AAAI 2021 Papers

AAAI Conference on Artificial Intelligence

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1,654papers

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Human-Level Interpretable Learning for Aspect-Based Sentiment Analysis

Rohan K Yadav, Lei Jiao, Ole-Christoffer Granmo, Morten Goodwin

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This paper proposes human-interpretable learning of aspect-based sentiment analysis (ABSA), employing the recently introduced Tsetlin Machines (TMs). We attain interpretability by converting the intricate position-dependent textual semantics into binary form, mapping all the features into bag-of-words (BOWs). The binary form BOWs are encoded so that the information on the aspect and context words are nearly lossless for sentiment classification. We further adapt the BOWs as input to the TM, enabling learning of aspect-based sentiment patterns in propositional logic. To evaluate interpretability and accuracy, we conducted experiments on two widely used ABSA datasets of SemEval 2014: Restaurant 14 and Laptop 14. The experiments show how each relevant feature takes part in conjunctive clauses that contain the context information for the corresponding aspect word, demonstrating human-level interpretability. At the same time, the obtained accuracy is competitive with existing neural network models, reaching 78.02% on Restaurant 14 and 73.51% on Laptop 14.

Technical
Human Uncertainty Inference via Deterministic Ensemble Neural Networks

Yujin Cha, Sang Wan Lee

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The estimation and inference of human predictive uncertainty have great potential to improve the sampling efficiency and prediction reliability of human-in-the-loop systems for smart healthcare, smart education, and human-computer interactions. Predictive uncertainty in humans is highly interpretable, but its measurement is poorly accessible. Contrarily, the predictive uncertainty of machine learning models, albeit with poor interpretability, is relatively easily accessible. Here, we demonstrate that the poor accessibility of human uncertainty can be resolved by exploiting simple and universally accessible deterministic neural networks. We propose a new model for human uncertainty inference, called proxy ensemble network (PEN). Simulations with a few benchmark datasets demonstrated that the model can efficiently learn human uncertainty from a small amount of data. To show its applicability in real-world problems, we performed behavioral experiments, in which 64 physicians classified medical images and reported their level of confidence. We showed that the PEN could predict both the uncertainty range and diagnoses given by subjects with high accuracy. Our results demonstrate the ability of machine learning in guiding human decision making; it can also help humans in learning more efficiently and accurately. To the best of our knowledge, this is the first study that explored the possibility of accessing human uncertainty via the lens of deterministic neural networks.

Technical
How to Train Your Agent to Read and Write

Li Liu, Mengge He, Guanghui Xu, Mingkui Tan, Qi Wu

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Reading and writing research papers is one of the most privileged abilities that a qualified researcher should master. However, it is difficult for new researchers (e.g., students) to fully grasp this ability. It would be fascinating if we could train an intelligent agent to help people read and summarize papers, and perhaps even discover and exploit the potential knowledge clues to write novel papers. Although there have been existing works focusing on summarizing (i.e., reading) the knowledge in a given text or generating (i.e., writing) a text based on the given knowledge, the ability of simultaneously reading and writing is still under development. Typically, this requires an agent to fully understand the knowledge from the given text materials and generate correct and fluent novel paragraphs, which is very challenging in practice. In this paper, we propose a Deep ReAder-Writer (DRAW) network, which consists of a Reader that can extract knowledge graphs (KGs) from input paragraphs and discover potential knowledge, a graph-to-text Writer that generates a novel paragraph, and a Reviewer that reviews the generated paragraph from three different aspects. Extensive experiments show that our DRAW network outperforms considered baselines and several state-of-the-art methods on AGENDA and M-AGENDA datasets. Our code and supplementary are released at https://github.com/menggehe/DRAW.

Technical
How to Save your Annotation Cost for Panoptic Segmentation?

Xuefeng Du, Chenhan Jiang, Hang Xu, Gengwei Zhang, Zhenguo Li

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How to properly reduce the annotation cost for panoptic segmentation? How to leverage and optimize the cost-quality trade-off for training data and model? These questions are key challenges towards a label-efficient and scalable panoptic segmentation system due to its expensive instance/semantic pixel-level annotation requirements. By closely examining different kinds of cheaper labels, we introduce a novel multi-objective framework to automatically determine the allocation of different annotations, so as to reach a better segmentation quality with a lower annotation cost. Specifically, we design a Cost-Quality Balanced Network (CQB-Net) to generate the panoptic segmentation map, which distills the crucial relations between various supervisions including panoptic labels, image-level classification labels, bounding boxes, and the semantic coherence information between the foreground and background. Instead of ad-hoc allocation during training, we formulate the optimization of cost-quality trade-off as a Multi-Objective Optimization Problem (MOOP). We model the marginal quality improvement of each annotation and approximate the Pareto-front to enable a label-efficient allocation ratio. Extensive experiments on COCO benchmark show the superiority of our method, e.g. achieving a segmentation quality of 43.4% compared to 43.0% of OCFusion while saving 2.4x annotation cost.

