AAAI 2021 Papers

AAAI Conference on Artificial Intelligence

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1,654papers

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Split then Refine: Stacked Attention-guided ResUNets for Blind Single Image Visible Watermark Removal

Xiaodong Cun, Chi-man Pun

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Digital watermark is a commonly used technique to protect the copyright of medias. Simultaneously, to increase the robustness of watermark, attacking technique, such as watermark removal, also gets the attention from the community. Previous watermark removal methods require to gain the watermark location from users or train a multi-task network to recover the background indiscriminately. However, when jointly learning, the network performs better on watermark detection than recovering the texture. Inspired by this observation and to erase the visible watermarks blindly, we propose a novel two-stage framework with a stacked attention-guided ResUNets to simulate the process of detection, removal and refinement. In the first stage, we design a multi-task network called SplitNet. It learns the basis features for three sub-tasks altogether while the task-specific features separately use multiple channel attentions. Then, with the predicted mask and coarser restored image, we design RefineNet to smooth the watermarked region with a mask-guided spatial attention. Besides network structure, the proposed algorithm also combines multiple perceptual losses for better quality both visually and numerically. We extensively evaluate our algorithm over four different datasets under various settings and the experiments show that our approach outperforms other state-of-the-art methods by a large margin.

Technical
Spherical Image Generation from a Single Image by Considering Scene Symmetry

Takayuki Hara, YUSUKE Mukuta, Tatsuya Harada

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Spherical images taken in all directions (360 degrees by 180 degrees) allow the full surroundings of a subject to be represented, providing an immersive experience to viewers. Generating a spherical image from a single normal-field-of-view (NFOV) image is convenient and expands the usage scenarios considerably without relying on a specific panoramic camera or images taken from multiple directions; however, achieving such images remains a challenging and unresolved problem. The primary challenge is controlling the high degree of freedom involved in generating a wide area that includes all directions of the desired spherical image. We focus on scene symmetry, which is a basic property of the global structure of spherical images, such as rotational symmetry, plane symmetry, and asymmetry. We propose a method for generating a spherical image from a single NFOV image and controlling the degree of freedom of the generated regions using the scene symmetry. To estimate and control the scene symmetry using both a circular shift and flip of the latent image features, we incorporate the intensity of the symmetry as a latent variable into conditional variational autoencoders. Our experiments show that the proposed method can generate various plausible spherical images controlled from symmetric to asymmetric, and can reduce the reconstruction errors of the generated images based on the estimated symmetry.

Technical
Spectral Distribution Aware Image Generation

Steffen Jung, Margret Keuper

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Recent advances in deep generative models for photo-realistic images have led to high quality visual results. Such models learn to generate data from a given training distribution such that generated images can not be easily distinguished from real images by the human eye. Yet, recent work on the detection of such fake images pointed out that they are actually easily distinguishable by artifacts in their frequency spectra. In this paper, we propose to generate images according to the frequency distribution of the real data by employing a spectral discriminator. The proposed discriminator is lightweight, modular and works stably with different commonly used GAN losses. We show that the resulting models can better generate images with realistic frequency spectra, which are thus harder to detect by this cue.

Technical
Spatiotemporal Graph Neural Network based Mask Reconstruction for Video Object Segmentation

Daizong Liu, Shuangjie Xu, Xiao-Yang Liu, Zichuan Xu, Wei Wei, Pan Zhou

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This paper addresses the task of segmenting class-agnostic objects in semi-supervised setting. Although previous detection based methods achieve relatively good performance, these approaches extract the best proposal by a greedy strategy, which may lose the local patch details outside the chosen candidate. In this paper, we propose a novel spatiotemporal graph neural network (STG-Net) to reconstruct more accurate masks for video object segmentation, which captures the local contexts by utilizing all proposals. In the spatial graph, we treat object proposals of a frame as nodes and represent their correlations with an edge weight strategy for mask context aggregation. To capture temporal information from previous frames, we use a memory network to refine the mask of current frame by retrieving historic masks in a temporal graph. The joint use of both local patch details and temporal relationships allow us to better address the challenges such as object occlusions and missing. Without online learning and fine-tuning, our STG-Net achieves state-of-the-art performance on four large benchmarks, demonstrating the effectiveness of the proposed approach.

