AAAI 2023 Papers

AAAI Conference on Artificial Intelligence

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2,023papers

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GRIP: Graph Representation of Immune Repertoire Using Graph Neural Network and Transformer

Yongju Lee, Hyunho Lee, Kyoungseob Shin, Sunghoon Kwon

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The immune repertoire is a collection of immune recep-tors that has emerged as an important biomarker for both diagnostic and therapeutic of cancer patients. In terms of deep learning, analyzing immune repertoire is a challeng-ing multiple-instance learning problem in which the im-mune repertoire of an individual is a bag, and the immune receptor is an instance. Although several deep learning methods for immune repertoire analysis are introduced, they consider the immune repertoire as a set-like struc-ture that doesn’t take account of the nature of the im-mune response. When the immune response occurs, mu-tations are introduced to the immune receptor sequence sequentially to optimize the immune response against the pathogens that enter our body. As a result, immune receptors for the specific pathogen have the lineage of evolution; thus, immune repertoire is better represented as a graph-like structure. In this work, we present our novel method graph representation of immune repertoire (GRIP), which analyzes the immune repertoire as a hier-archical graph structure and utilize the collection of graph neural network followed by graph pooling and transformer to efficiently represents the immune reper-toire as an embedding vector. We show that GRIP predict the survival probability of cancer patients better than the set-based methods and graph-based structure is critical for performance. Also, GRIP provides interpretable re-sults, which prove that GRIP adequately use the progno-sis-related immune receptor and give further possibility to use the GRIP as the novel biomarker searching tool

Technical
GRASMOS: Graph Signage Model Selection for Gene Regulatory Networks

Angelina Brilliantova, Hannah Miller, Ivona Bezáková

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Signed networks (networks with positive and negative edges) commonly arise in various domains from molecular biology to social media. The edge signs -- i.e., the graph signage -- represent the interaction pattern between the vertices and can provide insights into the underlying system formation process. Generative models considering signage formation are essential for testing hypotheses about the emergence of interactions and for creating synthetic datasets for algorithm benchmarking (especially in areas where obtaining real-world datasets is difficult). In this work, we pose a novel Maximum-Likelihood-based optimization problem for modeling signages given their topology and showcase it in the context of gene regulation. Regulatory interactions of genes play a key role in the process of organism development, and when broken can lead to serious organism abnormalities and diseases. Our contributions are threefold: First, we design a new class of signage models for a given topology, and, based on the parameter setting, we discuss its biological interpretations for gene regulatory networks (GRNs). Second, we design algorithms computing the Maximum Likelihood -- depending on the parameter setting, our algorithms range from closed-form expressions to MCMC sampling. Third, we evaluated the results of our algorithms on synthetic datasets and real-world large GRNs. Our work can lead to the prediction of unknown gene regulations, novel biological hypotheses, and realistic benchmark datasets in the realm of gene regulation.

Technical
GPTR: Gestalt-Perception Transformer for Diagram Object Detection

Xin Hu, Lingling Zhang, Jun Liu, Jinfu Fan, Yang You, Yaqiang Wu

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Diagram object detection is the key basis of practical applications such as textbook question answering. Because the diagram mainly consists of simple lines and color blocks, its visual features are sparser than those of natural images. In addition, diagrams usually express diverse knowledge, in which there are many low-frequency object categories in diagrams. These lead to the fact that traditional data-driven detection model is not suitable for diagrams. In this work, we propose a gestalt-perception transformer model for diagram object detection, which is based on an encoder-decoder architecture. Gestalt perception contains a series of laws to explain human perception, that the human visual system tends to perceive patches in an image that are similar, close or connected without abrupt directional changes as a perceptual whole object. Inspired by these thoughts, we build a gestalt-perception graph in transformer encoder, which is composed of diagram patches as nodes and the relationships between patches as edges. This graph aims to group these patches into objects via laws of similarity, proximity, and smoothness implied in these edges, so that the meaningful objects can be effectively detected. The experimental results demonstrate that the proposed GPTR achieves the best results in the diagram object detection task. Our model also obtains comparable results over the competitors in natural image object detection.

