AAAI 2023 Papers

AAAI Conference on Artificial Intelligence

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2,023papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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Spatio-Temporal Graph Neural Point Process for Traffic Congestion Event Prediction

Guangyin Jin, Lingbo Liu, Fuxian Li, Jincai Huang

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Traffic congestion event prediction is an important yet challenging task in intelligent transportation systems. Many existing works about traffic prediction integrate various temporal encoders and graph convolution networks (GCNs), called spatio-temporal graph-based neural networks, which focus on predicting dense variables such as flow, speed and demand in time snapshots, but they can hardly forecast the traffic congestion events that are sparsely distributed on the continuous time axis. In recent years, neural point process (NPP) has emerged as an appropriate framework for event prediction in continuous time scenarios. However, most conventional works about NPP cannot model the complex spatio-temporal dependencies and congestion evolution patterns. To address these limitations, we propose a spatio-temporal graph neural point process framework, named STGNPP for traffic congestion event prediction. Specifically, we first design the spatio-temporal graph learning module to fully capture the long-range spatio-temporal dependencies from the historical traffic state data along with the road network. The extracted spatio-temporal hidden representation and congestion event information are then fed into a continuous gated recurrent unit to model the congestion evolution patterns. In particular, to fully exploit the periodic information, we also improve the intensity function calculation of the point process with a periodic gated mechanism. Finally, our model simultaneously predicts the occurrence time and duration of the next congestion. Extensive experiments on two real-world datasets demonstrate that our method achieves superior performance in comparison to existing state-of-the-art approaches.

Technical
SpatialFormer: Semantic and Target Aware Attentions for Few-Shot Learning

Jinxiang Lai, Siqian Yang, Wenlong Wu, Tao Wu, GUANNAN JIANG, Xi Wang, Jun Liu, Bin-Bin Gao, Wei Zhang, Yuan Xie, Chengjie Wang

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Recent Few-Shot Learning (FSL) methods put emphasis on generating a discriminative embedding features to precisely measure the similarity between support and query sets. Current CNN-based cross-attention approaches generate discriminative representations via enhancing the mutually semantic similar regions of support and query pairs. However, it suffers from two problems: CNN structure produces inaccurate attention map based on local features, and mutually similar backgrounds cause distraction. To alleviate these problems, we design a novel SpatialFormer structure to generate more accurate attention regions based on global features. Different from the traditional Transformer modeling intrinsic instance-level similarity which causes accuracy degradation in FSL, our SpatialFormer explores the semantic-level similarity between pair inputs to boost the performance. Then we derive two specific attention modules, named SpatialFormer Semantic Attention (SFSA) and SpatialFormer Target Attention (SFTA), to enhance the target object regions while reduce the background distraction. Particularly, SFSA highlights the regions with same semantic information between pair features, and SFTA finds potential foreground object regions of novel feature that are similar to base categories. Extensive experiments show that our methods are effective and achieve new state-of-the-art results on few-shot classification benchmarks.

Technical
Spatial-Spectral Transformer for Hyperspectral Image Denoising

Miaoyu Li, Ying Fu, Yulun Zhang

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Hyperspectral image (HSI) denoising is a crucial preprocessing procedure for the subsequent HSI applications. Unfortunately, though witnessing the development of deep learning in HSI denoising area, existing convolution-based methods face the trade-off between computational efficiency and capability to model non-local characteristics of HSI. In this paper, we propose a Spatial-Spectral Transformer (SST) to alleviate this problem. To fully explore intrinsic similarity characteristics in both spatial dimension and spectral dimension, we conduct non-local spatial self-attention and global spectral self-attention with Transformer architecture. The window-based spatial self-attention focuses on the spatial similarity beyond the neighboring region. While, the spectral self-attention exploits the long-range dependencies between highly correlative bands. Experimental results show that our proposed method outperforms the state-of-the-art HSI denoising methods in quantitative quality and visual results. The code is released at https://github.com/MyuLi/SST.

Technical
Sparse Maximum Margin Learning from Multimodal Human Behavioral Patterns

Ervine Zheng, Qi Yu, Zhi Zheng

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We propose a multimodal data fusion framework to systematically analyze human behavioral data from specialized domains that are inherently dynamic, sparse, and heterogeneous. We develop a two-tier architecture of probabilistic mixtures, where the lower tier leverages parametric distributions from the exponential family to extract significant behavioral patterns from each data modality. These patterns are then organized into a dynamic latent state space at the higher tier to fuse patterns from different modalities. In addition, our framework jointly performs pattern discovery and maximum-margin learning for downstream classification tasks by using a group-wise sparse prior that regularizes the coefficients of the maximum-margin classifier. Therefore, the discovered patterns are highly interpretable and discriminative to support downstream classification tasks. Experiments on real-world behavioral data from medical and psychological domains demonstrate that our framework discovers meaningful multimodal behavioral patterns with improved interpretability and prediction performance.