Technical
How Robust are Model Rankings : A Leaderboard Customization Approach for Equitable Evaluation

Swaroop Mishra, Anjana Arunkumar

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Models that top leaderboards often perform unsatisfactorily when deployed in real world applications; this has necessitated rigorous and expensive pre-deployment model testing. A hitherto unexplored facet of model performance is: Are our leaderboards doing equitable evaluation? In this paper, we introduce a task-agnostic method to probe leaderboards by weighting samples based on their 'difficulty' level. We find that leaderboards can be adversarially attacked and top performing models may not always be the best models. We subsequently propose alternate evaluation metrics. Our experiments on 10 models show changes in model ranking and an overall reduction in previously reported performance- thus rectifying the overestimation of AI systems' capabilities. Inspired by behavioral testing principles, we further develop a prototype of a visual analytics tool that enables leaderboard revamping through customization, based on an end user's focus area. This helps users analyze models' strengths and weaknesses, and guides them in the selection of a model best suited for their application scenario. In a user study, members of various commercial product development teams, covering 5 focus areas, find that our prototype reduces pre-deployment development and testing effort by 41% on average.

Technical
How RL Agents Behave When Their Actions Are Modified

Eric D. Langlois, Tom Everitt

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Reinforcement learning in complex environments may require supervision to prevent the agent from attempting dangerous actions. As a result of supervisor intervention, the executed action may differ from the action specified by the policy. How does this affect learning? We present the Modified-Action Markov Decision Process, an extension of the MDP model that allows actions to differ from the policy. We analyze the asymptotic behaviours of common reinforcement learning algorithms in this setting and show that they adapt in different ways: some completely ignore modifications while others go to various lengths in trying to avoid action modifications that decrease reward. By choosing the right algorithm, developers can prevent their agents from learning to circumvent interruptions or constraints, and better control agent responses to other kinds of action modification, like self-damage.

Technical
How Linguistically Fair Are Multilingual Pre-Trained Language Models?

Monojit Choudhury, Amit Deshpande

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Massively multilingual pre-trained language models, such as mBERT and XLM-RoBERTa, have received significant attention in the recent NLP literature for their excellent capability towards crosslingual zero-shot transfer of NLP tasks. This is especially promising because a large number of languages have no or very little labeled data for supervised learning. Moreover, a substantially improved performance on low resource languages without any significant degradation of accuracy for high resource languages lead us to believe that these models will help attain a fairer distribution of language technologies despite the prevalent unfair and extremely skewed distribution of resources across the world’s languages. Nevertheless, these models, and the experimental approaches adopted by the researchers to arrive at those, have been criticised by some for lacking a nuanced and thorough comparison of benefits across languages and tasks. A related and important question that has received little attention is how to choose from a set of models, when no single model significantly outperforms the others on all tasks and languages. As we discuss in this paper, this is often the case, and the choices are usually made without a clear articulation of reasons or underlying fairness assumptions. In this work, we scrutinize the choices made in previous work, and propose a few different strategies for fair and efficient model selection based on the principles of fairness in economics and social choice theory. In particular, we emphasize Rawlsian fairness, which provides an appropriate framework for making fair (with respect to languages, or tasks, or both) choices while selecting multilingual pre-trained language models for a practical or scientific set-up.

Technical
How Does the Combined Risk Affect the Performance of Unsupervised Domain Adaptation Approaches?

Li Zhong, Zhen Fang, Feng Liu, Jie Lu, Bo Yuan, Guangquan Zhang

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Unsupervised domain adaptation (UDA) aims to train a target classifier with labeled samples from the source domain and unlabeled samples from the target domain. Classical UDA learning bounds show that target risk is upper bounded by three terms: source risk, distribution discrepancy, and combined risk. Based on the assumption that the combined risk is a small fixed value, methods based on this bound train a target classifier by only minimizing estimators of the source risk and the distribution discrepancy. However, the combined risk may increase when minimizing both estimators, which makes the target risk uncontrollable. Hence the target classifier cannot achieve ideal performance if we fail to control the combined risk. To control the combined risk, the key challenge takes root in the unavailability of the labeled samples in the target domain. To address this key challenge, we propose a method named E-MixNet. E-MixNet employs enhanced mixup, a generic vicinal distribution, on the labeled source samples and pseudo-labeled target samples to calculate a proxy of the combined risk. Experiments show that the proxy can effectively curb the increase of the combined risk when minimizing the source risk and distribution discrepancy. Furthermore, we show that if the proxy of the combined risk is added into loss functions of four representative UDA methods, their performance is also improved.