Technical
Spatio-Temporal Difference Descriptor for Skeleton-Based Action Recognition

Chongyang Ding, Kai Liu, Jari Korhonen, Evgeny Belyaev

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In skeletal representation, intra-frame differences between body joints, as well as inter-frame dynamics between body skeletons contain discriminative information for action recognition. Conventional methods for modeling human skeleton sequences generally depend on motion trajectory and body joint dependency information, thus lacking the ability to identify the inherent differences of human skeletons. In this paper, we propose a spatio-temporal difference descriptor based on a directional convolution architecture that enables us to learn the spatio-temporal differences and contextual dependencies between different body joints simultaneously. The overall model is built on a deep symmetric positive definite (SPD) metric learning architecture designed to learn discriminative manifold features with the well-designed non-linear mapping operation. Experiments on several action datasets show that our proposed method achieves up to 3% accuracy improvement over state-of-the-art methods.

Technical
Spatial-temporal Causal Inference for Partial Image-to-video Adaptation

Jin Chen, Xinxiao Wu, Yao Hu, Jiebo Luo

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Image-to-video adaptation leverages off-the-shelf learned models in labeled images to help classification in unlabeled videos, thus alleviating the high computation overhead of training a video classifier from scratch. This task is very challenging since there exist two types of domain shifts between images and videos: 1) spatial domain shift caused by static appearance variance between images and video frames, and 2) temporal domain shift caused by the absence of dynamic motion in images. Moreover, for different video classes, these two domain shifts have different effects on the domain gap and should not be treated equally during adaptation. In this paper, we propose a spatial-temporal causal inference framework for image-to-video adaptation. We first construct a spatial-temporal causal graph to infer the effects of the spatial and temporal domain shifts by performing counterfactual causality. We then learn causality-guided bidirectional heterogeneous mappings between images and videos to adaptively reduce the two domain shifts. Moreover, to relax the assumption that the label spaces of the image and video domains are the same by the existing methods, we incorporate class-wise alignment into the learning of image-video mappings to perform partial image-to-video adaptation where the image label space subsumes the video label space. Extensive experiments on several video datasets have validated the effectiveness of our proposed method.

Technical
Spatial-Temporal Fusion Graph Neural Networks for Traffic Flow Forecasting

Mengzhang Li, Zhanxing Zhu

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Spatial-temporal data forecasting of traffic flow is a challenging task because of complicated spatial dependencies and dynamical trends of temporal pattern between different roads. Existing frameworks usually utilize given spatial adjacency graph and sophisticated mechanisms for modeling spatial and temporal correlations. However, limited representations of given spatial graph structure with incomplete adjacent connections may restrict effective spatial-temporal dependencies learning of those models. Furthermore, existing methods were out at elbows when solving complicated spatial-temporal data: they usually utilize separate modules for spatial and temporal correlations, or they only use independent components capturing localized or global heterogeneous dependencies. To overcome those limitations, our paper proposes a novel Spatial-Temporal Fusion Graph Neural Networks (STFGNN) for traffic flow forecasting. First, a data-driven method of generating “temporal graph” is proposed to compensate several genuine correlations that spatial graph may not reflect. STFGNN could effectively learn hidden spatial-temporal dependencies by a novel fusion operation of various spatial and temporal graphs, treated for different time periods in parallel. Meanwhile, by integrating this fusion graph module and a novel gated convolution module into a unified layer parallelly, STFGNN could handle long sequences by learning more spatial-temporal dependencies with layers stacked. Experimental results on several public traffic datasets demonstrate that our method achieves state-of-the-art performance consistently than other baselines.

Technical
Sparsity Aware Normalization for GANs

Idan Kligvasser, Tomer Michaeli

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Generative adversarial networks (GANs) are known to benefit from regularization or normalization of their critic (discriminator) network during training. In this paper, we analyze the popular spectral normalization scheme, find a significant drawback and introduce sparsity aware normalization (SAN), a new alternative approach for stabilizing GAN training. As opposed to other normalization methods, our approach explicitly accounts for the sparse nature of the feature maps in convolutional networks with ReLU activations. We illustrate the effectiveness of our method through extensive experiments with a variety of network architectures. As we show, sparsity is particularly dominant in critics used for image-to-image translation settings. In these cases our approach improves upon existing methods, in less training epochs and with smaller capacity networks, while requiring practically no computational overhead.