Technical
GOHSP: A Unified Framework of Graph and Optimization-Based Heterogeneous Structured Pruning for Vision Transformer

Miao Yin, Burak Uzkent, Yilin Shen, Hongxia Jin, Bo Yuan

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The recently proposed Vision transformers (ViTs) have shown very impressive empirical performance in various computer vision tasks, and they are viewed as an important type of foundation model. However, ViTs are typically constructed with large-scale sizes, which then severely hinder their potential deployment in many practical resources constrained applications. To mitigate this challenging problem, structured pruning is a promising solution to compress model size and enable practical efficiency. However, unlike its current popularity for CNNs and RNNs, structured pruning for ViT models is little explored. In this paper, we propose GOHSP, a unified framework of Graph and Optimization-based Structured Pruning for ViT models. We first develop a graph-based ranking for measuring the importance of attention heads, and the extracted importance information is further integrated to an optimization-based procedure to impose the heterogeneous structured sparsity patterns on the ViT models. Experimental results show that our proposed GOHSP demonstrates excellent compression performance. On CIFAR-10 dataset, our approach can bring 40% parameters reduction with no accuracy loss for ViT-Small model. On ImageNet dataset, with 30% and 35% sparsity ratio for DeiT-Tiny and DeiT-Small models, our approach achieves 1.65% and 0.76% accuracy increase over the existing structured pruning methods, respectively.

Technical
GLUECons: A Generic Benchmark for Learning under Constraints

Hossein Rajaby Faghihi, Aliakbar Nafar, Chen Zheng, Roshanak Mirzaee, Yue Zhang, Andrzej Uszok, Alexander Wan, Tanawan Premsri, Dan Roth, Parisa Kordjamshidi

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Recent research has shown that integrating domain knowledge into deep learning architectures is effective; It helps reduce the amount of required data, improves the accuracy of the models' decisions, and improves the interpretability of models. However, the research community lacks a convened benchmark for systematically evaluating knowledge integration methods. In this work, we create a benchmark that is a collection of nine tasks in the domains of natural language processing and computer vision. In all cases, we model external knowledge as constraints, specify the sources of the constraints for each task, and implement various models that use these constraints. We report the results of these models using a new set of extended evaluation criteria in addition to the task performances for a more in-depth analysis. This effort provides a framework for a more comprehensive and systematic comparison of constraint integration techniques and for identifying related research challenges. It will facilitate further research for alleviating some problems of state-of-the-art neural models.

Technical
GLT-T: Global-Local Transformer Voting for 3D Single Object Tracking in Point Clouds

Jiahao Nie, Zhiwei He, Yuxiang Yang, Mingyu Gao, Jing Zhang

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Current 3D single object tracking methods are typically based on VoteNet, a 3D region proposal network. Despite the success, using a single seed point feature as the cue for offset learning in VoteNet prevents high-quality 3D proposals from being generated. Moreover, seed points with different importance are treated equally in the voting process, aggravating this defect. To address these issues, we propose a novel global-local transformer voting scheme to provide more informative cues and guide the model pay more attention on potential seed points, promoting the generation of high-quality 3D proposals. Technically, a global-local transformer (GLT) module is employed to integrate object- and patch-aware prior into seed point features to effectively form strong feature representation for geometric positions of the seed points, thus providing more robust and accurate cues for offset learning. Subsequently, a simple yet effective training strategy is designed to train the GLT module. We develop an importance prediction branch to learn the potential importance of the seed points and treat the output weights vector as a training constraint term. By incorporating the above components together, we exhibit a superior tracking method GLT-T. Extensive experiments on challenging KITTI and NuScenes benchmarks demonstrate that GLT-T achieves state-of-the-art performance in the 3D single object tracking task. Besides, further ablation studies show the advantages of the proposed global-local transformer voting scheme over the original VoteNet. Code and models will be available at https://github.com/haooozi/GLT-T.

Technical
GLCC: A General Framework for Graph-Level Clustering

Wei Ju, Yiyang Gu, Binqi Chen, Gongbo Sun, Yifang Qin, Xingyuming Liu, Xiao Luo, Ming Zhang

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This paper studies the problem of graph-level clustering, which is a novel yet challenging task. This problem is critical in a variety of real-world applications such as protein clustering and genome analysis in bioinformatics. Recent years have witnessed the success of deep clustering coupled with graph neural networks (GNNs). However, existing methods focus on clustering among nodes given a single graph, while exploring clustering on multiple graphs is still under-explored. In this paper, we propose a general graph-level clustering framework named Graph-Level Contrastive Clustering (GLCC) given multiple graphs. Specifically, GLCC first constructs an adaptive affinity graph to explore instance- and cluster-level contrastive learning (CL). Instance-level CL leverages graph Laplacian based contrastive loss to learn clustering-friendly representations while cluster-level CL captures discriminative cluster representations incorporating neighbor information of each sample. Moreover, we utilize neighbor-aware pseudo-labels to reward the optimization of representation learning. The two steps can be alternatively trained to collaborate and benefit each other. Experiments on a range of well-known datasets demonstrate the superiority of our proposed GLCC over competitive baselines.