Technical
How Does Data Augmentation Affect Privacy in Machine Learning?

Da Yu, Huishuai Zhang, Wei Chen, Jian Yin, Tie-Yan Liu

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It is observed in the literature that data augmentation can significantly mitigate membership inference (MI) attack. However, in this work, we challenge this observation by proposing new MI attacks to utilize the information of augmented data. MI attack is widely used to measure the model's information leakage of the training set. We establish the optimal membership inference when the model is trained with augmented data, which inspires us to formulate the MI attack as a set classification problem, i.e., classifying a set of augmented instances instead of a single data point, and design input permutation invariant features. Empirically, we demonstrate that the proposed approach universally outperforms original methods when the model is trained with data augmentation. Even further, we show that the proposed approach can achieve higher MI attack success rates on models trained with some data augmentation than the existing methods on models trained without data augmentation. Notably, we achieve a 70.1% MI attack success rate on CIFAR10 against a wide residual network while the previous best approach only attains 61.9%. This suggests the privacy risk of models trained with data augmentation could be largely underestimated.

Technical
How Do We Move: Modeling Human Movement with System Dynamics

Hua Wei, Dongkuan Xu, Junjie Liang, Zhenhui Jessie Li

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Modeling how human moves in the space is useful for policy-making in transportation, public safety, and public health. The human movements can be viewed as a dynamic process that human transits between states (e.g., locations) over time. In the human world where intelligent agents like humans or vehicles with human drivers play an important role, the states of agents mostly describe human activities, and the state transition is influenced by both the human decisions and physical constraints from the real-world system (e.g., agents need to spend time to move over a certain distance). Therefore, the modeling of state transition should include the modeling of the agent's decision process and the physical system dynamics. In this paper, we propose MoveSD to model state transition in human movement from a novel perspective, by learning the decision model and integrating the system dynamics. MoveSD learns the human movement with Generative Adversarial Imitation Learning and integrates the stochastic constraints from system dynamics in the learning process. To the best of our knowledge, we are the first to learn to model the state transition of moving agents with system dynamics. In extensive experiments on real-world datasets, we demonstrate that the proposed method can generate trajectories similar to real-world ones, and outperform the state-of-the-art methods in predicting the next location and generating long-term future trajectories.

Technical
HopRetriever: Retrieve Hops over Wikipedia to Answer Complex Questions

Shaobo Li, Xiaoguang Li, Lifeng Shang, Xin Jiang, Qun Liu, Chengjie Sun, Zhenzhou Ji, Bingquan Liu

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Collecting supporting evidence from large corpora of text (e.g., Wikipedia) is of great challenge for open-domain Question Answering (QA). Especially, for multi-hop open-domain QA, scattered evidence pieces are required to be gathered together to support the answer extraction. In this paper, we propose a new retrieval target, hop, to collect the hidden reasoning evidence from Wikipedia for complex question answering. Specifically, the hop in this paper is defined as the combination of a hyperlink and the corresponding outbound link document. The hyperlink is encoded as the mention embedding which models the structured knowledge of how the outbound link entity is mentioned in the textual context, and the corresponding outbound link document is encoded as the document embedding representing the unstructured knowledge within it. Accordingly, we build HopRetriever which retrieves hops over Wikipedia to answer complex questions. Experiments on the HotpotQA dataset demonstrate that HopRetriever outperforms previously published evidence retrieval methods by large margins. Moreover, our approach also yields quantifiable interpretations of the evidence collection process.