Technical
Sparse Coding in a Dual Memory System for Lifelong Learning

Fahad Sarfraz, Elahe Arani, Bahram Zonooz

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Efficient continual learning in humans is enabled by a rich set of neurophysiological mechanisms and interactions between multiple memory systems. The brain efficiently encodes information in non-overlapping sparse codes, which facilitates the learning of new associations faster with controlled interference with previous associations. To mimic sparse coding in DNNs, we enforce activation sparsity along with a dropout mechanism which encourages the model to activate similar units for semantically similar inputs and have less overlap with activation patterns of semantically dissimilar inputs. This provides us with an efficient mechanism for balancing the reusability and interference of features, depending on the similarity of classes across tasks. Furthermore, we employ sparse coding in a multiple-memory replay mechanism. Our method maintains an additional long-term semantic memory that aggregates and consolidates information encoded in the synaptic weights of the working model. Our extensive evaluation and characteristics analysis show that equipped with these biologically inspired mechanisms, the model can further mitigate forgetting. Code available at \url{https://github.com/NeurAI-Lab/SCoMMER}.

Technical
Solving Math Word Problems concerning Systems of Equations with GPT-3

Mingyu Zong, Bhaskar Krishnamachari

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Researchers have been interested in developing AI tools to help students learn various mathematical subjects. One challenging set of tasks for school students is learning to solve math word problems. We explore how recent advances in natural language processing, specifically the rise of powerful transformer based models, can be applied to help math learners with such problems. Concretely, we evaluate the use of GPT-3, a 1.75B parameter transformer model recently released by OpenAI, for three related challenges pertaining to math word problems corresponding to systems of two linear equations. The three challenges are classifying word problems, extracting equations from word problems, and generating word problems. For the first challenge, we define a set of problem classes and find that GPT-3 has generally very high accuracy in classifying word problems (80%-100%), for all but one of these classes. For the second challenge, we find the accuracy for extracting equations improves with number of examples provided to the model, ranging from an accuracy of 31% for zero-shot learning to about 69% using 3-shot learning, which is further improved to a high value of 80% with fine-tuning. For the third challenge, we find that GPT-3 is able to generate problems with accuracy ranging from 33% to 93%, depending on the problem type.

Technical
Solving Large-Scale Pursuit-Evasion Games Using Pre-trained Strategies

Shuxin Li, Xinrun Wang, Youzhi Zhang, Wanqi Xue, Jakub Cerny, Bo An

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Pursuit-evasion games on graphs model the coordination of police forces chasing a fleeing felon in real-world urban settings, using the standard framework of imperfect-information extensive-form games (EFGs). In recent years, solving EFGs has been largely dominated by the Policy-Space Response Oracle (PSRO) methods due to their modularity, scalability, and favorable convergence properties. However, even these methods quickly reach their limits when facing large combinatorial strategy spaces of the pursuit-evasion games. To improve their efficiency, we integrate the pre-training and fine-tuning paradigm into the core module of PSRO -- the repeated computation of the best response. First, we pre-train the pursuer's policy base model against many different strategies of the evader. Then we proceed with the PSRO loop and fine-tune the pre-trained policy to attain the pursuer's best responses. The empirical evaluation shows that our approach significantly outperforms the baselines in terms of speed and scalability, and can solve even games on street maps of megalopolises with tens of thousands of crossroads -- a scale beyond the effective reach of previous methods.

Technical
Solving Explainability Queries with Quantification: The Case of Feature Relevancy

Xuanxiang Huang, Yacine Izza, Joao Marques-Silva

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Trustable explanations of machine learning (ML) models are vital in high-risk uses of artificial intelligence (AI). Apart from the computation of trustable explanations, a number of explainability queries have been identified and studied in recent work. Some of these queries involve solving quantification problems, either in propositional or in more expressive logics. This paper investigates one of these quantification problems, namely the feature relevancy problem (FRP), i.e.\ to decide whether a (possibly sensitive) feature can occur in some explanation of a prediction. In contrast with earlier work, that studied FRP for specific classifiers, this paper proposes a novel algorithm for the \fprob quantification problem which is applicable to any ML classifier that meets minor requirements. Furthermore, the paper shows that the novel algorithm is efficient in practice. The experimental results, obtained using random forests (RFs) induced from well-known publicly available datasets, demonstrate that the proposed solution outperforms existing state-of-the-art solvers for Quantified Boolean Formulas (QBF) by orders of magnitude. Finally, the paper also identifies a novel family of formulas that are challenging for currently state-of-the-art QBF solvers.