Technical
GENNAPE: Towards Generalized Neural Architecture Performance Estimators

Keith G. Mills, Fred X. Han, Jialin Zhang, Fabian Chudak, Ali Safari Mamaghani, Mohammad Salameh, Wei Lu, SHANGLING JUI, Di Niu

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Predicting neural architecture performance is a challenging task and is crucial to neural architecture design and search. Existing approaches either rely on neural performance predictors which are limited to modeling architectures in a predefined design space involving specific sets of operators and connection rules, and cannot generalize to unseen architectures, or resort to Zero-Cost Proxies which are not always accurate. In this paper, we propose GENNAPE, a Generalized Neural Architecture Performance Estimator, which is pretrained on open neural architecture benchmarks, and aims to generalize to completely unseen architectures through combined innovations in network representation, contrastive pretraining, and a fuzzy clustering-based predictor ensemble. Specifically, GENNAPE represents a given neural network as a Computation Graph (CG) of atomic operations which can model an arbitrary architecture. It first learns a graph encoder via Contrastive Learning to encourage network separation by topological features, and then trains multiple predictor heads, which are soft-aggregated according to the fuzzy membership of a neural network. Experiments show that GENNAPE pretrained on NAS-Bench-101 can achieve superior transferability to 5 different public neural network benchmarks, including NAS-Bench-201, NAS-Bench-301, MobileNet and ResNet families under no or minimum fine-tuning. We further introduce 3 challenging newly labelled neural network benchmarks: HiAML, Inception and Two-Path, which can concentrate in narrow accuracy ranges. Extensive experiments show that GENNAPE can correctly discern high-performance architectures in these families. Finally, when paired with a search algorithm, GENNAPE can find architectures that improve accuracy while reducing FLOPs on three families.

Technical
GANTEE: Generative Adversarial Network for Taxonomy Enterance Evaluation

Zhouhong Gu, Sihang Jiang, Jingping Liu, Yanghua Xiao, Hongwei Feng, Zhixu Li, Jiaqing Liang, Zhong Jian

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Taxonomy is formulated as directed acyclic graphs or trees of concepts that support many downstream tasks. Many new coming concepts need to be added to an existing taxonomy. The traditional taxonomy expansion task aims only at finding the best position for new coming concepts in the existing taxonomy. However, they have two drawbacks when being applied to the real-scenarios. The previous methods suffer from low-efficiency since they waste much time when most of the new coming concepts are indeed noisy concepts. They also suffer from low-effectiveness since they collect training samples only from the existing taxonomy, which limits the ability of the model to mine more hypernym-hyponym relationships among real concepts. This paper proposes a pluggable framework called Generative Adversarial Network for Taxonomy Entering Evaluation (GANTEE) to alleviate these drawbacks. A generative adversarial network is designed in this framework by discriminative models to alleviate the first drawback and the generative model to alleviate the second drawback. Two discriminators are used in GANTEE to provide long-term and short-term rewards, respectively. Moreover, to further improve the efficiency, pre-trained language models are used to retrieve the representation of the concepts quickly. The experiments on three real-world large-scale datasets with two different languages show that GANTEE improves the performance of the existing taxonomy expansion methods in both effectiveness and efficiency.

Technical
GAN-Based Domain Inference Attack

Yuechun Gu, Keke Chen

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Model-based attacks can infer training data information from deep neural network models. These attacks heavily depend on the attacker's knowledge of the application domain, e.g., using it to determine the auxiliary data for model-inversion attacks. However, attackers may not know what the model is used for in practice. We propose a generative adversarial network (GAN) based method to explore likely or similar domains of a target model -- the model domain inference (MDI) attack. For a given target (classification) model, we assume that the attacker knows nothing but the input and output formats and can use the model to derive the prediction for any input in the desired form. Our basic idea is to use the target model to affect a GAN training process for a candidate domain's dataset that is easy to obtain. We find that the target model may distort the training procedure less if the domain is more similar to the target domain. We then measure the distortion level with the distance between GAN-generated datasets, which can be used to rank candidate domains for the target model. Our experiments show that the auxiliary dataset from an MDI top-ranked domain can effectively boost the result of model-inversion attacks.