Technical
Holistic Multi-View Building Analysis in the Wild with Projection Pooling

Zbigniew Wojna, Krzysztof Maziarz, Łukasz Jocz, Robert Pałuba, Robert Kozikowski, Iason Kokkinos

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We address six different classification tasks related to fine-grained building attributes: construction type, number of floors, pitch and geometry of the roof, facade material, and occupancy class. Tackling such a remote building analysis problem became possible only recently due to growing large-scale datasets of urban scenes. To this end, we introduce a new benchmarking dataset, consisting of 49426 images (top-view and street-view) of 9674 buildings. These photos are further assembled, together with the geometric metadata. The dataset showcases various real-world challenges, such as occlusions, blur, partially visible objects, and a broad spectrum of buildings. We propose a new emph{projection pooling layer}, creating a unified, top-view representation of the top-view and the side views in a high-dimensional space. It allows us to utilize the building and imagery metadata seamlessly. Introducing this layer improves classification accuracy -- compared to highly tuned baseline models -- indicating its suitability for building analysis.

Technical
Hindsight and Sequential Rationality of Correlated Play

Dustin Morrill, Ryan D'Orazio, Reca Sarfati, Marc Lanctot, James R Wright, Amy R Greenwald, Michael Bowling

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Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less effective at producing competent players in general-sum games or those with more than two players than in two-player, zero-sum games. An appealing alternative is to consider adaptive algorithms that ensure strong performance in hindsight relative to what could have been achieved with modified behavior. This approach also leads to a game-theoretic analysis, but in the correlated play that arises from joint learning dynamics rather than factored agent behavior at equilibrium. We develop and advocate for this hindsight rationality framing of learning in general sequential decision-making settings. To this end, we re-examine mediated equilibrium and deviation types in extensive-form games, thereby gaining a more complete understanding and resolving past misconceptions. We present a set of examples illustrating the distinct strengths and weaknesses of each type of equilibrium in the literature, and prove that no tractable concept subsumes all others. This line of inquiry culminates in the definition of the deviation and equilibrium classes that correspond to algorithms in the counterfactual regret minimization (CFR) family, relating them to all others in the literature. Examining CFR in greater detail further leads to a new recursive definition of rationality in correlated play that extends sequential rationality in a way that naturally applies to hindsight evaluation.

Technical
High-Resolution Deep Image Matting

Haichao Yu, Ning Xu, Zilong Huang, Yuqian Zhou, Humphrey Shi

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Image matting is a key technique for image and video editing and composition. Conventionally, deep learning approaches take the whole input image and an associated trimap to infer the alpha matte using convolutional neural networks. Such approaches set state-of-the-arts in image matting; however, they may fail in real-world matting applications due to hardware limitations, since real-world input images for matting are mostly of very high resolution. In this paper, we propose HDMatt, a first deep learning based image matting approach for high-resolution inputs. More concretely, HDMatt runs matting in a patch-based crop-and-stitch manner for high-resolution inputs with a novel module design to address the contextual dependency and consistency issues between different patches. Compared with vanilla patch-based inference which computes each patch independently, we explicitly model the cross-patch contextual dependency with a newly-proposed Cross-Patch Contextual module (CPC) guided by the given trimap. Extensive experiments demonstrate the effectiveness of the proposed method and its necessity for high-resolution inputs. Our HDMatt approach also sets new state-of-the-art performance on Adobe Image Matting and AlphaMatting benchmarks and produce impressive visual results on more real-world high-resolution images.

Technical
High-Dimensional Bayesian Optimization via Tree-Structured Additive Models

Eric Han, Ishank Arora, Jonathan Scarlett

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Bayesian Optimization (BO) has shown significant success in tackling expensive low-dimensional black-box optimization problems. Many optimization problems of interest are high-dimensional, and scaling BO to such settings remains an important challenge. In this paper, we consider generalized additive models in which low-dimensional functions with overlapping subsets of variables are composed to model a high-dimensional target function. Our goal is to lower the computational resources required and facilitate faster model learning by reducing the model complexity while retaining the sample-efficiency of existing methods. Specifically, we constrain the underlying dependency graphs to tree structures in order to facilitate both the structure learning and optimization of the acquisition function. For the former, we propose a hybrid graph learning algorithm based on Gibbs sampling and mutation. In addition, we propose a novel zooming-based algorithm that permits generalized additive models to be employed more efficiently in the case of continuous domains. We demonstrate and discuss the efficacy of our approach via a range of experiments on synthetic functions and real-world datasets.

Technical
High-Confidence Off-Policy (or Counterfactual) Variance Estimation

Yash Chandak, Shiv Shankar, Philip S. Thomas

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Many sequential decision-making systems leverage data collected using prior policies to propose a new policy. For critical applications, it is important that high-confidence guarantees on the new policy’s behavior are provided before deployment, to ensure that the policy will behave as desired. Prior works have studied high-confidence off-policy estimation of the expected return, however, high-confidence off-policy estimation of the variance of returns can be equally critical for high-risk applications. In this paper we tackle the previously open problem of estimating and bounding, with high confidence, the variance of returns from off-policy data.