Technical
SolderNet: Towards Trustworthy Visual Inspection of Solder Joints in Electronics Manufacturing Using Explainable Artificial Intelligence

Hayden Gunraj, Paul Guerrier, Sheldon Fernandez, Alexander Wong

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In electronics manufacturing, solder joint defects are a common problem affecting a variety of printed circuit board components. To identify and correct solder joint defects, the solder joints on a circuit board are typically inspected manually by trained human inspectors, which is a very time-consuming and error-prone process. To improve both inspection efficiency and accuracy, in this work we describe an explainable deep learning-based visual quality inspection system tailored for visual inspection of solder joints in electronics manufacturing environments. At the core of this system is an explainable solder joint defect identification system called SolderNet which we design and implement with trust and transparency in mind. While several challenges remain before the full system can be developed and deployed, this study presents important progress towards trustworthy visual inspection of solder joints in electronics manufacturing.

Technical
SoftCorrect: Error Correction with Soft Detection for Automatic Speech Recognition

Yichong Leng, Xu Tan, Wenjie Liu, Kaitao Song, Rui Wang, Xiang-Yang Li, Tao Qin, Ed Lin, Tie-Yan Liu

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Error correction in automatic speech recognition (ASR) aims to correct those incorrect words in sentences generated by ASR models. Since recent ASR models usually have low word error rate (WER), to avoid affecting originally correct tokens, error correction models should only modify incorrect words, and therefore detecting incorrect words is important for error correction. Previous works on error correction either implicitly detect error words through target-source attention or CTC (connectionist temporal classification) loss, or explicitly locate specific deletion/substitution/insertion errors. However, implicit error detection does not provide clear signal about which tokens are incorrect and explicit error detection suffers from low detection accuracy. In this paper, we propose SoftCorrect with a soft error detection mechanism to avoid the limitations of both explicit and implicit error detection. Specifically, we first detect whether a token is correct or not through a probability produced by a dedicatedly designed language model, and then design a constrained CTC loss that only duplicates the detected incorrect tokens to let the decoder focus on the correction of error tokens. Compared with implicit error detection with CTC loss, SoftCorrect provides explicit signal about which words are incorrect and thus does not need to duplicate every token but only incorrect tokens; compared with explicit error detection, SoftCorrect does not detect specific deletion/substitution/insertion errors but just leaves it to CTC loss. Experiments on AISHELL-1 and Aidatatang datasets show that SoftCorrect achieves 26.1% and 9.4% CER reduction respectively, outperforming previous works by a large margin, while still enjoying fast speed of parallel generation.

Technical
Soft Target-Enhanced Matching Framework for Deep Entity Matching

Wenzhou Dou, Derong Shen, Xiangmin Zhou, Tiezheng Nie, Yue Kou, Hang Cui, Ge Yu

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Deep Entity Matching (EM) is one of the core research topics in data integration. Typical existing works construct EM models by training deep neural networks (DNNs) based on the training samples with onehot labels. However, these sharp supervision signals of onehot labels harm the generalization of EM models, causing them to overfit the training samples and perform badly in unseen datasets. To solve this problem, we first propose that the challenge of training a well-generalized EM model lies in achieving the compromise between fitting the training samples and imposing regularization, i.e., the bias-variance tradeoff. Then, we propose a novel Soft Target-EnhAnced Matching (Steam) framework, which exploits the automatically generated soft targets as label-wise regularizers to constrain the model training. Specifically, Steam regards the EM model trained in previous iteration as a virtual teacher and takes its softened output as the extra regularizer to train the EM model in the current iteration. As such, Steam effectively calibrates the obtained EM model, achieving the bias-variance tradeoff without any additional computational cost. We conduct extensive experiments over open datasets and the results show that our proposed Steam outperforms the state-of-the-art EM approaches in terms of effectiveness and label efficiency.