Technical
Sparse Single Sweep LiDAR Point Cloud Segmentation via Learning Contextual Shape Priors from Scene Completion

Xu Yan, Jiantao Gao, Jie Li, Ruimao Zhang, Zhen Li, Rui Huang, Shuguang Cui

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LiDAR point cloud analysis is a core task for 3D computer vision, especially for autonomous driving. However, due to the severe sparsity and noise interference in the single sweep LiDAR point cloud, the accurate semantic segmentation is non-trivial to achieve. In this paper, we propose a novel sparse LiDAR point cloud semantic segmentation framework assisted by learned contextual shape priors. In practice, an initial semantic segmentation (SS) of a single sweep point cloud can be achieved by any appealing network and then flows into the semantic scene completion (SSC) module as the input. By merging multiple frames in the LiDAR sequence as supervision, the optimized SSC module has learned the contextual shape priors from sequential LiDAR data, completing the sparse single sweep point cloud to the dense one. Thus, it inherently improves SS optimization through fully end-to-end training. Besides, a Point-Voxel Interaction (PVI) module is proposed to further enhance the knowledge fusion between SS and SSC tasks, i.e., promoting the interaction of incomplete local geometry of point cloud and complete voxel-wise global structure. Furthermore, the auxiliary SSC and PVI modules can be discarded during inference without extra burden for SS. Extensive experiments confirm that our JS3C-Net achieves superior performance on both SemanticKITTI and SemanticPOSS benchmarks, i.e., 4% and 3% improvement correspondingly.

Technical
Span-Based Event Coreference Resolution

Jing Lu, Vincent Ng

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Motivated by the recent successful application of span-based models to entity-based information extraction tasks, we investigate span-based models for event coreference resolution, focusing on determining (1) whether the successes of span-based models of entity coreference can be extended to event coreference; (2) whether exploiting the dependency between event coreference and the related subtask of trigger detection; and (3) whether automatically computed entity coreference information can benefit span-based event coreference resolution. Empirical results on the standard evaluation dataset provide affirmative answers to all three questions.

Technical
SongMASS: Automatic Song Writing with Pre-training and Alignment Constraint

Zhonghao Sheng, Kaitao Song, Xu Tan, Yi Ren, Wei Ye, Shikun Zhang, Tao Qin

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Automatic song writing aims to compose a song (lyric and/or melody) by machine, which is an interesting topic in both academia and industry. In automatic song writing, lyric-to-melody generation and melody-to-lyric generation are two important tasks, both of which usually suffer from the following challenges: 1) the paired lyric and melody data are limited, which affects the generation quality of the two tasks, considering a lot of paired training data are needed due to the weak correlation between lyric and melody; 2) Strict alignments are required between lyric and melody, which relies on specific alignment modeling. In this paper, we propose SongMASS to address the above challenges, which leverages masked sequence to sequence (MASS) pre-training and attention based alignment modeling for lyric-to-melody and melody-to-lyric generation. Specifically, 1) we extend the original sentence-level MASS pre-training to song level to better capture long contextual information in music, and use a separate encoder and decoder for each modality (lyric or melody); 2) we leverage sentence-level attention mask and token-level attention constraint during training to enhance the alignment between lyric and melody. During inference, we use a dynamic programming strategy to obtain the alignment between each word/syllable in lyric and note in melody. We pre-train SongMASS on unpaired lyric and melody datasets, and both objective and subjective evaluations demonstrate that SongMASS generates lyric and melody with significantly better quality than the baseline method.

Technical
Solving Infinite-Domain CSPs Using the Patchwork Property

Konrad K Dabrowski, Peter Jonsson, Sebastian Ordyniak, George Osipov

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The constraint satisfaction problem (CSP) has important applications in computer science and AI. In particular, infinite-domain CSPs have been intensively used in subareas of AI such as spatio-temporal reasoning. Since constraint satisfaction is a computationally hard problem, much work has been devoted to identifying restricted problems that are efficiently solvable. One way of doing this is to restrict the interactions of variables and constraints, and a highly successful approach is to bound the treewidth of the underlying primal graph. Bodirsky & Dalmau [J. Comput. System. Sci., 79(1), 2013] and Huang et al. [Artif. Intell., 195, 2013] proved that CSP(Γ) can be solved in n^(f(w)) time (where n is the size of the instance, w is the treewidth of the primal graph and f is a computable function) for certain classes of constraint languages Γ. We improve this bound to f(w)n^(O(1)), where the function f only depends on the language Γ, for CSPs whose basic relations have the patchwork property. Hence, such problems are fixed-parameter tractable and our algorithm is asymptotically faster than the previous ones. Additionally, our approach is not restricted to binary constraints, so it is applicable to a strictly larger class of problems than that of Huang et al. However, there exist natural problems that are covered by Bodirsky & Dalmau's algorithm but not by ours.

