes. This approach effectively integrates local and global information, resulting in smoother, more accurate node representations. We also introduce an adaptive graph information aggregator that efficiently combines multi-granularity and implicit data, significantly improving node representation quality, as shown by experiments on 13 datasets covering varying homophily and heterophily. GRAIN consistently outperforms 12 state-of-the-art models, excelling on both homophilous and heterophilous graphs.

Technical
GPU-Accelerated Parallel Bilevel Optimization for Roubst 6G ISAC

Xingdi Chen, Kai Yang

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This paper initiates the first exploratory study to investigate the robust integrated sensing and communication (ISAC) systems under channel estimation errors from the perspective of GPU-Accelerated bilevel optimization. Within this framework, the upper-level problem is dedicated to simultaneously optimizing communication and sensing objectives, quantified respectively by weighted sum rate and Cram\'er-Rao lower bound, while the lower-level problem considers the channel uncertainties. We then propose an efficient algorithm that can find a set of Pareto optimal solutions with different trade-offs among communication rates and sensing accuracy. The theoretical analysis regarding the convergence rate has also been provided. Furthermore, we design a bilevel optimization inspired deep neural network architecture for that can be realized efficiently on GPU platform. Experiments have been conducted to evaluate the performances of proposed methods. In particular, the proposed GPU-accelerated parallel bilevel optimization can accelerate the convergence speed by up to 50 times compared to conventional gradient-based methods. This characteristic renders it especially suitable for real-time applications, exemplified by the demanding requirements of robust ISAC in upcoming 6G networks.

Technical
GODDS: The Global Online Deepfake Detection System

Marco Postiglione, Julian Baldwin, Natalia Denisenko, Luke Fosdick, Chongyang Gao, Isabel Gortner, Chiara Pulice, Sarit Kraus, V. S. Subrahmanian

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Fake audios, videos, and images are now proliferating widely. We developed GODDS, the Global Online Deepfake Detection system, for a specific user community, namely journalists. GODDS leverages an ensemble of deepfake detectors, along with a human in the loop, to provide a deepfake report on each submitted video/image/audio or VIA artifact submitted to the system. To date, VIA artifacts submitted by over 50 journalists from outlets such as the New York Times, Wall Street Journal, CNN, Agence France Press, and others have been run through GODDS. Unlike other deepfake detection systems, GODDS doesn't just focus on the submitted artifact but automatically derives context about the subject of the VIA artifact. Because context is not always available on all subjects, GODDS focuses on alleged deepfakes of high profile individuals, organizations, and events, where there is likely to be considerable contextual information.

Technical
GNS: Solving Plane Geometry Problems by Neural-Symbolic Reasoning with Multi-Modal LLMs

Maizhen Ning, Zihao Zhou, Qiufeng Wang, Xiaowei Huang, Kaizhu Huang

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With the outstanding capabilities of Large Language Models (LLMs), solving math word problems (MWP) has greatly progressed, achieving higher performance on several benchmark datasets. However, it is more challenging to solve plane geometry problems (PGPs) due to the necessity of understanding, reasoning and computation on two modality data including both geometry diagrams and textual questions, where Multi-Modal Large Language Models (MLLMs) have not been extensively explored. Previous works simply regarded a plane geometry problem as multi-modal QA task, which ignored the importance of explicit parsing geometric elements from problems. To tackle this limitation, we propose to solve plane Geometry problems by Neural-Symbolic reasoning with MLLMs (GNS). We first leverage an MLLM to understand PGPs through knowledge prediction and symbolic parsing, next perform mathematical reasoning to obtain solutions, last adopt a symbolic solver to compute answers. Correspondingly, we introduce the largest PGPs dataset GNS-260K with multiple annotations including symbolic parsing, understanding, reasoning and computation. In experiments, our Phi3-Vision-based MLLM wins the first place on the PGPs solving task of MathVista benchmark, outperforming GPT-4o, Gemini Ultra and other much larger MLLMs. While LLaVA-13B-based MLLM markedly exceeded other close-source and open-source MLLMs on the MathVerse benchmark and also achieved the new SOTA on GeoQA dataset.

Technical