Technical
Soft Action Priors: Towards Robust Policy Transfer

Matheus Centa, Philippe Preux

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Despite success in many challenging problems, reinforcement learning (RL) is still confronted with sample inefficiency, which can be mitigated by introducing prior knowledge to agents. However, many transfer techniques in reinforcement learning make the limiting assumption that the teacher is an expert. In this paper, we use the action prior from the Reinforcement Learning as Inference framework - that is, a distribution over actions at each state which resembles a teacher policy, rather than a Bayesian prior - to recover state-of-the-art policy distillation techniques. Then, we propose a class of adaptive methods that can robustly exploit action priors by combining reward shaping and auxiliary regularization losses. In contrast to prior work, we develop algorithms for leveraging suboptimal action priors that may nevertheless impart valuable knowledge - which we call soft action priors. The proposed algorithms adapt by adjusting the strength of teacher feedback according to an estimate of the teacher's usefulness in each state. We perform tabular experiments, which show that the proposed methods achieve state-of-the-art performance, surpassing it when learning from suboptimal priors. Finally, we demonstrate the robustness of the adaptive algorithms in continuous action deep RL problems, in which adaptive algorithms considerably improved stability when compared to existing policy distillation methods.

Technical
Socially Optimal Non-discriminatory Restrictions for Continuous-Action Games

Michael Oesterle, Guni Sharon

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We address the following mechanism design problem: Given a multi-player Normal-Form Game (NFG) with a continuous action space, find a non-discriminatory (i.e., identical for all players) restriction of the action space which maximizes the resulting Nash Equilibrium with respect to a fixed social utility function. First, we propose a formal model of a Restricted Game and the corresponding restriction optimization problem. We then present an algorithm to find optimal non-discriminatory restrictions under some assumptions. Our experimental results with Braess' Paradox and the Cournot Game show that this method leads to an optimized social utility of the Nash Equilibria, even when the assumptions are not guaranteed to hold. Finally, we outline a generalization of our approach to the much wider scope of Stochastic Games.

Technical
Social Relation Reasoning Based on Triangular Constraints

Yunfei Guo, Fei Yin, Wei Feng, Xudong Yan, Tao Xue, Shuqi Mei, Cheng-Lin Liu

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Social networks are essentially in a graph structure where persons act as nodes and the edges connecting nodes denote social relations. The prediction of social relations, therefore, relies on the context in graphs to model the higher-order constraints among relations, which has not been exploited sufficiently by previous works, however. In this paper, we formulate the paradigm of the higher-order constraints in social relations into triangular relational closed-loop structures, i.e., triangular constraints, and further introduce the triangular reasoning graph attention network (TRGAT). Our TRGAT employs the attention mechanism to aggregate features with triangular constraints in the graph, thereby exploiting the higher-order context to reason social relations iteratively. Besides, to acquire better feature representations of persons, we introduce node contrastive learning into relation reasoning. Experimental results show that our method outperforms existing approaches significantly, with higher accuracy and better consistency in generating social relation graphs.

Technical
Social Intelligence towards Human-AI Teambuilding (Student Abstract)

Morgan E Bailey, Frank E Pollick

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As Artificial Intelligence (AI) continues to develop, it becomes vital to understand more of the nuances of Human-AI interactions. This study aims to uncover how developers can design AI to feel more human in a work environment where only written feedback is possible. Participants will identify a location from Google Maps. To do this successfully, participants must rely on the answers provided by their teammates, one AI and one human. The experiment will run a 2x4 de-sign where AI's responses will either be designed in a human style (high humanness) or state a one-word answer (low humanness), the latter of which is more typical in machines and AI. The reliability of the AI will either be 60% or 90%, and the human will be 30%. Participants will be given a series of questionnaires to rate their opinions of the AI and rate feelings of trust, confidence and performance throughout the study. Following this study, the aim is to identify specific design elements that allow AI to feel human and successfully appear to have social intelligence in more interactive settings.

Technical
Social Bias Meets Data Bias: The Impacts of Labeling and Measurement Errors on Fairness Criteria

Yiqiao Liao, Parinaz Naghizadeh

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Although many fairness criteria have been proposed to ensure that machine learning algorithms do not exhibit or amplify our existing social biases, these algorithms are trained on datasets that can themselves be statistically biased. In this paper, we investigate the robustness of existing (demographic) fairness criteria when the algorithm is trained on biased data. We consider two forms of dataset bias: errors by prior decision makers in the labeling process, and errors in the measurement of the features of disadvantaged individuals. We analytically show that some constraints (such as Demographic Parity) can remain robust when facing certain statistical biases, while others (such as Equalized Odds) are significantly violated if trained on biased data. We provide numerical experiments based on three real-world datasets (the FICO, Adult, and German credit score datasets) supporting our analytical findings. While fairness criteria are primarily chosen under normative considerations in practice, our results show that naively applying a fairness constraint can lead to not only a loss in utility for the decision maker, but more severe unfairness when data bias exists. Thus, understanding how fairness criteria react to different forms of data bias presents a critical guideline for choosing among existing fairness criteria, or for proposing new criteria, when available datasets may be biased.