Technical
GAN Prior Based Null-Space Learning for Consistent Super-resolution

Yinhuai Wang, Yujie Hu, Jiwen Yu, Jian Zhang

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Consistency and realness have always been the two critical issues of image super-resolution. While the realness has been dramatically improved with the use of GAN prior, the state-of-the-art methods still suffer inconsistencies in local structures and colors (e.g., tooth and eyes). In this paper, we show that these inconsistencies can be analytically eliminated by learning only the null-space component while fixing the range-space part. Further, we design a pooling-based decomposition (PD), a universal range-null space decomposition for super-resolution tasks, which is concise, fast, and parameter-free. PD can be easily applied to state-of-the-art GAN Prior based SR methods to eliminate their inconsistencies, neither compromise the realness nor bring extra parameters or computational costs. Besides, our ablation studies reveal that PD can replace pixel-wise losses for training and achieve better generalization performance when facing unseen downsamplings or even real-world degradation. Experiments show that the use of PD refreshes state-of-the-art SR performance and speeds up the convergence of training up to 2~10 times.

Technical
GAM: Gradient Attention Module of Optimization for Point Clouds Analysis

Haotian Hu, Fanyi Wang, Zhiwang Zhang, Yaonong Wang, Laifeng Hu, Yanhao Zhang

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In the point cloud analysis task, the existing local feature aggregation descriptors (LFAD) do not fully utilize the neighborhood information of center points. Previous methods only use the distance information to constrain the local aggregation process, which is easy to be affected by abnormal points and cannot adequately fit the original geometry of the point cloud. This paper argues that fine-grained geometric information (FGGI) plays an important role in the aggregation of local features. Based on this, we propose a gradient-based local attention module to address the above problem, which is called Gradient Attention Module (GAM). GAM simplifies the process of extracting the gradient information in the neighborhood to explicit representation using the Zenith Angle matrix and Azimuth Angle matrix, which makes the module 35X faster. The comprehensive experiments on the ScanObjectNN dataset, ShapeNet dataset, S3DIS dataset, Modelnet40 dataset, and KITTI dataset demonstrate the effectiveness, efficientness, and generalization of our newly proposed GAM for 3D point cloud analysis. Especially in S3DIS, GAM achieves the highest index in the current point-based model with mIoU/OA/mAcc of 74.4%/90.6%/83.2%.

Technical
GAAMA 2.0: An Integrated System That Answers Boolean and Extractive Questions

Scott McCarley, Mihaela Bornea, Sara Rosenthal, Anthony Ferritto, Md Arafat Sultan, Avirup Sil, Radu Florian

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Recent machine reading comprehension datasets include extractive and boolean questions but current approaches do not offer integrated support for answering both question types. We present a front-end demo to a multilingual machine reading comprehension system that handles boolean and extractive questions. It provides a yes/no answer and highlights the supporting evidence for boolean questions. It provides an answer for extractive questions and highlights the answer in the passage. Our system, GAAMA 2.0, achieved first place on the TyDi QA leaderboard at the time of submission. We contrast two different implementations of our approach: including multiple transformer models for easy deployment, and a shared transformer model utilizing adapters to reduce GPU memory footprint for a resource-constrained environment.

Technical
Fuzzy C-means: Differences on Clustering Behavior between High Dimensional and Functional Data (Student Abstract)

Carlos Ramos-Carreño

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Fuzzy c-means (FCM) is a generalization of the classical k-means clustering algorithm to the case where an observation can belong to several clusters at the same time. The algorithm was previously observed to have initialization problems when the number of desired clusters or the number of dimensions of the data are high. We have tested FCM against clustering problems with functional data, generated from stationary Gaussian processes, and thus in principle infinite-dimensional. We observed that when the data is more functional in nature, which can be obtained by tuning the length-scale parameter of the Gaussian process, the aforementioned problems do not appear. This not only indicates that FCM is suitable as a clustering method for functional data, but also illustrates how functional data differs from traditional multivariate data. In addition this seems to suggest a qualitative way to measure the latent dimensionality of the functional distribution itself.

Technical
Future Aware Pricing and Matching for Sustainable On-Demand Ride Pooling

Xianjie Zhang, Pradeep Varakantham, Hao Jiang

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The popularity of on-demand ride pooling is owing to the benefits offered to customers (lower prices), taxi drivers (higher revenue), environment (lower carbon footprint due to fewer vehicles) and aggregation companies like Uber (higher revenue). To achieve these benefits, two key interlinked challenges have to be solved effectively: (a) pricing -- setting prices to customer requests for taxis; and (b) matching -- assignment of customers (that accepted the prices) to taxis/cars. Traditionally, both these challenges have been studied individually and using myopic approaches (considering only current requests), without considering the impact of current matching on addressing future requests. In this paper, we develop a novel framework that handles the pricing and matching problems together, while also considering the future impact of the pricing and matching decisions. In our experimental results on a real-world taxi dataset, we demonstrate that our framework can significantly improve revenue (up to 17% and on average 6.4%) in a sustainable manner by reducing the number of vehicles (up to 14% and on average 10.6%) required to obtain a given fixed revenue and the overall distance travelled by vehicles (up to 11.1% and on average 3.7%). That is to say, we are able to provide an ideal win-win scenario for all stakeholders (customers, drivers, aggregator, environment) involved by obtaining higher revenue for customers, drivers, aggregator (ride pooling company) while being good for the environment (due to fewer number of vehicles on the road and lesser fuel consumed).