Technical
Solving Common-Payoff Games with Approximate Policy Iteration

Samuel Sokota, Edward Lockhart, Finbarr Timbers, Elnaz Davoodi, Ryan D'Orazio, Neil Burch, Martin Schmid, Michael Bowling, Marc Lanctot

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For artificially intelligent learning systems to have widespread applicability in real-world settings, it is important that they be able to operate decentrally. Unfortunately, decentralized control is difficult---computing even an epsilon-optimal joint policy is a NEXP complete problem. Nevertheless, a recently rediscovered insight---that a team of agents can coordinate via common knowledge---has given rise to algorithms capable of finding optimal joint policies in small common-payoff games. The Bayesian action decoder (BAD) leverages this insight and deep reinforcement learning to scale to games as large as two-player Hanabi. However, the approximations it uses to do so prevent it from discovering optimal joint policies even in games small enough to brute force optimal solutions. This work proposes CAPI, a novel algorithm which, like BAD, combines common knowledge with deep reinforcement learning. However, unlike BAD, CAPI prioritizes the propensity to discover optimal joint policies over scalability. While this choice precludes CAPI from scaling to games as large as Hanabi, empirical results demonstrate that, on the games to which CAPI does scale, it is capable of discovering optimal joint policies even when other modern multi-agent reinforcement learning algorithms are unable to do so.

Technical
Solution Concepts in Hierarchical Games Under Bounded Rationality With Applications to Autonomous Driving

Atrisha Sarkar, Krzysztof Czarnecki

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With autonomous vehicles (AV) set to integrate further into regular human traffic, there is an increasing consensus of treating AV motion planning as a multi-agent problem. However, the traditional game theoretic assumption of complete rationality is too strong for the purpose of human driving, and there is a need for understanding human driving as a bounded rational activity through a behavioral game theoretic lens. To that end, we adapt three metamodels of bounded rational behavior; two based on Quantal level-k and one based on Nash equilibria with quantal errors. We formalize the different solution concepts that can be applied in the context of hierarchical games, a framework used in multi-agent motion planning, for the purpose of creating game theoretic models of driving behavior. Furthermore, based on a contributed dataset of human driving at a busy urban intersection with a total of ~4k agents and ~44k decision points, we evaluate the behavior models on the basis of model fit to naturalistic data, as well as their predictive capacity. Our results suggest that among the behavior models evaluated, modeling driving behavior as pure strategy Nash equilibria with quantal errors at the level of maneuvers with bounds sampling of actions at the level of trajectories provides the best fit to naturalistic driving behavior, and there is a significant impact of situational factors on the performance of behavior models.

Technical
Social-DPF: Socially Acceptable Distribution Prediction of Futures

Xiaodan Shi, Xiaowei Shao, Guangming Wu, Haoran Zhang, Zhiling Guo, Renhe Jiang, Ryosuke Shibasaki

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We consider long-term path forecasting problems in crowds, where future sequence trajectories are generated given a short observation. Recent methods for this problem have focused on modeling social interactions and predicting multi-modal futures. However, it is not easy for machines to successfully consider social interactions, such as avoiding collisions while considering the uncertainty of futures under a highly interactive and dynamic scenario. In this paper, we propose a model that incorporates multiple interacting motion sequences jointly and predicts multi-modal socially acceptable distributions of futures. Specifically, we introduce a new aggregation mechanism for social interactions, which selectively models long-term inter-related dynamics between movements in a shared environment through a message passing mechanism. Moreover, we propose a loss function that not only accesses how accurate the estimated distributions of the futures are but also considers collision avoidance. We further utilize mixture density functions to describe the trajectories and learn the multi-modality of future paths. Extensive experiments over several trajectory prediction benchmarks demonstrate that our method is able to forecast socially acceptable distributions in complex scenarios.