Technical
Smoothed Online Combinatorial Optimization Using Imperfect Predictions

Kai Wang, Zhao Song, Georgios Theocharous, Sridhar Mahadevan

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Smoothed online combinatorial optimization considers a learner who repeatedly chooses a combinatorial decision to minimize an unknown changing cost function with a penalty on switching decisions in consecutive rounds. We study smoothed online combinatorial optimization problems when an imperfect predictive model is available, where the model can forecast the future cost functions with uncertainty. We show that using predictions to plan for a finite time horizon leads to regret dependent on the total predictive uncertainty and an additional switching cost. This observation suggests choosing a suitable planning window to balance between uncertainty and switching cost, which leads to an online algorithm with guarantees on the upper and lower bounds of the cumulative regret. Empirically, our algorithm shows a significant improvement in cumulative regret compared to other baselines in synthetic online distributed streaming problems.

Technical
SlideVQA: A Dataset for Document Visual Question Answering on Multiple Images

Ryota Tanaka, Kyosuke Nishida, Kosuke Nishida, Taku Hasegawa, Itsumi Saito, Kuniko Saito

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Visual question answering on document images that contain textual, visual, and layout information, called document VQA, has received much attention recently. Although many datasets have been proposed for developing document VQA systems, most of the existing datasets focus on understanding the content relationships within a single image and not across multiple images. In this study, we propose a new multi-image document VQA dataset, SlideVQA, containing 2.6k+ slide decks composed of 52k+ slide images and 14.5k questions about a slide deck. SlideVQA requires complex reasoning, including single-hop, multi-hop, and numerical reasoning, and also provides annotated arithmetic expressions of numerical answers for enhancing the ability of numerical reasoning. Moreover, we developed a new end-to-end document VQA model that treats evidence selection and question answering as a unified sequence-to-sequence format. Experiments on SlideVQA show that our model outperformed existing state-of-the-art QA models, but that it still has a large gap behind human performance. We believe that our dataset will facilitate research on document VQA.

Technical
Skating-Mixer: Long-Term Sport Audio-Visual Modeling with MLPs

Jingfei Xia, Mingchen Zhuge, Tiantian Geng, Shun Fan, Yuantai Wei, Zhenyu He, Feng Zheng

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Figure skating scoring is challenging because it requires judging players’ technical moves as well as coordination with the background music. Most learning-based methods struggle for two reasons: 1) each move in figure skating changes quickly, hence simply applying traditional frame sampling will lose a lot of valuable information, especially in 3 to 5 minutes lasting videos; 2) prior methods rarely considered the critical audio-visual relationship in their models. Due to these reasons, we introduce a novel architecture, named Skating-Mixer. It extends the MLP framework into a multimodal fashion and effectively learns long-term representations through our designed memory recurrent unit (MRU). Aside from the model, we collected a high-quality audio-visual FS1000 dataset, which contains over 1000 videos on 8 types of programs with 7 different rating metrics, overtaking other datasets in both quantity and diversity. Experiments show the proposed method achieves SOTAs over all major metrics on the public Fis-V and our FS1000 dataset. In addition, we include an analysis applying our method to the recent competitions in Beijing 2022 Winter Olympic Games, proving our method has strong applicability.

Technical
SkateboardAI: The Coolest Video Action Recognition for Skateboarding (Student Abstract)

Hanxiao Chen

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Impressed by the coolest skateboarding sports program from 2021 Tokyo Olympic Games, we are the first to curate the original real-world video datasets "SkateboardAI" in the wild, even self-design and implement diverse uni-modal and multi-modal video action recognition approaches to recognize different tricks accurately. For uni-modal methods, we separately apply (1)CNN and LSTM; (2)CNN and BiLSTM; (3)CNN and BiLSTM with effective attention mechanisms; (4)Transformer-based action recognition pipeline. Transferred to the multi-modal conditions, we investigated the two-stream Inflated-3D architecture on "SkateboardAI" datasets to compare its performance with uni-modal cases. In sum, our objective is developing an excellent AI sport referee for the coolest skateboarding competitions.

Technical