Technical
High Fidelity GAN Inversion via Prior Multi-Subspace Feature Composition

Guanyue Li, Qianfen Jiao, Sheng Qian, Si Wu, Hau San Wong

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Generative Adversarial Networks (GANs) have shown impressive gains in image synthesis. GAN inversion was recently studied to understand and utilize the knowledge it learns, where a real image is inverted back to a latent code and can thus be reconstructed by the generator. Although increasing the number of latent codes can improve inversion quality to a certain extent, we find that important details may still be neglected when performing feature composition over all the intermediate feature channels. To address this issue, we propose a Prior multi-Subspace Feature Composition (PmSFC) approach for high-fidelity inversion. Considering that the intermediate features are highly correlated with each other, we incorporate a self-expressive layer in the generator to discover meaningful subspaces. In this case, the features at a channel can be expressed as a linear combination of those at other channels in the same subspace. We perform feature composition separately in the subspaces. The semantic differences between them benefit the inversion quality, since the inversion process is regularized based on different aspects of semantics. In the experiments, the superior performance of PmSFC demonstrates the effectiveness of prior subspaces in facilitating GAN inversion together with extended applications in visual manipulation.

Technical
High Dimensional Level Set Estimation with Bayesian Neural Network

Huong Ha, Sunil Gupta, Santu Rana, Svetha Venkatesh

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Level Set Estimation (LSE) is an important problem with applications in various fields such as material design, biotechnology, machine operational testing, etc. Existing techniques suffer from the scalability issue, that is, these methods do not work well with high dimensional inputs. This paper proposes novel methods to solve the high dimensional LSE problems using Bayesian Neural Networks. In particular, we consider two types of LSE problems: (1) explicit LSE problem where the threshold level is a fixed user-specified value, and, (2) implicit LSE problem where the threshold level is defined as a percentage of the (unknown) maximum of the objective function. For each problem, we derive the corresponding theoretic information based acquisition function to sample the data points so as to maximally increase the level set accuracy. Furthermore, we also analyse theoretical time complexity of our proposed acquisition functions, and suggest a practical methodology to efficiently tune the network hyper-parameters to achieve high model accuracy. Numerical experiments on both synthetic and real-world datasets show that our proposed methods can achieve better results compared to existing state-of-the-art approaches.

Technical
Hierarchically and Cooperatively Learning Traffic Signal Control

Bingyu Xu, Yaowei Wang, Zhaozhi Wang, Huizhu Jia, Zongqing Lu

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Deep reinforcement learning (RL) has been applied to traffic signal control recently and demonstrated superior performance to conventional control methods. However, there are still several challenges we have to address before fully applying deep RL to traffic signal control. Firstly, the objective of traffic signal control is to optimize average travel time, which is a delayed reward in a long time horizon in the context of RL. However, existing work simplifies the optimization by using queue length, waiting time, delay, etc., as immediate reward and presumes these short-term targets are always aligned with the objective. Nevertheless, these targets may deviate from the objective in different road networks with various traffic patterns. Secondly, it remains unsolved how to cooperatively control traffic signals to directly optimize average travel time. To address these challenges, we propose a hierarchical and cooperative reinforcement learning method-HiLight. HiLight enables each agent to learn a high-level policy that optimizes the objective locally by selecting among the sub-policies that respectively optimize short-term targets. Moreover, the high-level policy additionally considers the objective in the neighborhood with adaptive weighting to encourage agents to cooperate on the objective in the road network. Empirically, we demonstrate that HiLight outperforms state-of-the-art RL methods for traffic signal control in real road networks with real traffic.

Technical
Hierarchical Relational Inference

Aleksandar Stanić, Sjoerd van Steenkiste, Jurgen Schmidhuber

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Common-sense physical reasoning in the real world requires learning about the interactions of objects and their dynamics. The notion of an abstract object, however, encompasses a wide variety of physical objects that differ greatly in terms of the complex behaviors they support. To address this, we propose a novel approach to physical reasoning that models objects as hierarchies of parts that may locally behave separately, but also act more globally as a single whole. Unlike prior approaches, our method learns in an unsupervised fashion directly from raw visual images to discover objects, parts, and their relations. It explicitly distinguishes multiple levels of abstraction and improves over a strong baseline at modeling synthetic and real-world videos.

Technical