Technical
SnapMix: Semantically Proportional Mixing for Augmenting Fine-grained Data

Shaoli Huang, Xinchao Wang, Dacheng Tao

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Data mixing augmentation has proved effective in training deep models. Recent methods mix labels mainly according to the mixture proportion of image pixels. Due to the major discriminative information of a fine-grained image usually resides in subtle regions, these methods tend to introduce heavy label noise in fine-grained recognition. We propose Semantically Proportional Mixing (SnapMix) that exploits class activation map (CAM) to lessen the label noise in augmenting fine-grained data. SnapMix generates the target label for a mixed image by estimating its intrinsic semantic composition. This strategy can adapt to asymmetric mixing operations and ensure semantic correspondence between synthetic images and target labels. Experiments show that our method consistently outperforms existing mixed-based approaches regardless of different datasets or network depths. Further, by incorporating the mid-level features, the proposed SnapMix achieves top-level performance, demonstrating its potential to serve as a strong baseline for fine-grained recognition.

Technical
Smooth Convex Optimization Using Sub-Zeroth-Order Oracles

Mustafa O. Karabag, Cyrus Neary, Ufuk Topcu

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We consider the problem of minimizing a smooth, Lipschitz, convex function over a compact, convex set using sub-zeroth-order oracles: an oracle that outputs the sign of the directional derivative for a given point and a given direction, an oracle that compares the function values for a given pair of points, and an oracle that outputs a noisy function value for a given point. We show that the sample complexity of optimization using these oracles is polynomial in the relevant parameters. The optimization algorithm that we provide for the comparator oracle is the first algorithm with a known rate of convergence that is polynomial in the number of dimensions. We also give an algorithm for the noisy-value oracle that incurs sublinear regret in the number of queries and polynomial regret in the number of dimensions.

Technical
Slimmable Generative Adversarial Networks

Liang Hou, Zehuan Yuan, Lei Huang, Huawei Shen, Xueqi Cheng, Changhu Wang

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Generative adversarial networks (GANs) have achieved remarkable progress in recent years, but the continuously growing scale of models make them challenging to deploy widely in practical applications. In particular, for real-time generation tasks, different devices require generators of different sizes due to varying computing power. In this paper, we introduce slimmable GANs (SlimGANs), which can flexibly switch the width of the generator to accommodate various quality-efficiency trade-offs at runtime. Specifically, we leverage multiple discriminators that share partial parameters to train the slimmable generator. To facilitate the consistency between generators of different widths, we present a stepwise inplace distillation technique that encourages narrow generators to learn from wide ones. As for class-conditional generation, we propose a sliceable conditional batch normalization that incorporates the label information into different widths. Our methods are validated, both quantitatively and qualitatively, by extensive experiments and a detailed ablation study.

Technical
Sketch and Customize: A Counterfactual Story Generator

Changying Hao, Liang Pang, Yanyan Lan, Yan Wang, Jiafeng Guo, Xueqi Cheng

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Recent text generation models are easy to generate relevant and fluent text for the given text, while lack of causal reasoning ability when we change some parts of the given text. Counterfactual story rewriting is a recently proposed task to test the causal reasoning ability for text generation models, which requires a model to predict the corresponding story ending when the condition is modified to a counterfactual one. Previous works have shown that the traditional sequence-to-sequence model cannot well handle this problem, as it often captures some spurious correlations between the original and counterfactual endings, instead of the causal relations between conditions and endings. To address this issue, we propose a sketch-and-customize generation model guided by the causality implicated in the conditions and endings. In the sketch stage, a skeleton is extracted by removing words which are conflict to the counterfactual condition, from the original ending. In the customize stage, a generation model is used to fill proper words in the skeleton under the guidance of the counterfactual condition. In this way, the obtained counterfactual ending is both relevant to the original ending and consistent with the counterfactual condition. Experimental results show that the proposed model generates much better endings, as compared with the traditional sequence-to-sequence model.

Technical
Sketch Generation with Drawing Process Guided by Vector Flow and Grayscale

Zhengyan Tong, Xuanhong Chen, Bingbing Ni, Xiaohang Wang

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We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct imitation of strokes, making them unable to show the drawing process but only a final result. To address this challenge, we first establish a pencil stroke imitation mechanism. Next, we develop a framework with three branches to guide stroke drawing: the first branch guides the direction of the strokes, the second branch determines the shade of the strokes, and the third branch enhances the details further. Under this framework's guidance, we can produce a pencil sketch by drawing one stroke every time. Our method is fully interpretable. Comparison with existing pencil drawing algorithms shows that our method is superior to others in terms of texture quality, style, and user evaluation. Our code and supplementary material are now available at: https://github.com/TZYSJTU/Sketch-Generation-withDrawing-Process-Guided-by-Vector-Flow-and-Grayscale

Technical