Technical
Fundamentals of Task-Agnostic Data Valuation

Mohammad Mohammadi Amiri, Frederic Berdoz, Ramesh Raskar

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We study valuing the data of a data owner/seller for a data seeker/buyer. Data valuation is often carried out for a specific task assuming a particular utility metric, such as test accuracy on a validation set, that may not exist in practice. In this work, we focus on task-agnostic data valuation without any validation requirements. The data buyer has access to a limited amount of data (which could be publicly available) and seeks more data samples from a data seller. We formulate the problem as estimating the differences in the statistical properties of the data at the seller with respect to the baseline data available at the buyer. We capture these statistical differences through second moment by measuring diversity and relevance of the seller’s data for the buyer; we estimate these measures through queries to the seller without requesting the raw data. We design the queries with the proposed approach so that the seller is blind to the buyer’s raw data and has no knowledge to fabricate responses to the queries to obtain a desired outcome of the diversity and relevance trade-off. We will show through extensive experiments on real tabular and image datasets that the proposed estimates capture the diversity and relevance of the seller’s data for the buyer.

Technical
Function Approximation for Solving Stackelberg Equilibrium in Large Perfect Information Games

Chun Kai Ling, J Zico Kolter, Fei Fang

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Function approximation (FA) has been a critical component in solving large zero-sum games. Yet, little attention has been given towards FA in solving general-sum extensive-form games, despite them being widely regarded as being computationally more challenging than their fully competitive or cooperative counterparts. A key challenge is that for many equilibria in general-sum games, no simple analogue to the state value function used in Markov Decision Processes and zero-sum games exists. In this paper, we propose learning the Enforceable Payoff Frontier (EPF)---a generalization of the state value function for general-sum games. We approximate the optimal Stackelberg extensive-form correlated equilibrium by representing EPFs with neural networks and training them by using appropriate backup operations and loss functions. This is the first method that applies FA to the Stackelberg setting, allowing us to scale to much larger games while still enjoying performance guarantees based on FA error. Additionally, our proposed method guarantees incentive compatibility and is easy to evaluate without having to depend on self-play or approximate best-response oracles.

Technical
Fully-Dynamic Decision Trees

Marco Bressan, Gabriel Damay, Mauro Sozio

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We develop the first fully dynamic algorithm that maintains a decision tree over an arbitrary sequence of insertions and deletions of labeled examples. Given ε>0 our algorithm guarantees that, at every point in time, every node of the decision tree uses a split with Gini gain within an additive ε of the optimum. For real-valued features the algorithm has an amortized running time per insertion/deletion of O((d·log³n)/ε²), which improves to O((d·log²n)/ε) for binary or categorical features, while it uses space O(n·d), where n is the maximum number of examples at any point in time and d is the number of features. Our algorithm is nearly optimal, as we show that any algorithm with similar guarantees requires amortized running time Ω(d) and space Ω(n·d/polylog(nd)). We complement our theoretical results with an extensive experimental evaluation on real-world data, showing the effectiveness of our algorithm.

Technical
Fully Online Matching with Stochastic Arrivals and Departures

Zihao Li, Hao Wang, Zhenzhen Yan

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We study a fully online matching problem with stochastic arrivals and departures. In this model, each online arrival follows a known identical and independent distribution over a fixed set of agent types. Its sojourn time is unknown in advance and follows type-specific distributions with known expectations. The goal is to maximize the weighted reward from successful matches. To solve this problem, we first propose a linear program (LP)-based algorithm whose competitive ratio is lower bounded by 0.155 under mild conditions. We further achieve better ratios in some special cases. To demonstrate the challenges of the problem, we further establish several hardness results. In particular, we show that no online algorithm can achieve a competitive ratio better than 2/3 in this model and there is no LP-based algorithm (with respect to our proposed LP) with a competitive ratio better than 1/3. Finally, we demonstrate the effectiveness and efficiency of our algorithm numerically.

Technical